SWR Staff - Executive EvilleJedi Posted December 1, 2008 SWR Staff - Executive Share Posted December 1, 2008 Sins of a Galactic Empire 0.75 Release works with 1.1 and 1.11 EvilleJedi 12/1/2008 ship list and abilities list (tentative)http://warlords.swrebellion.com/SOGEunits.htm !!!!!!!!!!!download link at the bottom!!!!!!!!!!! please report bugs to http://warlords.swrebellion.com/mantis/ or http://warlords.swrebellion.com/forums/viewtopic.php?f=587&t=27411 Lots of thanks goes out to Pedro Laracuente for working on remastering the old Tie fighter and dark forces midis as well as a few tracks from the OT (more tracks are forthcoming and they are continuing to be tweaked) ----------------------------==Installation =--------------------------------------- Extract rar file to your C:\Documents and settings\\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\Mods\ path (Vista is slightly diffrent, I think it is C:\users\\Application Data\Ironclad Games\Sins of a Solar Empire\Mods\) in game select the mod from the mod options panel and click load at start up, if it doesn't show up then check your path again (go to the ironclad forums for this http://forums.sinsofasolarempire.com/forum/443) =====================KNOWN ISSUES==============================!!!!!!!!!!!!!!!!!!!do not report these as bugs!!!!!!!!!!!!!!!!!! ships in red on the ship list are not in this version. fighters and bombers were not implemented due to minidump issues the ships that will have broken textures are the following(on the ship list these are pink or yellow) ships with light green need work Republic consular, invincible CIS malevolence, geonosian dreadnaught, adv trafed destroyer, trafed carrier Alliance liberator, cc-9600 the acclmator II, cc-2200 and victory II will share the meshes with their other variants, but will have different stats as part of the fix to the fighter issue all of the fighters have been replaced with the default fighters from the stock game, sorry no xwings and tie fighters this release, I am still trying to squash the bug. ships tend to clump together I can't figure out how to change thier formation spacing alot of ships may have engine and weapon points that are not in the right spot, this will be fixed in future versions. because of the above issue sometimes weapons may fire from empty space or engine trails may appear out of nowhere very few ships have shield meshes, this will be fixed in the future very few ships have proper glow textures, smoothing or normals this will be fixed as it can be addressed. abilities are temporary almost all of them will get changed to new versions research is completely worthless in most cases. (other than ship cap and support cap) The AI needs some time to build up a fleet because of the lack of research to access ships, I suggest playing on the harder difficulties or waiting a bit to attack the AI ================================ download link =============================================(mirrors will be added as available) Download here Link to comment Share on other sites More sharing options...
GabRaz Posted December 1, 2008 Share Posted December 1, 2008 And so it begins... Will be trying it out later tonight. Link to comment Share on other sites More sharing options...
aledojo Posted December 1, 2008 Share Posted December 1, 2008 I don't have the 1.1 patch for Sins, can you help me ???? Fuck Impulse Link to comment Share on other sites More sharing options...
SWR Staff - Executive Evaders99 Posted December 3, 2008 SWR Staff - Executive Share Posted December 3, 2008 You must have the 1.1 patch. That is stated up there. Really nothing we can do. You'd have to talk to Stardock about your Impulse account Evaders99http://swrebellion.com/images/banners/rebellionbanner02or6.gif Webmasterhttp://swrebellion.com/images/banners/swcicuserbar.png Administrator Fighting is terrible, but not as terrible as losing the will to fight.- SW:Rebellion Network - Evaders Squadron Coding -The cake is a lie. Link to comment Share on other sites More sharing options...
Segur Posted December 3, 2008 Share Posted December 3, 2008 *round of applause* Great work EvilleJedi! You are always out doing yourself and I love your work. I've played the mod and I have to say its just amazing, you make some of the best mods around. Good Job EvilleJedi!!!! Link to comment Share on other sites More sharing options...
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