SWR Staff - Executive Evaders99 Posted April 13, 2009 SWR Staff - Executive Posted April 13, 2009 Asking for those invited to help with SOGE to checkin here. I know Eville is working really hard to get something in the SVN repository so people can start testing. You'll need to talk to me about setting up permissions for SVN. Eville should be setting up Mantis for those to report and close bugs. Evaders99http://swrebellion.com/images/banners/rebellionbanner02or6.gif Webmasterhttp://swrebellion.com/images/banners/swcicuserbar.png Administrator Fighting is terrible, but not as terrible as losing the will to fight.- SW:Rebellion Network - Evaders Squadron Coding -The cake is a lie.
SWR Staff - Executive Evaders99 Posted April 18, 2009 Author SWR Staff - Executive Posted April 18, 2009 Basically what I said before...Fixing minidumps is what Eville is currently working on. I know Jason had some experience with Entrenchment and possibly wanted to work on the Alliance meshes as well. If there's other things you want to work on, feel free to share. I think he doesn't want the ship entities files changed just yet. Otherwise we can start testing out code in the SVN. Send me a username/password for you to use.If you've never used SVN or need help, let me know. I think you guys should also have access to our Mantis tracker. You can probably start adding/confirming bugs there. If you need permissions to do so, let Eville know. Evaders99http://swrebellion.com/images/banners/rebellionbanner02or6.gif Webmasterhttp://swrebellion.com/images/banners/swcicuserbar.png Administrator Fighting is terrible, but not as terrible as losing the will to fight.- SW:Rebellion Network - Evaders Squadron Coding -The cake is a lie.
SWR Staff - Executive EvilleJedi Posted April 18, 2009 SWR Staff - Executive Posted April 18, 2009 i'm find with experimental builds like shoe put out, it provides ways to try out ideas and see what works and what doesn't, so for right now just don't commit ship entity file changes to the SVN, other changes like abilities and research are fine.
SWR Staff - Executive Evaders99 Posted April 20, 2009 Author SWR Staff - Executive Posted April 20, 2009 Do you want to check your experimental stuff as a separate branch? Then we can consider merging them together. I do like the changes he's done with some of the strings. Evaders99http://swrebellion.com/images/banners/rebellionbanner02or6.gif Webmasterhttp://swrebellion.com/images/banners/swcicuserbar.png Administrator Fighting is terrible, but not as terrible as losing the will to fight.- SW:Rebellion Network - Evaders Squadron Coding -The cake is a lie.
SWR Staff - Executive Evaders99 Posted April 24, 2009 Author SWR Staff - Executive Posted April 24, 2009 Eville is still working on setting up the repository. Once we get a structure that we can start working with, you guys can go in and start. This is kind-of how imagine things will work. Eville can correct me if I'm wrong There will be three roles - Developers: have full access to commit to the repository and close out bugs in bug tracker. Basically these are the guys that are making significant code changes - Content providers: probably won't have access to commit unless they are doing major changes (GUI complete revamp, etc). This may include providers of sounds, images, and other content. They will get read-only access to repository to the work-in-progress - Testers: will only get read-only to the repository to test. Can see private work-in-progress projects and file bug reports that may be private, targeted to a future release For everyone, you'll need an account on the Mantis bug tracker - http://warlords.swrebellion.com/mantisand an account on this forum obviously.For those developers working on code, you'll need a Subversion client. TortoiseSVN is the one I use... free and integrates into Windows Explorer. http://tortoisesvn.net/We'll also have to set you guys up with a login/pass you want to use to access our repository. As Mantis already has project information and changelog set up, I would like to see it used for more project tracking. If there are features you are working on, file it on Mantis and set a target project. When its completed, you can close it and Mantis will show on the changelog. (So you're not technically filing a "bug", but a feature unavailable or something) We can still use this forum for general discussions and project coordination as needed Evaders99http://swrebellion.com/images/banners/rebellionbanner02or6.gif Webmasterhttp://swrebellion.com/images/banners/swcicuserbar.png Administrator Fighting is terrible, but not as terrible as losing the will to fight.- SW:Rebellion Network - Evaders Squadron Coding -The cake is a lie.
SWR Staff - Executive Evaders99 Posted April 24, 2009 Author SWR Staff - Executive Posted April 24, 2009 And another quick question, whether we are making this a complete total conversion ... if so, we should probably add some tasks to remove those specific Sins game races, ships, etc (if that is possible). That may head off some questions like "well the ships are completely unbalanced against the TEC/Advent/Vasaari" Evaders99http://swrebellion.com/images/banners/rebellionbanner02or6.gif Webmasterhttp://swrebellion.com/images/banners/swcicuserbar.png Administrator Fighting is terrible, but not as terrible as losing the will to fight.- SW:Rebellion Network - Evaders Squadron Coding -The cake is a lie.
