Mike.nl Posted May 15, 2007 Posted May 15, 2007 Yes, it's finally done. The Particle Editor has been released! Engines, explosions, and every other effect can now be edited or created from scratch. Get it here: http://alpha1.dyns.net/eaw/ http://alpha1.dyndns.info/eaw/Thanks to the beta-testers for improvements and finding bugs. Also, swgbex is working on a tutorial for it, so keep an eye out for that one. Now, particles are complex things, and the beta-testers and me couldn't possibly test every combination of every setting, so if you find that the editor behaves differently from the game, or simply has a bug, please mail me the .alo file and a description of how and where you use it and how it differs. Enjoy!
Nomada_firefox Posted May 15, 2007 Posted May 15, 2007 Well done. "Nada escapa a mis dominios".Clan Nomada Web Site FirefoxCCMods Web Site (Only www.FirefoxCCMods.com is a English web site).
jedi_consulor Posted May 15, 2007 Posted May 15, 2007 brilliant. ;D http://i37.photobucket.com/albums/e99/drone_pilot/JC_Sig.jpg Sote Mod Website @ http://sote-mod.com/forum/index.php?act=home
Dr. Nick Posted May 15, 2007 Posted May 15, 2007 *rubs eyes* :oThis.......is.......real.........?!?!?!?!? Now THIS is worth having a party over! This is a godsend....many thanks! http://i55.photobucket.com/albums/g154/codeuser/sigcopy.jpghttp://i12.photobucket.com/albums/a245/loverdog/pffuserbar2.jpg[3:52:33 PM] Arbiter says: Paracetamoxyfrusebendroneomycin would cure all of his diseases....[3:52:47 PM] Arbiter says: Except with the side effect of probable death.
1upD Posted May 15, 2007 Posted May 15, 2007 Whoa... Imagine the possibilities! "I feel fantastic and I'mStill Aliveand when you're dying I will beStill Aliveand when you're dead I will beStill AliveSTILL ALIVE"~GLaDOSAnybody who thinks Palpatine is a sepratist knows NOTHING about star WarsWhen in doubt- rocket it.Dowload The Underworld's Might beta from Filefront!
Guest Posted May 15, 2007 Posted May 15, 2007 Now I can make my Nuclear bomb ability. Many Thanks.Jeteye1
Mr.Caine Posted May 15, 2007 Posted May 15, 2007 Nice work Mike...but I can't see anything when I try to make a particle... I fail at life. http://i10.photobucket.com/albums/a105/333Super/BESERKER.jpg
swgbex Posted May 15, 2007 Posted May 15, 2007 I will finish the tutorial by the end of today. its quite simple.. *give me time though* *see those lasers on the venator? Made with mikes tools =D * mike did a really nice job http://www.swgbex.com/sig.jpgHehe IA 2 venator
Droid803 Posted May 16, 2007 Posted May 16, 2007 Woah....so you can now EDIT and CREATE particles! woots http://img.photobucket.com/albums/v423/kc1991/droid803sig.jpg"That was fun"
Nomada_firefox Posted May 17, 2007 Posted May 17, 2007 Can you edit a engine pe_xxxx.alo? "Nada escapa a mis dominios".Clan Nomada Web Site FirefoxCCMods Web Site (Only www.FirefoxCCMods.com is a English web site).
Mike.nl Posted May 17, 2007 Author Posted May 17, 2007 Yup! Why don't you just try it instead of asking? ;D
Nomada_firefox Posted May 17, 2007 Posted May 17, 2007 I tried first but I could not save well the file or the program does not save the file well. I wanted edit a SSD engines.From this SSD to make them smaller.http://www.clannomada.com/capturas/ssd01.jpghttp://www.clannomada.com/capturas/ssd02.jpg "Nada escapa a mis dominios".Clan Nomada Web Site FirefoxCCMods Web Site (Only www.FirefoxCCMods.com is a English web site).
Rebelmoon Posted May 17, 2007 Posted May 17, 2007 You can edit the engines. But it can be tricky. Just by opening an engine.alo and saving, it changes something. For example, if you open & save pe_z95engines.alo, without making any changes, they will alternately flash on and off between the two at different times. I was able to work around that by increasing the maximum lifetime in seconds from the original setting of that alo file. Another example of an issue I haven't figured a fix for yet is multiple engines equaling more than 3. When I drop it from the reinforcement window, it arrives with only one engine lit dimly. Then it slowly gets brighter and then each one of the other engines light up the same way, one at a time. After they're lit, they work fine. I've been trying all the options, one at a time to see it's affect, but so far I'm stumped. Still, this is a fantastic tool, just not sure how some of these options work yet.
Mike.nl Posted May 17, 2007 Author Posted May 17, 2007 (edited) Hm, there does indeed appear to be an issue with engines. I'm afraid I haven't been able to test everything myself, so things such as this might pop up. I'll let you know when I have it fixed. Edit: Done. Turns out engines have more than one setting. Particle Editor is now at 1.1.Let me know if it works now. Edited May 17, 2007 by Mike.nl
Rebelmoon Posted May 18, 2007 Posted May 18, 2007 You ROCK, Mike! It definately fixed the multple engine problem. They act as they should straight from the reinforcement window. I'll let you know if anything else shows up. Thanks again
Nomada_firefox Posted May 18, 2007 Posted May 18, 2007 Fantastic, now it runs very well with engines alo. "Nada escapa a mis dominios".Clan Nomada Web Site FirefoxCCMods Web Site (Only www.FirefoxCCMods.com is a English web site).
Mr.Caine Posted May 18, 2007 Posted May 18, 2007 How do you increase engine glow sizes with this tool? http://i10.photobucket.com/albums/a105/333Super/BESERKER.jpg
Mike.nl Posted May 18, 2007 Author Posted May 18, 2007 Use Edit > Rescale Particle System This is a shortcut for manually adjusting the scale, speed, acceleration, etc. of every emitter.
Mr.Caine Posted May 18, 2007 Posted May 18, 2007 Thank you so much Mike http://i10.photobucket.com/albums/a105/333Super/BESERKER.jpg
GeneralVeersB1 Posted May 18, 2007 Posted May 18, 2007 Whoa! This is fantastic!!! Thanks a million, Mike!! PS: This should be stickied!! ;D
Mike.nl Posted May 23, 2007 Author Posted May 23, 2007 swgbex has finished part 1 of this Particle Editor Tutorial, so check it out. He did a great job!
bildo Posted July 10, 2007 Posted July 10, 2007 I was going to use a particle as a prop on a land map, But it does not show up in game .however it shows up in the map editor. I was wondering because some of the particles do show up in game.I know i probably have to edit some xml file, but i have tried and failed.Please could someone help me.
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