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Everything posted by Cain
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Me and Chimera seem to have a confusion.........when Luke goes in his training at Daggobah in the tree cave he will confront an alternate future where he will be evil and follow in the path of Vader....this battle is made force reflected by Yoda and at the end Luke sees that the helmet of "Vader" blows only to reveal his face...and he realizes that in fact he confronted him self in battle not Vader ....is this true or not ?
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Well Mask for ex ..the names of the new caracters when you make them admirals or generals etc....become the name of the old caracter....and some small errors like this appear....hey....See Chimera...is better to save first your cards and the preferate TC...you never know what can happen
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...Still ...if you have 10 mb on a server you only need to make a directory in your space upload the files there ( No need for a website) and usualy poot here the link ....they download automaticly.....you only need to see if that space alows for linking See my avatar properties and don't forget to poot [.] betwen the words .....if not you will have a huge link sentence You can do it ! Go for it !
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..Thank’s.....Ok now...ho is the first to land ?! ....So I can give the order to remove that old Imperial Star Destroyer from the runway so you guy's can land.... .....a if you see a SSD...go around and fly low ...it is to big to land that so usually he stay's near the base in to the wind direction like a zeppelin An arrival you will notice me ...I have the same uniform as the avatar Seeya.
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If you play to much with the RebEd ,Res Hak ( like 1-2 months) ...etc....the game will start to make some problems ...errors I my say...so first ...SAVE your cool cards and reinstall the game ....and the problems will be fixed have fun !
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Yap I usualy use the Masks program (ResourceViewer Igues ...from his site ) because Res Hak usualy crashes.... and I go and replace after with the RebEd...can you post here what you have ..a link for ex....are you doing a TC ? Seeya.
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To the Rebellion US Army ....I was wondering ...if you guy's look at the NATO map in the briefing room ...you will see near the Black Sea more exact in the west , Romania ,....aaaa..........the country of Dracula ( includes Transylvania ) ... .....and I was curios they say that wee are invited to NATO and that already they come to see the military bases here ...there is one near me at Constanta...so if one of you guy's has "engine troubles" in this part of the world ..let me know....so I can take care of you in the best way possible Seeya.
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I suspect that is no error ...also no facilities can detect that....but only the ships detection capability or that of fighters ....maybe a combination of two.....somewane should make a multiplay and test this...hmmm...I remember that when you have a hole system you see faster the incoming enemy....so maybe it has to do with the enemy passing by one of your planets ho has ships with detection on so they detect the hyperspace signature...????
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aha...now I see...I kind off know that...the question and an important on is how come sometimes fleets appear before they arive and the enemy can see them ....once all the ships ...once only that a fleet is coming ...so ho is detecting incoming fleets and how ?
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....Ok.... Just wait a little until I make a fast guide and post it here Start playng with the RebEd ...see up a small E...press that ...and give always right clik on pictures .....It is almost 50% of the work ! Seeya.
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Quote: sonec1 "That's the pillsbury doughboy... Cain" .....now I see ! To Chimera :.....aaaaa about your cards If it is an old sample I do not think they will get posted ,Evaders accidentaly delete some.....Only one of myne get in and he usualy post them like one time all per 3 months so .... You will have to ....hmmm...post the TC first btw....how is that doing ?
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I searched that kind of extrems numbers when I designed the Millenium Impera ,The Patrol Dre. and the Nemesis Cruiser.....still I do not know what is a ship "radar" signature and what it is his capabilty to detect incoming fleet's ...I belive only characters or troops can detect sabotage missions ?! Maybe the troops can't identify a mission but they can cose problems to it ...as capture for ex. We need a tester guy !
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It is a damage repair rate ,I gues, in the upper left of a ship in RebEd ....bigger means longer repair time for Aa ship ... and I was speaking about the ship's detection rate ....this is my mistery... not the caracthers ....that's simple... ....btw did you know that La_Forge is from Hungary as I am from Romania !? Seeya.
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If you are going to beat I'm every time he will lose interest. Here comes the story: .....I have a Jedi Knight II fan friend ho plays Rebellion also...and usually I beat him every time but once I decided to let him win so I tried to make it credible and .. it was boring ...but finally he managed to defeat my fleet destroy the planet with the shipyards etc.....he was starting to make fan near Coruscant conquering every planet and playing with that Skywalker sabotage skills...btw...I learned the game without manual so he started to search the net and find new tips. still to no avail...to his skill's only that he knew about some staff that I had no clue about ...Playing as usual I had also plan B...and he pot his HQ in a system with many shields and LNR's confident of success ....I had one hidden Death Star with no TIE on but he forget to cover his planet with fighters and he never se me coming.... ...Imagine how happy he was playing around Coruscant and blockading it....when ...on this screen a movie appeared ...."...- Death Star ready to fire ....[star wars empire music]...."and boooommmm ! He needed some time to realize what happened and he told me he forget about death stars and he pot me to admit that in a standard game he was wining...yap but this was HQ....still he never played after with me And I'm starting to feel seek to be undefeated The moral is that I should stop me to do that ...but was so tempting to see his stunned face Ps. Hope he will not see this
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Hmmm...ship's can detect missions ?!...I was refering to the incoming hyperspace signature in RebEd is in the ships data right up a number for this ? what is doing that ?!
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sorry two post's
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Well dude's maybe I miss up this info in the thread above but this is what my study in the Protectorate say's: according to the old weapons department data info pad : 1.Yes hyperdrive set to low is faster....see Millennium Impera. also for sub light speed and maneuver slower is bad more is better 2.Lower recharge rate for weapons means more time until next fire, second there seem to be a close correlation between the power of the weapon and the time required to recharge...for better recharge increase the rate ....same goes with shields. 3.We suspect that is some difference between the power generated output of different categories of ships ,and the lasers and cannons work best in connection. If you ad 400 ion to a ship and no lasers it will zap the normal Corel.corv shields in 3 shots ! 4.There are different parts of a ship so different zones of damage ...if you hit in the back you will destroy the engines first,...I guess the shields are up...and the rest I have to try... ....make a ship 300 ion and 10 laser and you can operate surgical on an enemy ship see Patrol Dred. 5.Yes a ship can fire all 3 weapons just don't forget to add range to the weapon!!! ... ...but it will eat from the weapon power and recharge time....need to work on that for more info...or I will check with DeathSquire 6. Ho knows about the detection rate ?! I suspect more will make the ship to detect more incoming ships...hmmm...from hyperspace ?! next to planets ,...more....-> more planet's cover whit detection ? 7. How I make a ship less detectable ? 8. More repair rate slower the repair . See Nemesis Cruiser. hmmm....that's all for now
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....since this thred is ouside interest's ... ...Yes...I need a political one ....for some political staff regarding the Nevada Rep. Party...
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..made that kind of patch for me I have...becouse I had problems with the CD...still you need the copy of the CD in .... the original is to damaged
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new patch !? Wow.... what will be in ?
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Anyone here ?!
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yap ....thanks Chimera for my part also ....I am so much in the soft thing that I forget how to import corectly
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to cbaoth don't be so dramatic use the sabotage with decoy's it helps alot and about the poor TIE some times it is ok if the enemy comes after them...usualy he goes after bombers so when his near I send them in dock ...this will confuse for 3 seconds the fighters and I can shot at them much more ...and I flea after...recome and do the same... If you have a good fleet and good commanders you acn bombard many more shild generators than only two ....use Victory's for the Empire and I can remember what for the Rebels .... Seeya. PS. now stupid me : How I give waipoints to my ships ?!