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You know, in battlefront, their lasers are blue lines...which implies that they are rockets that have a blue trail when launched.

 

Particle editor :P

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You know, in battlefront, their lasers are blue lines...which implies that they are rockets that have a blue trail when launched.

 

Particle editor :P

Ah........but I have not played Battlefront2 and I have not the game, the model is with the official battlefron2 tools. ;)

 

I think that I do not go to add a different trail on rockets, I will see it a bit with particle editor but probably I will not change it.

 

And if you see well.......on battlefront gunship has not this four laser turret, it is a bit different from battlefront.

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This is the last model that I have done, it is the Palpatine Shuttle that we saw on the Episode III. The model is from SW Battlefront 2.

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I do not know if the engines are very correct but I could not add to it a Lambda shuttle engines.

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I do not see ilegal restrictions on eula battlefront.

 

And speaking about it.......is legal make EAW or FOC mods, EULA do not say nothing about mods, only levels and one level is not one mod.

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What do you think about this vaders_Legion?

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It IS ILLEGAL to Port models. End of.

And modding is not illegal, as the makers have endorsed it.

 

But taking a model from one game and putting it in another is ILLEGAL. IN ANY COUNTRY.

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(2) distribute, rent, lease or sublicense all or any portion of the Software; (3) modify or prepare derivative works of the Software, except as otherwise may be allowed herein;

 

 

That's where it says. Don't distribute any portion of the software (the model), and don't modify or prepare derivative works of the Software except when allowed (and obviously, they didn't allow you to port, they released their mod tools to mod their game not another.) It has been quoted before...

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i dunt get it .............we are just making mods...not indpendent games......and besides arent battlefront and EAW both under Lucasarts???

 

besides if any of these companies decide to come after us...we can ditch this shit and mod other games. we are not running out of strategy games to mod

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Thats besides the point. Its illegal. How can you not get that, IT IS ILLEGAL. AGAINST THE LAW. Can i put it any other way?

 

And if those companes do come after you, you could be sued for god knows what amount.

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Well read Droid803.

(2) distribute, rent, lease or sublicense all or any portion of the Software; (3) modify or prepare derivative works of the Software, except as otherwise may be allowed herein;

But have we permission from Lucasarts? And you do not made a mistake, Petroglyph was only the game creator, EAW, FOC, Battlefront and Xwing Alliance are from Lucasarts.

 

I never have seen one text from Lucasarts speaking about Mods. I always have thought that they let the mods and no more. We can think that it is because nobody export models from their games to other gamecompany but all us have seen the Evilljedi Warlords, are the warlords models one invention from Evilljedi? I think that the answer is no on the 50% or more of them. Is the warlords mod ilegal? No, because it is a mod, nobody go to sell this and probably Lucasarts will send more games, books, comics, T-shirt and more things from Star Wars.

 

On few words I think and I know that I´m not doing nothing ilegal. And if somebody want prohibit me to use this models and public screenshots from them here, first he should think if his mods are legal because probably he is on the same situation that me.

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Well, fine, do what you want.

You're right, noones going to come and check on you unless you try and sell that...just informing you that its not totally legal (Yea, they let mods be, but they never allowed ripping source from one game and sticking it into another...so...whichever way it is, its their call, don't assume :P )

 

Actually, Pandemic made SWBF2, Totally Games or something made XWA...Lucasarts just owns all the rights, so they get to say if you're allowed to use it or not. If they do, that is. (Rare)

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I think that they never go to tell to me or you nothing about make mods.

 

But you are wrong from this.

but they never allowed ripping source from one game and sticking it into another...so...whichever way it is, its their call, don't assume

 

I do not know if you know that I´m a old Close Combat mod maker and on Close Combat games there are one big problem, Atomic games never let create mods but probably Close Combat games are some of the games with more mods. And I never have this type of problems and I have made one Close Combat Star Wars mod and I wait end one new version with Empire at war units, named Empire at War, by the moment I have done 20 maps as the original 3D EAW maps but on 2D but with one big new thing, I did them with Blitzkrieg 2 map editor and they have a new textures very good. But it is other big history from other game.

