Jump to content

pviddy

Members
  • Posts

    68
  • Joined

  • Last visited

Everything posted by pviddy

  1. http://www.darksaber.freeserve.co.uk/fileopted.htm that should help you out Ace, the ACE_dxf is like the second one down. Enjoy! ah, and to everyone, the RSD is coming along slowly, i hope to have renders in a few days of something presentable *crosses fingers*
  2. well...to get the .dxf of XWA out of the .opt format they are in, u can use ACE_dxf, a little program developed that converts the .opt into its .dxf model and also spits out the textures for you. that does the trick! as for polycounts...yeah...the mask should be able to help
  3. haha...that's the life i'm living everyday....my mom still hasnt gotten used to me challenging her to lightsaber duels tho
  4. haha so sorry TK...all these statistics floating around in my head dying to be typed i guess....i'm gonna try the RSD and hope it comes out good enough under Gank's eye...if not...well i'll just hafta wait for someone better to do it and enjoy the TC regardless
  5. that's cool...will the planets like obroaskai, being the information center for the galaxy and whatnot, will having that planet in the NR/Empire offer any advantages to whoever owns it?
  6. well i guess that works...i hadnt gotten the RSD's info from theforce.net however...it was from cracken's threat dossier. which states the information at 1250 meters...and it cant be weaker than an ISD if it has more weapons? it has 20 more turbolasers than the ISD, 40 more than the VSD, and 20 more than the VSDII...and as for the cost, i think it'd be a lot more believable if it were at half the cost of an ISDII...at least for balance correct? just a few thoughts, tell me what u think, Tsu. in any case, i'm going to start modelling it right now haha, so i'll bbl.
  7. well i guess that works...i hadnt gotten the RSD's info from theforce.net however...it was from cracken's threat dossier. which states the information at 1250 meters...and it cant be weaker than an ISD if it has more weapons? it has 20 more turbolasers than the ISD, 40 more than the VSD, and 20 more than the VSDII...and as for the cost, i think it'd be a lot more believable if it were at half the cost of an ISDII...at least for balance correct? just a few thoughts, tell me what u think, Tsu.
  8. pviddy

    Fighters

    alright, i'll go look for that, thanks
  9. this is sadly the fate of space-sims also i fear...after XWA, LA seems to have abandoned us there too. the rebellion community is one of the strongest for a game i have seen, so we should be proud of that. If LA chooses to ignore that fact, well they're losing a perfectly splendid market...it'd be for their own good if they'd pay attention.
  10. pviddy

    Fighters

    btw, which fighters will be involved? will the k-wing and e-wing be in there, (i'm assuming no defender since it's not really known well), and the TIE Phantom and Defender? Defender is really overused....haha...
  11. has anyone noticed that in the stats of some ships, 'heavy turbolaser' is used as well as just 'turbolaser?' what is the difference? does the game reflect any difference?
  12. mmm....source code...
  13. thank you. i am actually planning on starting modelling later today, i just have to decide on whether or not to install my 3ds max on this computer or on another one. and i understand, all the other areas of the tc are very important also. if there are any ways that i can help with gathering statistics or balancing any of the ships and whatnot, i'd be glad to help there. i sort of have a knack for finding statistics for ships, so if u need any of that done i can help in that regard.
  14. judging by the fact file map, it looks like most sectors have less than ten planets in them. then there are the clusters... but anyways, is there any way to make a sector have more or less than ten planets?
  15. actually, i had never heard of it until a couple of days ago. it's in the unofficial encyclopedia at theforce.net, so i assume it's canon. i think it was in some comics, and maybe even a book. here's the excerpt from that website: Defender this in-system starfighter was developed by the New Republic in the wake of the Battle of Endor, although it saw its greatest popularity after the death of Grand Admiral Thrawn. The primary mission of the 5.3-meter-long Defender was to defend planets against Imperial raids. Although it lacked the speed of a A-Wing, the Defender was well-armed and highly maneuverable. It two wings were mounted on S-foils, and could stowed alongside the fuselage during routine patrols or extended outward and downward when in attack posture. It was armed with three laser cannons, one on the nose and one on each side of the fuselage. In order to save space and weight, the Defender was not equipped with a hyperdrive. the fighter is listed as having been in 'the darkstryder campaign'(RPG) and also Specter of the Past....it's the ship Mara takes down to that Chiss planet from her freighter. actually, i used this website for information on ALL of the ships i've listed so far, so it's pretty useful
  16. didnt somebody say that the NJO series wasnt really sanctioned by GL himself? so that would be reason enough to shorten the time span to about 20 years...maybe ending with the 'resurrected' Thrawn.
  17. haha, that's some great trivia.
  18. true, that wouldnt go well...maybe two movies? one to show the NR getting it's butt kicked, then the next one to show the NR slowly coming back?
  19. well here's one: http://www.galacticempire.co.uk/images/map/map_main.htm there are numerous others also just click on the region, and it zooms in
  20. well that's stinky... i guess that could just be converted to a turbolaser value. but that is helpful that the fighters can have a turbolaser stat...
  21. agreed. hopefully the tc will change that. i thought there was a dedicated forum however...
  22. ah, here it is. the differences between the republics star destroyers. THe republic star destroyer costs half as much as the ISD,its 1250m long, but is something like 20% stronger. and it carries a wing of fighters. the nebula class has pretty much identical strength to the ISD, 60 turbolasers and what not, also numerous torpedo launchers. along with loads and loads of troops. no word on fighter complement...i would assume not a great number since it's only 1040m long, and has a lot of troops. the defender class star destroyer is the strongest of the three...actually of all NR ships supposedly (till the star defender). it's 1040m long like the nebula, carries 6 squads of fighters, and is stronger than an ISDII. So it's basically all fighter space, shields, and guns. it's armament is the same as the republic star destroyer, except it has 8 concussion missile launchers. which brings me to a question, can capital ships fire warheads in the game?
  23. thanks, that would be great. i was thinking maybe of looking at the original turbolaser values for the ISD as a benchmark, and dividing that by the number of turbolasers on the ship. that would be something like this then i guess: 300/60=5...so each turbolaser has a value of 5 in the game. so using this, could we reassign values for ALL the ships in the game, to get realistic values? this would have to go for the other attributes too(shields and what not) to make it balanced. i'm not sure if this would work, or just screw everything up. just a thought.
  24. now THAT would be great. it'd be good to totally update the game, and not be limited at all in modding it...damn LA...anything would be easier then getting another Rebellion out of them i guess.
  25. another thing, i have yet to see a pic of the Nebula class...which is very annoying indeed! it is supposed to be a 'mobile assault platform,' filling the role of the original ISD, with ample space for troops and landing craft, etc. one could assume it was good for invasions, bombardments, etc. i would imagine it to keep the basic star destroyer design, but less sleek than the defender...it probably massed more, since it's at the same length. the Defender could be a good super ship...even tho it is just slightly more powerful than the MC90, but it's a lot cheaper than an SSD. Just a thought. I havent found a pic of the Endurance class fleet carrier, but this would be a good replacement to the Liberator, since it fills the same role. I have a good idea of what it looks like tho....or at least what i want it to look like

Copyright (c) 1999-2025 by SWRebellion Community - All logos and trademarks in this site are property of their respective owner. The comments are property of their posters. Star Wars(TM) is a registered trademark of LucasFilm, Ltd. We are not affiliated with LucasFilm or Walt Disney. This is a fan site and online gaming community (non-profit). Powered by Invision Community

×
×
  • Create New...