Jump to content

MandoWars/JCW Era Mod


Ludo Kressh
 Share

Recommended Posts

OSNAP A KRESSHIAN WALL OF TEXT. I THOUGHT THEY WERE EXTINCT! 8O

 

Now, this is a shot in the dark, and just an idea for the sake of expressing it - I have no hope in it ever coming to pass. :lol:

 

Per this thread: http://warlords.swrebellion.com/forums/viewtopic.php?f=581&t=27149; I was wondering, perhaps, if there was any way to get our hands on these models (and there skins, if possible) for use in a mod for this game. Now, when I say mod, I mean just that. It would be separate from SoGE due to the blatant lack of balance it would produce. The main factions would be the Galactic Republic, the Sith Empire, and the Mando'ade (Mandalorian Neo-Crusaders), and would otherwise include all the advancements made in the beta thus far (and henceforth, for that matter). Besides implementing the models and skins, the only things needed to be done to complete it would be changes to music, added strings, a few new player and unit icons, and that's it. I'm not so much worried about the lack of ships in that, to be honest, sometimes too many ships complicates the experience and puts a damper on genuine strategy.

 

Here's a mock-up unit list:

 

Galactic Republic (Rebel Alliance tech tree and stats):

 

Capitals:

Inexpugnable-class tactical command ship - http://starwars.wikia.com/wiki/Inexpugnable-class_tactical_command_ship

Republic heavy cruiser command (AKA Rypra-class Battlecruiser, per Chim's fanfic - sounds better) - http://starwars.wikia.com/wiki/Republic_heavy_cruiser

*Interdictor-class cruiser (w/ slightly nerfed stats) - http://starwars.wikia.com/wiki/Interdictor-class_cruiser

 

Cruisers:

Republic heavy cruiser (AKA Rypra-class Battlecruiser) - http://starwars.wikia.com/wiki/Republic_heavy_cruiser

Hammerhead-class cruiser - http://starwars.wikia.com/wiki/Hammerhead-class_cruiser

Praetorian-class frigate - http://starwars.wikia.com/wiki/Praetorian-class_frigate

 

Frigates:

Foray-class blockade runner - http://starwars.wikia.com/wiki/Foray-class_blockade_runner

 

Starfighters:

Aurek-class tactical strikefighter - http://starwars.wikia.com/wiki/Aurek-class_tactical_strikefighter

S-250 Chela-class starfighter - http://starwars.wikia.com/wiki/S-250_Chela-class_starfighter

 

 

Sith Empire (Imperial tech tree and stats):

 

Capitals:

Centurion-class battlecruiser - http://starwars.wikia.com/wiki/Centurion-class_battlecruiser

Interdictor-class cruiser command - http://starwars.wikia.com/wiki/Interdictor-class_cruiser

 

Cruisers:

Interdictor-class II cruiser - http://starwars.wikia.com/wiki/Interdictor-class_cruiser

Interdictor-class I cruiser - http://starwars.wikia.com/wiki/Interdictor-class_cruiser

Sith Dreadnaught (better name yet to be created; refer to pics in thread link) - http://starwars.wikia.com/wiki/Sith_dreadnaught

 

Frigates:

Derriphan-class battleship (AKA Corsair in the posted thread link) - http://starwars.wikia.com/wiki/Derriphan-class_battleship

 

Starfighters:

Sith interceptor - http://starwars.wikia.com/wiki/Sith_fighter

 

 

Mando'ade/Mandalorian Neo-Crusaders (Modified Imperial stats, with emphasis on aggression, perhaps)

 

Capitals:

Kandosii-type dreadnaught command - http://starwars.wikia.com/wiki/Kandosii-type_dreadnaught

Kyramud-type battleship command - http://starwars.wikia.com/wiki/Kyramud-type_battleship

 

Cruisers:

Kandosii-type dreadnaught - http://starwars.wikia.com/wiki/Kandosii-type_dreadnaught

Kyramud-type battleship - http://starwars.wikia.com/wiki/Kyramud-type_battleship

Jehavey'ir-type assault ship - http://starwars.wikia.com/wiki/Jehavey%27ir-type_assault_ship

Lictor-class dungeon ship - http://starwars.wikia.com/wiki/Lictor-class_dungeon_ship

 

Frigates:

[None - Mandalorians scout out their enemy by crushing them. xD No, not really, but they don't have much in the way of light starships.]

