There is a world I have attempted to liberate but EVERY sabotage and rescue mission I send is always foiled.
I attempted a huge combination of 10+ infiltrators and multiple espionage characters with enormous decoy swarms.
I attempted a small company with a single character or infiltrator and either 2 or 10+ decoys.
After I did a single infiltrator supported by Lando and another infiltrator, it was not just a foil but Lando got injured and I read it was impossible in a guide for decoys to get attacked.
The planet has 4 armies, 1 stormtrooper, 1 gencore, and 1 general.
I could not get a single shot through the gencore despite massing a few nebulon B's and a ton of fighters.
Since I have not built a cruiser [i did not want one until I captured Mon Calamari] everything has a 1 bombardment except the escort carrier at 0. Would it still let those fighters bombard or would the 0 negate them?
Question
Gamemusic
There is a world I have attempted to liberate but EVERY sabotage and rescue mission I send is always foiled.
I attempted a huge combination of 10+ infiltrators and multiple espionage characters with enormous decoy swarms.
I attempted a small company with a single character or infiltrator and either 2 or 10+ decoys.
After I did a single infiltrator supported by Lando and another infiltrator, it was not just a foil but Lando got injured and I read it was impossible in a guide for decoys to get attacked.
The planet has 4 armies, 1 stormtrooper, 1 gencore, and 1 general.
I could not get a single shot through the gencore despite massing a few nebulon B's and a ton of fighters.
Since I have not built a cruiser [i did not want one until I captured Mon Calamari] everything has a 1 bombardment except the escort carrier at 0. Would it still let those fighters bombard or would the 0 negate them?
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