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Cain

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Everything posted by Cain

  1. Here is 35% of what to expect : http://www.swrebellion.com/postt1188.html QUOTE:BadSamaritan "And did you guys know accidently blowing up your own planets DRASTICALLY lowers the way the people of that sector look at you?" Yes we did know that .... but not only one sector my friend ...the hole core sectors will dorp in loiality if you blow up planets
  2. Well I'm 100% behind Admiral_Antilliles ! Nice attitude dude ! .....and you two are not alone.... Admiral_Antilliles did you see the RDB II Forum ? It is made after you left ....and where have you been ?!?......I think you left the SWR just before I joined and you don't have a clue about my work ...or do you ?!
  3. I knew you can find it .....btw do you still play Rebellion ? TO THE SWR ADMIN The notifications arer comming back ! Good job Guys !....hey I still can't enter my SWR space account - - Stratus help !
  4. .... try to look up and select in the forums the profile option... then look down and you will see your place for avatar links.
  5. Well.. ..let me know if you try
  6. ....hey you can make them
  7. ...then how two identical Texstra.dll's named the ships differently and influenced the AI so much ?!?...it may be another file but wich one ?! hmmmm...I still have to do some tests but since it was the only thing that was changed I assumed that it must be there some AI log file or something. I will try to see by knowing for sure that the AI has a "log" file made at the start of a game .... it is very confusing ...still I'm coming near an answer soon..... ... Will see ...this problem was not my first priority I only tried to make the Imperials as agressive as the rebels wich I did ....events in this procces maked me ask my self some questions ...now that I think twice it seems that I will have to find the file that is directly influenceing the AI strategy. Rest of the stuff. The AI needs to see before an major attack. 1 out of 3 spy/rec attempts made by the AI are cheats Moding the stats will make the AI think that some shuips are expendable and easy to rebuild so he will use them more often. The AI will build only if that ship's stats are ok for him in the big picture and at the apropiate time. A simple + 2 to build stats and the AI will build less of that ships + 4 and he will no longe build ....etc. Question How you will make the AI agressive ?! Well let him think that it is easy for him also that he is in difficulty Ex. The Imperials get the SSD from the start so the rebels will try to level that....the imperials have less ships and also try to level that with the rebels. .....anyway it is like a spider web..... but now it works in a weay that helps the AI and not the human player.
  8. Well it is a file from Rebellion game folder .....now the interesting part: - It seems that the AI strategy has to do something with the Textstra.dll Example: As you know this month I was doing exstensive AI testing with notes regarding his actions...and my texstra.dll gets damaged one day.(the Big ships get named after small with no apparent change in the file numbers ..... So I use the Texstra.dll from the PTESB 2.4 and start testin again .... .....I usualy test 3-6 savegames per one change useing the Spy (traitor)Program ..... ...and to my horror the AI starts to behave like in the 2.4.....building like in 2.4 same dates same numbers of ships same agresivity etc. ....I was crushed .....my glourious 2.5 was destroyed ....all my work. then I started to wander why ....the stats where the same as in the 2.5 why the Ai behaves like in the 2.4 .....well beacuse the Texstra.dll is from the 2.4. .....so is start manualy reloading all the cards (2.5 ones) and make the necesary saves.....*the Textstra.dll gets modified in the process...and gues what the AI becomes again agressive like in the 2.5.. .....The final test should be use the 2.5 Texstra.dll on a unmoded Rebellion and see how the AI behaves. But I will not risk reinstalling Rebellion until the 2.5 is up on the site. Also the AI has a building startegy decided in advance: Ex I've lowered the DS II to aproximatley to 100/100 and the AI was building it around day 600 .....I saved before that date....remoded the DS II to 800/800 the AI on the day 600 was starting to build a DS II no matter the new cost wich was showing in the days until complition etc. ... The main problem in the PTESB was why the rebels are so agressive and the Imperials no ....well now I found the answer. And the Imperials are agressive as well. Also it was difficult to make the AI build some ships and not the others and in what numbers.....The AI has a compare system and if your stats are not balanced corectly ....well you know...also the stats influence directly the AI startegy ...and much more . Basicaly the PTESB is the direct descendent of the first Protectorate ......but never before I invested a hole month in spyng and moding the AI ..... I had to keep notice of the changes .....ex. Incrise by 20 the ion the the MC ...result = The imperial Advance in 6 games get's delayed by 100-200 days ..... undone the mod - 20 ion the Imperials attack 100 day early again. The 2.5 works ok now ....the only problem that will delay the AI by 150-200 days will be that he will only get 1-2 shipyards.....and he will be unable to build them soon enough. Also the AI will not build ships or troops on Coruscant.....no matter what I've tried .... but he gets other facilitys that he don't want to use on other planets ....etc. But he build facilitys on Coruscant ..... gtg now