 

Starfighters:

Basilisk war droid - http://starwars.wikia.com/wiki/Basilisk_war_droid

Davaab-type starfighter - http://starwars.wikia.com/wiki/Davaab-type_starfighter

 

 

This may seem a bit simplistic, but I feel the focus would be more on stratagem than tech oneupmanship/shock-and-awe in the end. After all, both the MandoWars and the JCW were focused on Revan out-thinking his enemies rather than using super-tech to roll obsolete units. Hey, that's just me, though. :P

 

I do know of a place to get models for these, BTW. The models, however, are for EaW. The creator, thankfully, is still actively making models and enjoys fiddling around with them. If you're interested, I could get in contact with him and see if he's interested in converting some of his models for our use. Naturally, he'd get credit as a team member and granted beta-testing forum access.

 

Anyway, fire away. Like I said, I'm not too hopeful of this ever coming about, but it's fodder for all you gents. I'll shut up now.

Link to comment
Share on other sites

  • SWR Staff - Executive

Seems like an awesome idea. I'd love to see such a mod.

 

I don't know if any of the SOGE models would apply, but Eville generally allows use of his models with any mod as long as proper credits are given. He's already released most of them for the EaW community in fact.

 

Really, if you (or someone you know) is willing to do the work, I don't see a problem with it.

AFAIK, Sins only supports 6 races though. So you'd be hardpressed to add them to SOGE. It's probably best to start it from scratch

Evaders99

http://swrebellion.com/images/banners/rebellionbanner02or6.gif Webmaster

http://swrebellion.com/images/banners/swcicuserbar.png Administrator

 

Fighting is terrible, but not as terrible as losing the will to fight.

- SW:Rebellion Network - Evaders Squadron Coding -

The cake is a lie.

Link to comment
Share on other sites

Agreed. If anything were to happen, then the mod would have to be seoarate, but utilizing the same planets, tech features, etc that the current beta utilizes.

 

I'll get to contacting Warb Null, and will post updates (if any) as they come. :D

Link to comment
Share on other sites

  • SWR Staff - Executive
I'll be happy to offer our SVN server for development. As you're already friends with Lavo, I know he can vouch for you

Evaders99

http://swrebellion.com/images/banners/rebellionbanner02or6.gif Webmaster

http://swrebellion.com/images/banners/swcicuserbar.png Administrator

 

Fighting is terrible, but not as terrible as losing the will to fight.

- SW:Rebellion Network - Evaders Squadron Coding -

The cake is a lie.

Link to comment
Share on other sites

If there is going to be a JCW era mod will it be included to this mod as more factions? :twisted:

http://i148.photobucket.com/albums/s29/caleb93andrew/star%20wars/star%20wars%20art/68WarOnJabiimFinal.jpg

"This is not a battle its merely a extermination of the dust that stomp on my boot.....let em they die and know they died with nothing but failure on there tombstones...."

Link to comment
Share on other sites

  • SWR Staff - Executive
AFAIK, Sins only supports 6 races though. So you'd be hardpressed to add them to SOGE.
If anything were to happen, then the mod would have to be seoarate, but utilizing the same planets, tech features, etc that the current beta utilizes.

Evaders99

http://swrebellion.com/images/banners/rebellionbanner02or6.gif Webmaster

http://swrebellion.com/images/banners/swcicuserbar.png Administrator

 

Fighting is terrible, but not as terrible as losing the will to fight.

- SW:Rebellion Network - Evaders Squadron Coding -

The cake is a lie.

Link to comment
Share on other sites

For the Mandos, I'd suggest taking the Republic's tech tree, it focuses on heavy firepower (and thus numbers), would fit very well for an aggressive fleet.
Sins of a Galactic Empire staff.
Link to comment
Share on other sites

  • 1 month later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

Copyright (c) 1999-2022 by SWRebellion Community - All logos and trademarks in this site are property of their respective owner. The comments are property of their posters. Star Wars(TM) is a registered trademark of LucasFilm, Ltd. We are not affiliated with LucasFilm or Walt Disney. This is a fan site and online gaming community (non-profit). Powered by Invision Community

×
×
  • Create New...