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Lavo
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Due to today's release of Rebellion, I will be releasing the final Entrenchment version in a few days, and I will shift my focus towards setting things up for Rebellion. I will be uploading one more patch, which will bring you uptodate with the final version I will be posting (aka. you won't have to re-dl the whole thing).
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Due to today's release of Rebellion, I will be releasing the final Entrenchment version in a few days, and I will shift my focus towards setting things up for Rebellion. I will be uploading one more patch, which will bring you uptodate with the final version I will be posting (aka. you won't have to re-dl the whole thing).

 

excited for the rebellion ver. will you guys be reorganizing the forum as well, in order to prevent confusion between the entrenchment versus the rebellion versions?

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Due to today's release of Rebellion, I will be releasing the final Entrenchment version in a few days, and I will shift my focus towards setting things up for Rebellion. I will be uploading one more patch, which will bring you uptodate with the final version I will be posting (aka. you won't have to re-dl the whole thing).

 

Due to a recent computer wipe and misplaced Entrenchment serial key, I'm unable to work until a functioning Rebellion version is ready for distribution. Any time-frame for the first Rebellion version to be up for download? Early July or something?

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excited for the rebellion ver. will you guys be reorganizing the forum as well, in order to prevent confusion between the entrenchment versus the rebellion versions?

We will be dropping all support of Entrenchment once the Rebellion version is released. The old download link will remain however, for those who only have Trinity/Entrenchment.

 

Due to a recent computer wipe and misplaced Entrenchment serial key, I'm unable to work until a functioning Rebellion version is ready for distribution. Any time-frame for the first Rebellion version to be up for download? Early July or something?

Early July is a good assumption for the public release. The speed depends primarily on when IC/SD releases the new ConvertXSI, and the restoration of the SVN server. At this rate, I'll have a Rebellion version ready before the SVN is back up; I expect the beta up late June if the SVN is functioning at that point in time.

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Due to a recent computer wipe and misplaced Entrenchment serial key, I'm unable to work until a functioning Rebellion version is ready for distribution. Any time-frame for the first Rebellion version to be up for download? Early July or something?

Early July is a good assumption for the public release. The speed depends primarily on when IC/SD releases the new ConvertXSI, and the restoration of the SVN server. At this rate, I'll have a Rebellion version ready before the SVN is back up; I expect the beta up late June if the SVN is functioning at that point in time.

 

Awesome! I just downloaded Rebellion, and happened to peek at the various graphical improvements since Entrenchment. I gotta say, once SoGE is ported, it'll one of the nicest mods to grace the Sins community, as even vanilla Reb is gorgeous to behold.

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Ludo, could you possibly start work on Rebellion's HUD? I ask as not all of your Entrenchment improvements will work with it, and as I know some of the files that will work with it, but not all. Rebellion reference files can be found here and someone made a transparent HUD for Rebellion; not sure if it's any good though. Also, encase you are wondering, the changes I've done to the playerRACE files are based off of the TEC Loyalists.
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Early July is a good assumption for the public release. The speed depends primarily on when IC/SD releases the new ConvertXSI, and the restoration of the SVN server. At this rate, I'll have a Rebellion version ready before the SVN is back up; I expect the beta up late June if the SVN is functioning at that point in time.

Did you miss my post? I can host an svn server until EV gets this one back up...

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Did you miss my post? I can host an svn server until EV gets this one back up...

No, I didn't. But I need to have access to the SWR SVN in particular, unless there's some way to port settings/directory work/files/etc across SVN servers. Or in other words, I have absolutely no idea how SVN works server-side, except for some relatively small things.

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http://i919.photobucket.com/albums/ad33/Lavo_02/SoGE/ScreenShot_0-1.png

 

http://i919.photobucket.com/albums/ad33/Lavo_02/SoGE/ScreenShot_1-1.png

 

This wasn't easy to pull off, and contrary to what these pictures show, there still is a lot of work to be done. Lots. No ability/buff files have been converted over, but I have the planets, ships (no abilities for these two), particles, and sound/music in.