  9. Just an ideea the zip file is not very attractive ....try useing the SFX rar option and insert your own comments .ico etc. You may want to see the PTESB for an ideea ......I've costumized my download file..... About the smoke well the H2 has smoke I've double cheked now.....hmmm I have no ideea how to change this but smoke in space gliding up slowly.....it is virtualy impposible....and if we are going for visual effects....well make the fighters a little bigger ... the squadrons smaller....etc.
  10. Try the Textstra.dll from the PTESB download it has around 50 names for ships from the SW books ] They not used this names cause the AI mix them on different categoryes so you may have SSD's named after ISD's and vice-versa....so they decided that new names will do.... ...btw I incresed the number of names for ships in the Texstra.dll but somehow the game is not seeing them ......but they are some windows where the Texstra.dll is accepting new names ...damn source-code
  11. Thanks To Stratus or Evaders ...hey guys how I will upload the 2.5 version in my SWR account ?!.....with my old cgi I can't enter ...well I was so happy when I finaly managed to push the AI to his limits .....btw who loast planets to the rebels in day 27 and 56 to the Imperials ? and have an avrege of 4-9 attacks from AI ships until the day 100 ?
  12. finaly a SWr notification ......well playng your mod made me replay H2 to see the differences....what about the menus ? can the SW mod have the menus improved ? ...well you should try the PTESB ......I will put up the 2.5 soon and for 4 days I am working non stop on the Imperial AI and I think I got it ....since I've bean defeated by the AI around day 1000.... The rebel AI was ok in the 2.4 so I will double chek to see if it is ok ......anyway the art is the same as in the 2.4 so you could download and try the 2.4 ....I think new 600 pics hand made with pixel work in 6 months...must worth 15 minutes of seeing...... We will keep in tuch
  13. I will search for that option.....
  14. hmmmm...where that is ?!...I can't see it in now .....is in the main page ?
  15. I hope that now I will get email forum notifications Also if the SWR goes down you all could use these forums until the SWR is up ......so all the adictive guys will not get sick RDB II SECRET FORUM .....just make sure that you have the link saved somewere on an file or email etc. This forum is a secondary project made as a "backup generator" for this kind of situations EDIT: NOPE no Forums notifications yet...so I'm blind guys
  16. Well NicFyyar was ...but he is kind of MIA so....
  17. ...mrrrrhrrrr Evaders and I was supporting this ideea and you was telling me that it is to hard and I see now that you do it .....let me know what help you need ......btw the combine 2d graphics realy suck ...major time.....anyway I could do 10 times better with less size .....ohhh anyway I will go to see your SW simulation Also make a short desc of the SWS it takes alot of time to adjust to a new sim.
  18. Mask is a super very nice guy so if he has some stuff that he don't like inside the story he will not post you since he considers that this will upset you ....anyway I think I know you better and that you can use all the feedback that you can get ...this ideea I've PM to mask also About your other story .....hmmm....how old is he ? It seems that your style is already improved so that story needs a second shot .... and the ideea is ok ..... but I don't like magic with space ships .... anyway you will see that you could do better ( I only read the first pages so I still have to read it all ) ....also nobody will leave his pregnant women home to die like that .....how old are you 19 ?! ...he,he that explains alot . Well Stellar_Magic I will always be behind you with my support feedback and the rest of the stuff .....keep up the good job
  19. Thanks btw can you do something with the second part of the page under the main rebellion banner with Luke vs Palpy and the ISD ? .....there the site download display is slower
  20. Found your script I have It was on my desktop btw what god allien ?!...I was talking about the iminent crush of two dimenssions (not only galaxies) and the reality storm that preceded that event now about the story ...well I recived feedback that some of your characters don't behave in the way that you writte them (Mask on the PTESB 2.4 download) ....you should consider explaining to him some aspects also send him the secret script ......well since you are my favorite forgain writter you should consider explaining to me also why the romulans are fighting the imperials and why he imperials didn't responded initialy to the hail ?!....and how come fighters whitout shields resisted more than 1 minute against the enteprise ?! As usual me critics and coments ...non the less I love the story
  21. Well the footbal is good I like it.... but our footbal is more accesible to the masses and more safe btw who named it soccer in the us ?! I still remember when the president called your soccer team to congratulate it and they asked : "-Who's President ?!"...the US's ones of course
  22. Well for ex to your post I didn't get notification I have cheked my profile ...al seem ok
  23. Ahhhh.....sory dude the feedback is coming I just need to find the diskete at work where I put it ...it is very possible that I left it in the PC at work and now I can't find it ...and since you was away I forget ...btw can you make a second effort and send it again on my yahoo email ? ...about the suggestions well I was only suggesting no offence ..." dimension splicing " !?! nope I don't think so..... you don't have here a dimension problem..... just a temporal-reality storm
  24. Styll the Site is to slow and I don't get notifications from the forums...I feal like I am blind

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