Lavo Posted June 17, 2012 Author Posted June 17, 2012 Hey, I've been away for a while now and just returned to playing sins again. I noticed the svn is currently down so am I right in thinking I have to re install using the new fragmented installation as shown in the first page ?Yes. And this "fragmented" installation is the way SoGE will be from that upload and onwards; it is a way to cut back on RAM usage. Also I just bought rebellion and wanted to ask does this mod work on rebellion yet ?Conversion in progress. And one more quick question (sorry) does the old galaxy forge/maps work in rebellion ?Nope, needs to be fixed up to work with Rebellion, see here for more details. Also remember; Rebellion comes with a new Galaxy Forge, you might be able to load up old maps into it for a quick and dirty fixing. Sins of a Galactic Empire staff.
Snowba11 Posted June 17, 2012 Posted June 17, 2012 Cheers Lavo great well I have downloaded it all so will have it up and running soon. Will give the new galaxy forge a whirl tomorrow see whats what. PS if anyone wants a match anytime on rebellion through steam you can add me: Sn0w.ps though I think most of you's are state side where as Im in the UK.
Ludo Kressh Posted June 18, 2012 Posted June 18, 2012 Awesome, Snowba11! I was going to set about converting the stock maps to Rebellion once the new GalaxyForge was released, as well as craft a few Star Wars maps as well. When the time comes, I'd love some help with that.
Lavo Posted June 18, 2012 Author Posted June 18, 2012 converting the stock maps to Rebellion once the new GalaxyForge was released,It's already released; it's included in Sins Rebellion's install dir. Also harpo is almost done with his map updater; that should be useful for you guys. Sins of a Galactic Empire staff.
Snowba11 Posted June 19, 2012 Posted June 19, 2012 Awesome, Snowba11! I was going to set about converting the stock maps to Rebellion once the new GalaxyForge was released, as well as craft a few Star Wars maps as well. When the time comes, I'd love some help with that. Will do, I'd love to help
Ludo Kressh Posted June 19, 2012 Posted June 19, 2012 Aww yeah. :v I'll start a thread so we can compile map ideas and progress updates.
Lavo Posted June 20, 2012 Author Posted June 20, 2012 I'm very close to getting an alpha for Rebellion done. The third level of abilities had to be wiped out to get it done this quickly, but otherwise it's pretty much the same as the Ent version. Sins of a Galactic Empire staff.
Snowba11 Posted June 20, 2012 Posted June 20, 2012 I'm very close to getting an alpha for Rebellion done. The third level of abilities had to be wiped out to get it done this quickly, but otherwise it's pretty much the same as the Ent version. Top job m8 So does anyone fancy a bit of battle sometime once its released ?
Lavo Posted July 17, 2012 Author Posted July 17, 2012 Cumulative patch for SoGE's Rebellion Alpha. Fixes a number of things, such as particles (thanks to the new PipelineEffects) and supercaps. Download it here: http://www.mediafire.com/?y42s2zbz4tortk2 Installation: Extract to your ...Documents\My Games\Ironclad Games\Sins of a Solar Empire Rebellion\Mods-Rebellion v1.03 folder and overwrite when prompted. Known Bugs:-Not all supercaps have proper upgrade menu icons, even if the abilities work.-Some supercap abilities may not be upgrading properly. This is being worked on; will be fixed soon.-Republic VSD2 does not have the new VSD skin yet.-Republic Vindicator has had a mesh change, but has not had it's strings/icons/shield mesh updated-Some of the new maps do not have great starting positions/need changes, this is being worked on. Sins of a Galactic Empire staff.
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