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Re: EaW Community


Evaders99
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  • SWR Staff - Executive

I'm exploring what to do with PFF, given that Petroglyph's official forums have sucked all the activity and other mod teams have their own sites now.

 

So here's my inquiry to you guys:

 

What EaW sites do you frequent? And why?

Is there something unique that you see, that keeps you coming back? Or is there something lacking that you could see in a site?

 

If you could see PFF redone, how would you do redo it?

Evaders99

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Fighting is terrible, but not as terrible as losing the will to fight.

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  • 1 month later...
  • SWR Staff - Executive
Not that anyone cares, but the forums have been given a minor update to SMF 1.1.5

Evaders99

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Fighting is terrible, but not as terrible as losing the will to fight.

- SW:Rebellion Network - Evaders Squadron Coding -

The cake is a lie.

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Not that anyone cares, but the forums have been given a minor update to SMF 1.1.5

 

Thanks, I guess I'm the only one who does anymore since Droid decided to flee the scenes. I'm really disappointed when our regulars just lurk like Star Wars Man.

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  • 4 weeks later...

I've been over at gamingsteve talking about spore lately, and there is no comparison in activity. The problem with keeping a FoC mod forum up and running is this;

 

A small percentage of people:

1. know about modding

2. know how to mod

3. have the correct modding software

4. have the game

5. have the time

 

The 2 problems are 3 and 5. few people who fit all other criteria can afford the appropriate modeling software, and even fewer have the time; most are in college now.

Another issue is the economic situation in the US. Higher expenses means a $600 modelling program is the last thing on your list of thing to get. And because there are fewer modding specialists, the newbies just starting out and the people who can't afford all of the software hit dead ends in their progress, and most give up.

 

This is the main reason spore has picked up in popularity; all the software is included in the game. if you have the right computer and the game, you're set to make pretty much anything you want.

 

EaW's engine was just too restricting; the coding was the best aspect, it made coding easier, but unless you had a modeling program like max, most modding options were dead in the water. IMO, the programmers left too much responsibility to the modding community, which then cracked under the constant pressure of newbies constantly asking for help, requests, and a lack of people with the right software.

 

And I'm getting around to that ship you requested, kalo. I've just been really busy. :(

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  • SWR Staff - Executive
I am testing out some things to get the site going :)

Evaders99

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http://swrebellion.com/images/banners/swcicuserbar.png Administrator

 

Fighting is terrible, but not as terrible as losing the will to fight.

- SW:Rebellion Network - Evaders Squadron Coding -

The cake is a lie.

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