Everything posted by EvilleJedi
-
IRC: tower.blazeirc.net #swrebellion
If you want to chat or find a game or discuss something about the mod IRC: irc.blazeirc.net #swrebellion we will be making a web based client available soon
-
plz help
did you apply the HW2 1.1 patch, it is required to play.
-
Imperial tactica
ISD I's are older ships, they were built right after the clone wars and therefore have a lot of clone warsish tech on them, IE torpedo tubes, minelayers, lots of ion cannons. the ISD II was developed to essentially be the line ship for the new order and is simply a refit of the ISD I with bigger anti ship weaponry. It came out at the same time as the SSD and was designed with all of the tech that was in an SSD in mind. it originally was designed to have double the shielding, but the shielding was cut in the production version because the philosophy was that any other warship would be dead before the ISD took damage. a few ships retained or were fitted with the better shield generators during the new order though. as time went on the ISD I became the pursuit and patrol ship and the ISD II stayed as the main line destroyer. the ISD II subclass (the ISD III) is actually a combination of the elite version of the ISD II (the one with double the shielding) and later developments placed on all ISDs built by the remnant this is very official information supported by many official sources.
-
Warlords irc chat
you can always use the swcic server and make a room heh we have the #swrebellion channel avialable all the time too (not many people use it except site staff and a few occasional rebellion meetings)
-
white washed starfields ???
this is a video driver issue, I don;t know which drivers work or not, but it has something to do with how the drivers handle glows (I use like 55 series dets)
-
Reverting .big file back to how it was in earlier versions.
the music pack is no longer available until it is updated, so I suggest running winamp in the background with a playlist and turning HW2's music volume to zero
-
What happend to the tournament?
I'd say give it a week for people to find the glaring bugs and then I'll try a mini patch, that way we can have balanced games (also using the new reinforcments mode for instant fleets)
-
General Discussion
those are supposed to be tractor beams, I just never fixed the effect. in the case of the invincible dreadnaught and the mandator star dreadnaught they are 'primative' lasguns
-
Bugs and Gameplay issues
the vong are a TEST so you will see more of them in the future the -RU issue is troubling there should be code that fixes that (btw if you are playing with that much in terms of injections then you aren't using them properly, there are starting values of 1 million with no injections that work absolutely fine.)having 25K every 10 seconds is your problem, [/i][/u]
-
Warlords 0.45 released
http://www.swrebellion.com/modules.php?name=Downloads&d_op=viewdownload&cid=6 go grab it now
-
Request for Ideas
http://www.swrebellion.com/reb2/index.php?title=Main_Page feel free to add (the scope of the wiki is bigger than a simple reb2)
-
SW Reb 2 - Let's Work Together!!
http://www.swrebellion.com/reb2/index.php?title=Main_Page feel free to add (the scope of the wiki is bigger than a simple reb2)
-
General Discussion
yeah B5 has some sort of uber-armor so its hard to compare capabilities
-
Warlords Mentioned in UK PC Gamer Mag :)
can anyone scan it in please? (its a little difficult to find a UK PC Gamer here in the states, not impossible, just difficult)
-
Warlords Single Player ideas
and really what we are looking for is more of objectives, timing, fleet compositions and dialogue
-
Warlords Single Player ideas
Please discuss SIngle Player ideas here currently a Hoth to Endor campaign is in the works, the contents of it are locked(and the details are a suprise), but other campaigns are possible, however some things do not work very well as campaigns in this game, this includes the bacta war (pretty much all of the rogue squadron books), the battle of Yavin and unfortunately the majority of the Thrawn campaign (though the feasability of these is being considered, there are simply not enough large fleet battles) HERE ARE THE ABSOLUTE KNOWN LIMITATIONS AND THINGS THAT WILL NEVER BE POSSIBLE (if people would please enforce these when some newbie gets over zealous that would be appreciated) ANYTHING YOU HAVEN'T SEEN IN WARLORDS SKIRMISH OR IN SINGLE PLAYER HW2 the campaigns that may be posible are a clone wars camapign, a dark empire campaign, a warlords campaign, a new jedi order campaign
-
The 'How to make this mod run AND look good' thread.
really? I've seen the game on an Athlon64 at a lower clock and with less supporting hardware and it was ticking along fine with multiple cruisers and a few super caps (no fighters though)
-
Can I get this mod to run of HW2 on OSX????
thanks, now if you guys can figure out why stuff like resource injections don't work on the mac I can fix it for the next version, added link to main site
-
File planet
*shakes angry fist at file planet* (and TFN and lucasfiles for that matter)
-
The 'How to make this mod run AND look good' thread.
actually I think 9.1 is an emulation mode, I've heard about it being discussed, but the plasma screen is a good point, its got to look godawful for anything other than movies (I was so foucused on the other fantasy PC parts and discounting them I didn't even pay attention)
-
Balance and ideas
hmmm a dust cloud map would be nice, I'll see what I can do yeah something is definately wrong with the tyrants missiles (btw they are the fastest thing i nthe game, they just need to be far away to speed up, but damage is screwed up somehow, I'm working on the ship soon so I'll see if I can't figure out both issues (the tex issue I just noticed)
-
File planet
I submitted to them and never got a responce (personally I'd like to do it myself jsut so I can change the settings or whatever) but since they didn't respond on 0.30 I will try on 0.40 final
-
I NEED YUUZHAN VONG PLEEAASE
hopefully a contingent of the vong will be in 0.40 final
-
The 'How to make this mod run AND look good' thread.
heh well also HW2 doesn't support multithreading or hyperthreading, so multiprocessor is useless (though you could place system tasks on one processor and devote another to HW2) and on the ram, assuming you have either A) a MP xeon system with the idiotic hack job memorey expander that is slow as hell (good for databases and servers, bad for everythign else), or B) a opteron, which unless you're running under linux can't use more than 4 gig of ram in windows anyway you blew money on a machine unless you are running it for something else useful, its like the guy that drives an expensive heavy duty SUV and never actually uses for anythign other than going to the store, its a pointless expenditure to satisfy an ego. however you have to realize that as the developer of this mod, I can't afford anything more than my 3 year old machine, a 1.3 ghz with a ti4200 so I'm glad you can throw money away on something that will be obsolete yesterday, but bragging is just stupid
-
stat browser
the guy working on it had reallife to attend to, I may come up with something in the future, but for right now I'm working on fixing the mod