KingA Posted October 3, 2007 Posted October 3, 2007 nice work http://img502.imageshack.us/img502/5701/znaked4.jpg
jedi_consulor Posted October 8, 2007 Author Posted October 8, 2007 This mod has entered Alpha 9 There will be another Alpha V10 before a Beta build will be then made. New stuff were adding are things like Ewok Gliders, and Bespin Cloud Cars (buildable). Were also re doing a few of the space units, I am learning how to use max so I have been working on replacements for some of the buggy units still left in the mod. Anyway just a little update. I haven't posted here lately with being so busy on SOTE http://i37.photobucket.com/albums/e99/drone_pilot/JC_Sig.jpg Sote Mod Website @ http://sote-mod.com/forum/index.php?act=home
Lord_of_the_Sith Posted October 11, 2007 Posted October 11, 2007 What woudl be fun is to build the Cloud city Cars even if I think they should be even part of the civilian defence force when you attack bespin.
jedi_consulor Posted October 11, 2007 Author Posted October 11, 2007 I'm not sure on how I will add them yet. I am always open to idea's on it. http://i37.photobucket.com/albums/e99/drone_pilot/JC_Sig.jpg Sote Mod Website @ http://sote-mod.com/forum/index.php?act=home
KingA Posted November 2, 2007 Posted November 2, 2007 New conversions MC90 (SOTE Team) http://img129.imageshack.us/img129/5974/newmc2ss5.jpg http://img502.imageshack.us/img502/5701/znaked4.jpg
jedi_consulor Posted November 4, 2007 Author Posted November 4, 2007 Some more new renders of new conversions we have done http://i37.photobucket.com/albums/e99/drone_pilot/GSD3_SOTE.jpg http://i37.photobucket.com/albums/e99/drone_pilot/GSD1_SOTE.jpg http://i37.photobucket.com/albums/e99/drone_pilot/Golan3_prev.jpg http://i37.photobucket.com/albums/e99/drone_pilot/Golan2_prev.jpg http://i37.photobucket.com/albums/e99/drone_pilot/Golan1_prev.jpg http://i37.photobucket.com/albums/e99/drone_pilot/JC_Sig.jpg Sote Mod Website @ http://sote-mod.com/forum/index.php?act=home
shak4l 01 Posted November 4, 2007 Posted November 4, 2007 http://i37.photobucket.com/albums/e99/drone_pilot/Independance_Class_WIP.jpghttp://i37.photobucket.com/albums/e99/drone_pilot/MC60_SOTE.jpghttp://i37.photobucket.com/albums/e99/drone_pilot/MC40_New.jpghttp://i37.photobucket.com/albums/e99/drone_pilot/MC90_lights_new_jc.jpghttp://i37.photobucket.com/albums/e99/drone_pilot/Bothan_Assault_Cru_SOTE.jpg
omega1107 Posted November 4, 2007 Posted November 4, 2007 Oh my gosh... Those look amazing! Keep up the good work, guys! ;D
jedi_consulor Posted September 15, 2008 Author Posted September 15, 2008 Shadow of the Empire Alpha 9.05 Change Log: (This is the fun bit where I try to remember everything we have done since the last build) blink.gif Spaceunit replacements - Empire Titan DestroyerPreator CruiserTyrant CruiserAdmiral Giels SSDHarrow DestroyerVictory MKI DestroyerXM NovawingAssault GunboatNebulon Frigate B2Victory Frigate MKII* Spaceunit addons - NEW in Alpha 9.05 TIE Interceptor Scout Spaceunit modifications on existing models Victory Destroyer mk1 victory destroyer mk2 harrow destroyer communications destroyer Hunchback SD Landunits (Empire) Addons NEW - Imperial Storm Trooper with E11 Blaster NEW - MovilArtillery unit NEW - Snowtrooper E-Web Troopers NEW - NavyTroopers Spaceunit Replacements - Rebellion/New Republic MC90MC80-BMC80A-Variant (wingless) MC80MC75MC60MC40Bothan Assault CruiserIndependanceDefiance Landunits - NEW (Rebellion) Addons LHTC9 Transport unit - can carry troops and deploy Rebel Spec Force's. Rebel Light scout speeder - like a speeder bike - acts pretty much like one. Hutt Faction replacement units Corsec Frigate New addons- YT2000 Frighter Landunits - Huttfaction Hag Repulsor Tank Code Changes Tech level advancement adjusted. (For Space Stations build times) Spawn starfighters time ajusted. Added much extra time to help reduce any lag. MDU addon for mobile landing of reinforcement points. Starfighters code removed from Skirmish starbases. Starfighters will be moved instead to the Skirmish SpaceDock yard - you must capture it to be able to get more fighters ! -otherwise starfighters will be passed over to building capitalships and frigates to get them. Starting units increased in skirmish to account for lack of fighters (as stated above). Included various starting units to get you started off in a skirmish battle. Most Mon Calamari war ships now have cluster bombs ability - as requested from shak - he tells me most of them carried these things. They will re spawn at 100s before being able to fire again. Land maps have been made bigger on several sote maps. Increased in size to between 8 and 10 GC Planet ground base previews should be fixed in GC mode when zooming in a sote planet as it should be in stock FOC game. (MikeNL) fix for ground base previews.Planets - Addons RussanOssus http://i37.photobucket.com/albums/e99/drone_pilot/JC_Sig.jpg Sote Mod Website @ http://sote-mod.com/forum/index.php?act=home
shak4l 01 Posted September 22, 2008 Posted September 22, 2008 The new build is still taking time. Heres whats going on: 1) some maps STILL need fixing and I am not happy to release a build with the maps not finished. 2) I have added a few late units to the mod and will be adding a few new ones Everything else is basically there and ready to test out. I have some news updates for you too. Major code changes have been done in the mod concerning ground barracks and special operations barracks. NEW: Artic Barracks code added based on existing code, so that only artic troops can be bought on ice planets. Skirmish mode Ice planet skirmish bases now only allow you to build mainly Snowtroopers and anything else tolerant to the weather. Adding Skirmish mode Airbases and landing platforms where all the ground unit fighters will now be bought from. NEW Units added Snowtrooper - not sure if I mentioned itStormtrooper - I did mention itPlex Stormtrooper, Sandtrooper and snowtrooperRebel Stolen Imperial Speeder Bike. as soona s all this has been finished adding. I will release the next build for testing to everyone who is expecting to test it. JC
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