 

And there are one Total Annhilation Star Wars mods, one C&C Generals Star Wars, and many more, where do they take their models? from Lucasarts games as me.;)

 

And on few words, I go to release the most soon possible my mod with these units and you are free to download it if you want on www.firefoxccmods.com , I have goodluck because I have my own site and I do not depend from others as Filefront.

"Nada escapa a mis dominios".

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ever go on filefront and see the kotor jka ports? Pcgamemods too, somebody put them on the site and it got taken down for porting, even if they gave the correct credits to the game modelers and Devs. they got sued for quite a bit of money and are now behind bars in prison. This is proof that porting is illegal
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And there are one Total Annhilation Star Wars mods, one C&C Generals Star Wars, and many more, where do they take their models? from Lucasarts games as me.

 

You're saying IA and SW: TA are ripping models from other games?

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ever go on filefront and see the kotor jka ports? Pcgamemods too, somebody put them on the site and it got taken down for porting, even if they gave the correct credits to the game modelers and Devs. they got sued for quite a bit of money and are now behind bars in prison. This is proof that porting is illegal

My mod is not as this example, I give the correct credit to all and I always say that I have not done the mod if not the creators of the models. It is on the readme.txt on mod but you probably can not understand it because I write it on Spanish.

You're saying IA and SW: TA are ripping models from other games?

They rip the models to Lucasarts, They did not invented their own models.

 

And this thread is becoming something crazy because all we know that Lucasarts never wrote that we have permission to make mods on their games. And you can accuse me from rip models but I have only copied the desing, my models are on ALO format and not on MSH or other formats. And the CIS Gunship is from the film SW Episode III, the same than the Protoshuttle or the UTAT created by Doofi. I do not see more rip on it that put a Star Destroyer on Homeworld 2, one game from other company as Sierra.

 

And the big problem from me was give the correct credit to this because I could have done as many modmakers and only release the models and tell you, "I have created one cis gunship" but I very honest and I do not know tell lies.  ::)

"Nada escapa a mis dominios".

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dude, so these didnt come directily from starwars bf2 then? cause if they did it wouldnt be legal

Yes they do not come directily from battlefront and my cis gunship is very very different to the bf2 gunship. And the Protoshuttle.........good the bf2 model I suppose that it use animations that I have not because it has the wings closed and my model has them open.

 

And the UTAT, it is a model from one bf2 modmaker named Doofi.

 

As you will see they are not a rip.

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Perhaps you didn't rip all of the assets, but you still took the model and skin. With a few possible modifications.

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Perhaps you didn't rip all of the assets, but you still took the model and skin. With a few possible modifications.

Yes but I do not see more rip on it than take the Warlords Homeworld 2 mod from Evilljedi, and I at least I have ask to Evilljedi about use their models on my mod, one thing than many modmakers have not done probably, I have seen on this forum Evilljedi models as free models but I think that he has not let a full use of them, when I ask him about the models, he requested me a complete list of the models that I went to take.

 

I want say with it that many people on this and other forums are calling me a ilegal but many people more are really hypocrites with it.

 

Sorry if my words are hard but it is true. But it is not by you Dr Nick, you are a fantastic man, your answers about 3Dmax questions have help me too more than many tutorials on the net.;)

"Nada escapa a mis dominios".

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Argh language barriers...

 

Two scenarios I'm getting:

A) You made your own models based on those: Fine, nothing wrong, you're good.

B) You took the models made by the game developer for that game and adapted it for this game: Bad, that's porting.

 

I don't understand you much so thats fine with me I guess :)

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Argh language barriers...

 

Two scenarios I'm getting:

A) You made your own models based on those: Fine, nothing wrong, you're good.

B) You took the models made by the game developer for that game and adapted it for this game: Bad, that's porting.

 

I don't understand you much so thats fine with me I guess :)

I would like add C, these games are from Lucasarts, I did not nothing bad because I´m working with materials from the same company.

 

PD:Language barriers where are you from, Droid? I´m from spain and to me is very difficult understand english sometimes (but I have a spanish copy of EULA on my home).;)

"Nada escapa a mis dominios".

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