Shoe Posted April 24, 2009 Posted April 24, 2009 That should be pretty easy, the only tricky part is making sure all the fallbackraces are set to new factions.
SWR Staff - Executive Evaders99 Posted June 10, 2009 Author SWR Staff - Executive Posted June 10, 2009 Sorry for the delay guys - I know I haven't gotten updates at all. I've been pretty busy in-real-life. I've currently set up the repository and got it to start an entrenchment trunk as well as the usual vanilla trunk. There is a common folder for assets, so when one gets updated, it will be download to both trunks. Either check out one of these trunk folders into your mods directorysvn://swrebellion.com/warlords/SINS/vanilla this is the current 0.91 version that Eville has been working onsvn://swrebellion.com/warlords/SINS/entrenchment this is a development copy to start working on moving to Entrenchment Do not check out anything else (at least, if you don't want up to 5 multiple copies of files)You will need to message me with the username/password you want to use to access the repository Suggest you read Subversion Book if you are new to Subversion. Though we aren't using 1.5 on the server, 99% of this will still apply Readme from the repository Warlords - Sins of a Galactic Empire repository ------------------------------------------------- This is a breakdown of how to use this repository. If you have any questions about this or SVN, contact Evaders99 TRUNK FOLDERS -------------- Please download either trunk folders into your Mods folder vanilla - for vanilla Sins of a Solar Empire entrenchment - for the Entrenchment addon Each trunk has a local copy of the following folders Galaxy - for the map files GameInfo - for the game data and entity files String - for the strings Window - for the Window files COMMON FOLDER -------------- common - DO NOT CHECKOUT, only for common assets Each trunk folder will automatically download these externals All the folders in here are: Mesh - for game meshes Particle - for game particle files Textures - for game texture files sound - for game sound files UTILITY FOLDERS -------------- branches - only for developing specific features outside the main trunks tags - only for keeping historical tags of releases At this stage, work can be going on concurrently between vanilla and entrenchment. I don't know if Eville wants us to touch the assets just yet, but I figure we can get stuff like the icons going. Evaders99http://swrebellion.com/images/banners/rebellionbanner02or6.gif Webmasterhttp://swrebellion.com/images/banners/swcicuserbar.png Administrator Fighting is terrible, but not as terrible as losing the will to fight.- SW:Rebellion Network - Evaders Squadron Coding -The cake is a lie.
SWR Staff - Executive Evaders99 Posted June 10, 2009 Author SWR Staff - Executive Posted June 10, 2009 sloosecannon and GrandAdmiralPrawn have been pretty useful on the Mantis page. I'm going to invite them and see if they'll join us Evaders99http://swrebellion.com/images/banners/rebellionbanner02or6.gif Webmasterhttp://swrebellion.com/images/banners/swcicuserbar.png Administrator Fighting is terrible, but not as terrible as losing the will to fight.- SW:Rebellion Network - Evaders Squadron Coding -The cake is a lie.
SWR Staff - Executive Evaders99 Posted June 11, 2009 Author SWR Staff - Executive Posted June 11, 2009 Welcome sloosecannon Evaders99http://swrebellion.com/images/banners/rebellionbanner02or6.gif Webmasterhttp://swrebellion.com/images/banners/swcicuserbar.png Administrator Fighting is terrible, but not as terrible as losing the will to fight.- SW:Rebellion Network - Evaders Squadron Coding -The cake is a lie.
SWR Staff - Executive EvilleJedi Posted June 11, 2009 SWR Staff - Executive Posted June 11, 2009 I've got a new version I'll push up to the entrenchment directory this weekend for everyone to play with sorry for the lack of updates, I've been very busy with house renovations so I usually hit the computer for the first time each day at around 11:30 pm and get dragged off to bed at midnight
SWR Staff - Executive Evaders99 Posted June 11, 2009 Author SWR Staff - Executive Posted June 11, 2009 We should probably start listing whatever else needs to be done through Mantis and attaching names to these tasks, so that Eville doesn't have to do all the work himself. Evaders99http://swrebellion.com/images/banners/rebellionbanner02or6.gif Webmasterhttp://swrebellion.com/images/banners/swcicuserbar.png Administrator Fighting is terrible, but not as terrible as losing the will to fight.- SW:Rebellion Network - Evaders Squadron Coding -The cake is a lie.
sloosecannon Posted June 11, 2009 Posted June 11, 2009 Hi guys.I'll do what I can (Now that i'm out of school and all that stuff, ill have even more time! ) Sins of a Galactic Empire Mod Team Staff
SWR Staff - Executive Evaders99 Posted June 19, 2009 Author SWR Staff - Executive Posted June 19, 2009 I want to note that the Entrenchment trunk is not working... that is, it is set up to do development. Until Eville checks in his changes, it is not different from the vanilla Sins. Evaders99http://swrebellion.com/images/banners/rebellionbanner02or6.gif Webmasterhttp://swrebellion.com/images/banners/swcicuserbar.png Administrator Fighting is terrible, but not as terrible as losing the will to fight.- SW:Rebellion Network - Evaders Squadron Coding -The cake is a lie.