 

If it weren't for research being totally broken (read: virtually non-existent) and all the militias being vanilla Rebellion units, you could play an Empire vs. Empire game.

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It looks fantastic! Sad to hear that the work ahead seems, eh, daunting. For the amount of work you (and Warb) have done, you deserve a salary.

 

Let us here in the peanut gallery know how we can help in any way, besides moral support. :D

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That is beautifull Lavo. The Rebellion version of the mod is going to be awesome.

Now that you have to redo a whole lot of rigging can i do some shameless self promotion and sugest a few ship additions / replacements.

 

I'd like to replace the providence with my providence. http://www.moddb.com/mods/towcw/images/providence-class-carrierdestroyer.

It's a bit more detailed and acurate than EvilleJedis old model.

 

I'd like to add the Arquitens cruiser to the Republic fleet http://www.moddb.com/mods/towcw/images/republic-command-corvette1#imagebox

Just because it's nice

 

And i'd like to add the CIS supply ship http://www.moddb.com/members/warb-null/images/supplyship#imagebox

or better yet, replace the coreship with this. The coreship makes no sence as a warship IMO.

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Now that you have to redo a whole lot of rigging can i do some shameless self promotion and sugest a few ship additions / replacements.

Actually, unless I need to add weapons to the model, I don't have to re-rig a ship at all. :v That being said, however...

 

I'd like to replace the providence with my providence. http://www.moddb.com/mods/towcw/images/ ... rdestroyer.

It's a bit more detailed and acurate than EvilleJedis old model.

Skin looks a bit cartoonish I'll admit, but it's certainly more accurate, looks quite nice! Perhaps I'll use it; would be lower on the to-do list admittedly.

 

I'd like to add the Arquitens cruiser to the Republic fleet http://www.moddb.com/mods/towcw/images/ ... 1#imagebox

Just because it's nice

What role do you envision for this cruiser? I ask mainly as the Republic already has a: frigate (Bayonet), spammable light cruiser (Vindicator), medium cruiser/siege (Acc. II, VSD I/II), and heavy cruiser (Venator). ...Actually looking at it's stats and what have you, it might work well as a heavy frigate that can fire in all directions, akin to the Assault Frigate Mk.II. Nor does it seem to be particularly time intensive to rig, due to the low weapons. I like it.

 

And i'd like to add the CIS supply ship http://www.moddb.com/members/warb-null/ ... p#imagebox

or better yet, replace the coreship with this. The coreship makes no sence as a warship IMO.

This is outright beautiful. Coreship replacement right here folks.

 

Let us here in the peanut gallery know how we can help in any way, besides moral support. :D

You aren't a part of the peanut gallery. With all the contributions you have done to this mod you're staff as far as I'm concerned. The readme for the mod indicates that as well.

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The Supply Ship is indeed gorgeous (like all of Warb's models, TBH), and should replace the Core Ship. I always had the understanding that the Core Ship was, in essence, a large-scale alternative to the C-9979 lander when large amounts of supplies are needed for loading or offloading planet-side (per AotC), not as a warship in its own right. At most, it was a jumbo-sized escape pod for Lucrehulks (as it housed the command bridge and such). The Supply Ship is definitely worthy as an alternative.

 

I would also consider the Givin Wavecrest Frigate as a possible alternative (perhaps to replace the TradeFed Superfreighter...with a greyscale reskin to boot?):

 

http://empireatwar.filefront.com/screenshots/File/118723/1

(reload image as necessary to view)

 

The new Providence model would be ideal, though the skin is a tad too animated. That can be remedied, however.

 

On that note, I always wondered this: are their plans to bring more "Republic" skins to some of the Rep ships, namely the Acclamator, VSD, and the Vindicator? The neutral grey hull was more of an Imperial scheme than Republic, and since the Praetor recently got a skin, why not the others?

