chakotay02 Posted January 10, 2007 Posted January 10, 2007 Hey, I've got a model that's I'm trying to get into EaW. So far it's been hard due to little help and but I'm getting the hang of it. So far I've got a model in .max format and a texture file to go along with that in .tga format. All I need now is to hardpoint it. Could someone either show me a great hardpointing tutorial or help me with it? Also I'm not sure but I think I still need bones too. It'll get a special ability that makes it fire the Rogue Squadron's Lucky Shot three times, a bridge, two engines, five or six missle launchers on it's port and starboard side and perhaps some more but that's mainly it. Thanks.
jonesy Posted January 10, 2007 Posted January 10, 2007 Swgbex has some tutorials on his site for preparing models for exporting to the game. Particularly, you may be interested in his Engines Tutorial. http://www.ultimate-eaw.com/images/jones2.gif
chakotay02 Posted January 10, 2007 Author Posted January 10, 2007 No I can't really use that. He uses a model from warlords and uses an approach I can't follow. I'm still playing a bit with it, but I'm not doing too well a job.
swgbex Posted January 11, 2007 Posted January 11, 2007 PM me i might be able to help you if you need more customized help http://www.swgbex.com/sig.jpgHehe IA 2 venator
chakotay02 Posted January 13, 2007 Author Posted January 13, 2007 I did. Is your e-mail adress still the same as it says on this site?
swgbex Posted January 13, 2007 Posted January 13, 2007 The one that i always check (maybe even 3 times a day ) is the gmail oneI got your message either way. http://www.swgbex.com/sig.jpgHehe IA 2 venator
Lord_of_the_Sith Posted January 13, 2007 Posted January 13, 2007 I wonder if it would be possible to add more HP to the FOC's Eclipse.
Droid803 Posted January 13, 2007 Posted January 13, 2007 That, would require an ALO2Max http://img.photobucket.com/albums/v423/kc1991/droid803sig.jpg"That was fun"
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