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Works for Diplomacy?


GossamerSolid
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SoGE is built for Entrenchment. If we're "upgrading" to anything it's going to be Rebellion. It might work with Diplomacy; though odds are there will be a LOT of missing strings and a wonky tech tree..
Sins of a Galactic Empire staff.
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  • SWR Staff - Executive
Anyone willing to do the work is welcome to convert to Diplomacy :)

Evaders99

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Fighting is terrible, but not as terrible as losing the will to fight.

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SoGE isn't being upgraded to Diplomacy. I can't do that as I don't even HAVE Diplomacy, plus it would take a ton of work. And Nova, please don't tell me you mean that you're only releasing the planets mod for Diplomacy. ;_;
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Dude... I just did it. (and the planet mod works with SOGE on Entrenchment.) Took like an hour...

 

http://i910.photobucket.com/albums/ac309/NovaCameron/ScreenShot_38.jpg <-- proof

 

Eh so the hud is kinda messed up but I'll figure that out later. (Edit: ah found it. Updated the Skin_Tech.tga) And a few string messed up here and there...

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I won't let it go to my head...:P I'll started the brushes soon and do some final tweaking on the resource scalings. And up the building and defence ratings for soge. Lavo may need to up the research cost by a percentage but we'll see how the planets play.
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Ok done with the planets. Once Lavo puts it into the mod I'll go over upgrading to diplo again. Did it once, easy to do the second time. :P

Once you send it to me I'll put it in.

Sins of a Galactic Empire staff.
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You forgot the updated entity.manifest. Though maybe I should take a look at those manifest generators, they should be able to do one. :v Edit: You forgot to include PlanetTerranHome and PlanetDesertHome in your modpack! Unless you modded the GalaxyScenDef just to use the stock Terran/Desert files, in which case I am silly. Edit 2: The fixed Gameplay.constants doesn't work with Ent. >_< And using SoGE's entity.manifest doesn't work, unsurprisingly.
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mmm ok ok I'll run a few tests to see what happened...

I can get it to run, all I need is a proper entity.manifest file, so it actually works with SoGE. Odds are, all the Gameplay errors can be ignored, as they likely refer to lines that Ent doesn't even use.

Sins of a Galactic Empire staff.
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