 

This refueling station, BTW, would make for a wicked resource refinery: http://www.moddb.com/mods/towcw/images/refueling-station#imagebox

 

 

Thanks for the nod - I'll go through the textures again and tighten them up to ensure they're of at least middling quality. Ideally, I'd redo the entire window set (HUD, Research menus, etc) to a more in-universe fee, but I'm hardly talented enough. We'll see, however - I'm feeling adventurous enough. :P

 

Once a basic beta for Rebellion is up, I'll also start converting the scenario maps from the vanilla game to work with the planet set for SoGE, plus some SW sector maps.

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Ludo, I got the missing big fleet/supply icons back. Apparently, by putting a certain window file in the SoGE dir instead of letting the base game load it, makes the game correctly reference your new research.dds file. No idea how or why this works, except that it does.

 

I would also consider the Givin Wavecrest Frigate as a possible alternative (perhaps to replace the TradeFed Superfreighter...with a greyscale reskin to boot?):

 

http://empireatwar.filefront.com/screenshots/File/118723/1

I can't say I like the look of that model, plus, the CIS is already pretty well established with their frigates. They're also unique in having a missile frigate, which no other faction has, and one that is very powerful at that.

 

On that note, I always wondered this: are their plans to bring more "Republic" skins to some of the Rep ships, namely the Acclamator, VSD, and the Vindicator? The neutral grey hull was more of an Imperial scheme than Republic, and since the Praetor recently got a skin, why not the others?

As long as I don't have to re-rig anything, I'd be fine with that. Though the Acclamator, iirc, used the gray skin during the Clone Wars, particularly in Ep. 2 and Clone Commando. It was only the animated series that had re-skinned Acclamators. The Victory looks very nice as is as well, though as with all things, I'd be more than happy to take a look at least. The Vindicator would likely look nice with a reskin mind you.

 

This refueling station, BTW, would make for a wicked resource refinery: http://www.moddb.com/mods/towcw/images/refueling-station#imagebox

This looks really nice! I'd love to put that in; would make for some nice variety among refineries.

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Ludo, I got the missing big fleet/supply icons back. Apparently, by putting a certain window file in the SoGE dir instead of letting the base game load it, makes the game correctly reference your new research.dds file. No idea how or why this works, except that it does.

 

Whoa! What file would that be, if you don't mind me asking? Either way, thank you Lavo - you work miracles. :v

 

I can't say I like the look of that model, plus, the CIS is already pretty well established with their frigates. They're also unique in having a missile frigate, which no other faction has, and one that is very powerful at that.

 

Ah, I see. Sounds good!

 

On that note, I always wondered this: are their plans to bring more "Republic" skins to some of the Rep ships, namely the Acclamator, VSD, and the Vindicator? The neutral grey hull was more of an Imperial scheme than Republic, and since the Praetor recently got a skin, why not the others?

As long as I don't have to re-rig anything, I'd be fine with that. Though the Acclamator, iirc, used the gray skin during the Clone Wars, particularly in Ep. 2 and Clone Commando. It was only the animated series that had re-skinned Acclamators. The Victory looks very nice as is as well, though as with all things, I'd be more than happy to take a look at least. The Vindicator would likely look nice with a reskin mind you.

 

As they would be reskins, rerigging would not necessarily be involved (though I confess of having no knowledge about it, one way or the other).

 

Here's a reference pic for a Rep VSD paint scheme (minus the Open Circle Fleet insignias): http://www.vince-t.de/img/ships/RVSD01.jpg (The 7 Deadly Sins mod has a VSD with team colors like this, at least)

 

Similar vessels would sport similar schemes; a preview of such for a Vindicator would be Warb's Republic Interdictor: http://empireatwar.filefront.com/screenshots/File/108469/1

 

And a Consular cruiser: http://empireatwar.filefront.com/screenshots/File/107749/1

 

And though I agree with you on the point that early Acclamators were grey-hulled, by mid-war (namely the TCW series) standardization of the fleet came about through the red piping on grey or white, like the Vennies. The pre-TCW games, comics, etc. don't show it because it hadn't been considered at that point (events are valid, but details are "retconable"). Now that TCW is G-level canon (albeit timeline issues prevail and need working on by Mr. Chee at Lucasfilm), I figure we may as well go along with it, at least for the Acclamator II's, and maybe the Consulars, Heavy Corvettes, etc.

