Jump to content

Need of hardpointer (tutorial)


Recommended Posts



I've got a model that's I'm trying to get into EaW. So far it's been hard due to little help and but I'm getting the hang of it. So far I've got a model in .max format and a texture file to go along with that in .tga format. All I need now is to hardpoint it. Could someone either show me a great hardpointing tutorial or help me with it? Also I'm not sure but I think I still need bones too.


It'll get a special ability that makes it fire the Rogue Squadron's Lucky Shot three times, a bridge, two engines, five or six missle launchers on it's port and starboard side and perhaps some more but that's mainly it.



Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Copyright (c) 1999-2022 by SWRebellion Community - All logos and trademarks in this site are property of their respective owner. The comments are property of their posters. Star Wars(TM) is a registered trademark of LucasFilm, Ltd. We are not affiliated with LucasFilm or Walt Disney. This is a fan site and online gaming community (non-profit). Powered by Invision Community

  • Create New...