Jump to content

Mod Problems


Recommended Posts

I have a few problems with my mod:

 

1. I created a Firespray Squadron with the ability of the T4B tank "Rocket_Attack".

  I want them only to attack space stations and battleships with the rockets.

  How can I do that?

 

2. I have added a Dreadnought to the game. When they come out of Hyperspace they spawn too close. What could be the reason for that?                         

Link to comment
Share on other sites

1) I dont think you can. I may be wrong though.

2) Sheer bad luck? What do you mean by "They spawn too close"? Too close to what? each other? the enemy? your other ships?

http://i199.photobucket.com/albums/aa302/AdnamTHX1138/Sigs/THXJunoSig.png
Link to comment
Share on other sites

You can use Fire_Category_Restrictions for the rockets to make them not fire on anything but what you want, the AI won't be so smart about it, but people will learn.

http://img.photobucket.com/albums/v423/kc1991/droid803sig.jpg

"That was fun"

Link to comment
Share on other sites

I have another question:

I found basicempireplayer.xml and basicempirenogalacticai.xml. Is the first one for the AI player in GC and the second for skirmish?

 

Sorry for double post; I wanted to edit the last one.

Edited by SmallPox_pff
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

Copyright (c) 1999-2022 by SWRebellion Community - All logos and trademarks in this site are property of their respective owner. The comments are property of their posters. Star Wars(TM) is a registered trademark of LucasFilm, Ltd. We are not affiliated with LucasFilm or Walt Disney. This is a fan site and online gaming community (non-profit). Powered by Invision Community

×
×
  • Create New...