 

Also, I'm unsure as to the CW-era placement of the Vindicator cruiser. According to Wookiee, it's an Imperial, rather than Republic, vessel, used as an escort frigate alongside or in lieu of ISDs. Perhaps replacing the Vindicator with the Arquitens may be more accurate. And maybe nerfing the Acclamator II's stats (mainly damage) slightly and making it available a little earlier on, with earlier research (around the level of advanced starfighter designs?).

 

And don't get me started on the Imperials not having that VSD II! xD

 

 

Just some suggestions. If I knew how to rig, code, and skin, I'd do it myself. But being a dunce and poor, I'm limited to petitioning more capable persons. :D

 

This refueling station, BTW, would make for a wicked resource refinery: http://www.moddb.com/mods/towcw/images/refueling-station#imagebox

This looks really nice! I'd love to put that in; would make for some nice variety among refineries.

 

Agreed. There's also a civilian space station model (http://www.moddb.com/mods/towcw/images/civilian-spaceport#imagebox) that would be a great trade station, and few others worth noting. Personally, I wouldn't mind seeing these being implemented across the factions, rather than different varieties, seeing their respective conflicts are only a few decades off from one another and only varied really in their ships and politics. The Vong, naturally, would have their own structures. That's just me, however.

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Whoa! What file would that be, if you don't mind me asking? Either way, thank you Lavo - you work miracles. :v

Screen-InGame.brushes

If you go to the capitalShipSlotLevelPicture-X and shipSlotLevelPicture-X lines in the PlayerRACE.entity files you will see which icon each faction uses, and can change it if one wishes.

 

Here's a reference pic for a Rep VSD paint scheme (minus the Open Circle Fleet insignias): http://www.vince-t.de/img/ships/RVSD01.jpg (The 7 Deadly Sins mod has a VSD with team colors like this, at least)

 

Similar vessels would sport similar schemes; a preview of such for a Vindicator would be Warb's Republic Interdictor: http://empireatwar.filefront.com/screenshots/File/108469/1

 

And a Consular cruiser: http://empireatwar.filefront.com/screenshots/File/107749/1

 

And though I agree with you on the point that early Acclamators were grey-hulled, by mid-war (namely the TCW series) standardization of the fleet came about through the red piping on grey or white, like the Vennies. The pre-TCW games, comics, etc. don't show it because it hadn't been considered at that point (events are valid, but details are "retconable"). Now that TCW is G-level canon (albeit timeline issues prevail and need working on by Mr. Chee at Lucasfilm), I figure we may as well go along with it, at least for the Acclamator II's, and maybe the Consulars, Heavy Corvettes, etc.

Hrmm... I see what you're saying. You are correct and I concede my argument.

 

Also, I'm unsure as to the CW-era placement of the Vindicator cruiser. According to Wookiee, it's an Imperial, rather than Republic, vessel, used as an escort frigate alongside or in lieu of ISDs. Perhaps replacing the Vindicator with the Arquitens may be more accurate. And maybe nerfing the Acclamator II's stats (mainly damage) slightly and making it available a little earlier on, with earlier research (around the level of advanced starfighter designs?).

After looking at it more closely, and checking the Vindicator's and Recusant's stats, it would actually fit well as a replacement model, with the Vindicator being redone entirely. Speaking of the Vindicator... That thing is a strange case, having been noted as being produced and used by the Republic, but the actual times it's shown up in stories they've all been Imperial ones. The current setup of the Vindicator is rather... Awful, to say the least. So yeah, the Arquitens is an excellent suggestion.

 

And don't get me started on the Imperials not having that VSD II! xD

To be fair, the Empire did sell off much of it's VSD-IIs to get them out of the way. :v

 

Agreed. There's also a civilian space station model that would be a great trade station, and few others worth noting. Personally, I wouldn't mind seeing these being implemented across the factions, rather than different varieties, seeing their respective conflicts are only a few decades off from one another and only varied really in their ships and politics. That's just me, however.