SWR Staff - Executive Evaders99 Posted June 19, 2009 Author SWR Staff - Executive Posted June 19, 2009 Welcome GrandAdmiralPrawn Evaders99http://swrebellion.com/images/banners/rebellionbanner02or6.gif Webmasterhttp://swrebellion.com/images/banners/swcicuserbar.png Administrator Fighting is terrible, but not as terrible as losing the will to fight.- SW:Rebellion Network - Evaders Squadron Coding -The cake is a lie.
SWR Staff - Executive Evaders99 Posted July 28, 2009 Author SWR Staff - Executive Posted July 28, 2009 Welcome OzWolf per, http://warlords.swrebellion.com/forums/viewtopic.php?f=591&t=27603&start=0Wanted to see what we can do to get a consistent look for each faction. I know I've passed my icons down to EvilleWe really like the darker backgroundsEmpire = blueRepublic = purple The red and orange don't turn out so well in-gameRebel = redCIS = orange (currently changed again to green) Whatever we can do to make it better, go for it. Evaders99http://swrebellion.com/images/banners/rebellionbanner02or6.gif Webmasterhttp://swrebellion.com/images/banners/swcicuserbar.png Administrator Fighting is terrible, but not as terrible as losing the will to fight.- SW:Rebellion Network - Evaders Squadron Coding -The cake is a lie.
OzWolf Posted July 28, 2009 Posted July 28, 2009 Thanks Evaders. I have a concept HUD picture texture for the Empire, which I'll post when I get home. At the moment, it is just the new Imperial content. Haven't looked yet at doing the current in-game elements (shipyards, trade ports, etc.) to match the same style. The one thing I am doing (and love about the mod capabilities of this game) is trying to create new texture and brushes files, so I don't do anything to upset the game's original content.
SWR Staff - Executive Evaders99 Posted July 28, 2009 Author SWR Staff - Executive Posted July 28, 2009 Yea, for the most part, we've been creating our own brushes files and other such things, though copying a lot of the current files Evaders99http://swrebellion.com/images/banners/rebellionbanner02or6.gif Webmasterhttp://swrebellion.com/images/banners/swcicuserbar.png Administrator Fighting is terrible, but not as terrible as losing the will to fight.- SW:Rebellion Network - Evaders Squadron Coding -The cake is a lie.
SWR Staff - Executive Evaders99 Posted August 21, 2009 Author SWR Staff - Executive Posted August 21, 2009 Just a heads up from Eville Any volunteers? if anyone wants to do some really heavy duty testing on the new version I need some help tracking down crash issues (seriously don't ask for the new version unless you are willing to dig into the files, modify stuff and figure out want it causing the AI crash issues, it is quite unplayable until I get this fixed) PM if you think you can help Evaders99http://swrebellion.com/images/banners/rebellionbanner02or6.gif Webmasterhttp://swrebellion.com/images/banners/swcicuserbar.png Administrator Fighting is terrible, but not as terrible as losing the will to fight.- SW:Rebellion Network - Evaders Squadron Coding -The cake is a lie.
SWR Staff - Executive Evaders99 Posted August 29, 2009 Author SWR Staff - Executive Posted August 29, 2009 Eville has an Entrenchment version for testing... should be up on the SVNLet me know if you need access to it Evaders99http://swrebellion.com/images/banners/rebellionbanner02or6.gif Webmasterhttp://swrebellion.com/images/banners/swcicuserbar.png Administrator Fighting is terrible, but not as terrible as losing the will to fight.- SW:Rebellion Network - Evaders Squadron Coding -The cake is a lie.
sloosecannon Posted October 15, 2009 Posted October 15, 2009 evaders, its found in the previous directory, right? Sins of a Galactic Empire Mod Team Staff
SWR Staff - Executive Evaders99 Posted October 16, 2009 Author SWR Staff - Executive Posted October 16, 2009 If you mean this, then yes svn://swrebellion.com/warlords/SINS/entrenchment/ Evaders99http://swrebellion.com/images/banners/rebellionbanner02or6.gif Webmasterhttp://swrebellion.com/images/banners/swcicuserbar.png Administrator Fighting is terrible, but not as terrible as losing the will to fight.- SW:Rebellion Network - Evaders Squadron Coding -The cake is a lie.
sloosecannon Posted October 18, 2009 Posted October 18, 2009 ok. I've got a bit of a problem. TortiseSvn was working, but then my user account crashed, and long story short it no longer works, and I can't reinstall b/c it have error 2203 whenever I try to install...any ideas? Sins of a Galactic Empire Mod Team Staff
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