Is there anything that can be done about watching cruisers go drifting all over the map (sliding sideways)? I know this is present in the default game as well, so I'm assuming that there's nothing that can be done because it's a weakness of the sins engine, but I figure it can't hurt to ask since it looks really weird to watch this battle and see a bunch of Vindicator cruisers move forward and then spin to the side while still flying forward like they were Vin Diesel in Fast and Furious. BTW, lots of good fixes on the new version, but WHAT is up with the difficulty levels? Even against an "easy" AI, when playing, I'll capture 2 planets, have enough resources to build a fleet of maybe 5 ships, and be attacked by a fleet of OVER 30 ships????? Since when did building 30 ships including at least 1/2 dozen capital ships in the time I takes me to build 2 caps and a few frigates constitute EASY??? I should note this only happens if there are more than 1 AI playing. Vs. 1 AI only, difficulty seems to work exactly as I'd expect (easy AI being, well, supremely easy to defeat, normal AI still being easty to defeat). But if I do 2 AI's, they seem to progress like there's no tomorrow regardless of the level setting. One other question. Why the requirement for 7 civilian facilities to be able to research the whatchamacallit II that allows you to settle volcanic planets? In my experience, takes so long to get 7 facilities in most games that by the time you get them, you don't care anymore about settling any volcanic planets you've found.