I also wouldn't mind seeing more trade and refinery stations either.

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Screen-InGame.brushes

If you go to the capitalShipSlotLevelPicture-X and shipSlotLevelPicture-X lines in the PlayerRACE.entity files you will see which icon each faction uses, and can change it if one wishes.

 

The race entities? GRR. The one place I did not look. Thanks again. :D

 

Hrmm... I see what you're saying. You are correct and I concede my argument.

 

Awesome! I gotta say, once properly pimped-out in its proper colors, the Republic Navy is one of the best looking around. Would you mind hooking us up, Warb? Or else I can peek at the files and see what I can do...

 

After looking at it more closely, and checking the Vindicator's and Recusant's stats, it would actually fit well as a replacement model, with the Vindicator being redone entirely. Speaking of the Vindicator... That thing is a strange case, having been noted as being produced and used by the Republic, but the actual times it's shown up in stories they've all been Imperial ones. The current setup of the Vindicator is rather... Awful, to say the least. So yeah, the Arquitens is an excellent suggestion.

 

Perhaps it was an R&D prototype, much like the early Imperator? That's always a good retcon route. :v

 

To be fair, the Empire did sell off much of it's VSD-IIs to get them out of the way. :v

 

I did not know that. Where'd it say that happened?

 

I also wouldn't mind seeing more trade and refinery stations either.

 

As a wise man once put it: "Hrmm... I see what you're saying. You are correct and I concede my argument." :)

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Oke, i'll get those ships to you asap Lavo and thanks for putting them in.

 

The red stripes on the VSD and acclamator and such won't be much of a problem. I allready have one for the VSD (from RaW)

 

I Have the models for the refinery and other stations made by Arvis, and permission to use them. I'll get you those aswell.

I too am in favour of having unique stations for every faction. I have some ideas for other stations but haven't had time to build them yet.

(like this one http://starwars.wikia.com/wiki/Itani_Nebula_Base for an imperial research station)

 

The Wavecrest is nice but it doesn't fit with the rest of the CIS fleet. I agree with Lavo on this. Don't put it in.

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You're awesome Warb! Thanks - just be sure to remove the Open Circle Fleet insignia.

 

 

The Itani station would be a great Imperial military lab. The fact it has an ISD bridge on it made me lol - it's gotta be Imperial.

 

Speaking of which, how about this one for size?: http://images1.wikia.nocookie.net/__cb20111103170728/starwars/images/a/a4/Gotal_Pirate_Base.jpg

 

It looks like a hodgepodge of cruiser parts - perfect for near-do-well spacers. :)

 

 

Would it be alright if I start a thread specifically to brainstorm new structures and such? It'll be easier to reference in the future if anything, and to keep things organized.

 

 

A last thin: dunno if this will be of any help Lavo, but it's a listing of every new file, entity, buff, etc. added to Sins via Rebellion: http://forums.sinsofasolarempire.com/419390

 

I have no clue if it's still relevant, but I stumbled upon it, and thought of you. :P

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http://i919.photobucket.com/albums/ad33/Lavo_02/SoGE/tector.png

Is it just me Warb, or did the edges get screwed up when you exported the Tector from max?

 

http://i919.photobucket.com/albums/ad33/Lavo_02/SoGE/SinsofaSolarEmpireRebellio2012-06-1701-38-38-46.png

Tartan, made the team colors for it tonight. Comments?

 

Click here for a surprise!

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Awesome screens! The Tector does like a tad wonky, but that Executor is epic.

 

I like the design of the team colors for the Tartan, but the lines could be a little thicker (not by a lot, but perhaps a couple pixels). Otherwise, it looks sweet.

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Hey, I've been away for a while now and just returned to playing sins again. I noticed the svn is currently down so am I right in thinking I have to re install using the new fragmented installation as shown in the first page ? Also I just bought rebellion and wanted to ask does this mod work on rebellion yet ? Will the downloads in the first page allow me to do that ? And one more quick question (sorry) does the old galaxy forge/maps work in rebellion ?
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