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Piracy In FOC: What units have you gotten and are there more?


R2-Opus2
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I've been playing as the Consortium exploring all the different vessel options through piracy on those planets that have it and so far I've only seen these ships:

 

Rebs:

 

Corvette

Nebulon-B

Marauder Corvette

A-Wing

 

Imps:

 

Tartan

Broadside

Acclamator

TIE-Defender

 

I was curious if this is all that's possible to steal or if its random what becomes available at each ring at different times.  Given that there are four of each in this list that pretty much mirror one another's characteristics, my guess is probably not. 

 

Also short of unlocking it through modding, I still haven't come across the Venator-class Star Destroyer (according to the wiki its for ZC only, purchased at pirate docks).  However I haven't come across a space map with said dock in it yet and was beginning to wonder if the only cameo of the vessel in the stock expansion was in the tutorial for the piracy mission at Mandalore.

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Has any one else noticed that you can't use Zann's Bribery Trick in Space combat? i was looking forward to taking over a Imperial Star Destroyer.

http://i115.photobucket.com/albums/n292/Admiral_Antilles/Thrawncopy.jpg

http://img525.imageshack.us/img525/3269/pffuserbar2globalmodnx9.jpg

 

I Support the Resistance!

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I noticed that too.  I was hoping Tyber would still have that shuttle thing he used in the Mandalore tutorial mission as his boarding unit. 

 

It should be fairly easy to reimpliment through mods - the ship and everything is already in game, all the Tyber unit needs is the bribe command.  I think this is a better balance of including bribery for him in space, by taking him off his mega cruiser and sticking him in a cheesy hard to defend ship.

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I figured that there'd be some multiplayer bits I'll miss because I don't play that mode all that much.  Still, I know there's got to be some space maps in GC that has a pirate station - at least EAW had some, but forget which systems.
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I figured that there'd be some multiplayer bits I'll miss because I don't play that mode all that much.  Still, I know there's got to be some space maps in GC that has a pirate station - at least EAW had some, but forget which systems.

 

Not pirate asteroid stations. The orbital construction stations can be used to build units once you capture them (MP only so far that I've seen...)

http://i61.photobucket.com/albums/h65/NightshadowDragon/RyuuKageSIG.jpg

 

http://i61.photobucket.com/albums/h65/NightshadowDragon/AoSW-JCW_Banner.jpg

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If that's the case, than that's where the wiki went wrong.  It never said anything as to the mode of play the Venator was available just the station that is said to have it.

 

In any case, once I become more familiar with the editor, one of the things I want to do is fiddle with having different units be available through piracy (if not add a few more piracy corruption options).

Edited by R2-Opus2
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If that's the case, than that's where the wiki went wrong.  It never said anything as to the mode of play the Venator was available just the station that is said to have it.

 

In any case, once I become more familiar with the editor, one of the things I want to do is fiddle with having different units be available through piracy (if not add a few more piracy corruption options).

 

That will require xml modding. Browsing through the unit files, it looks like at the very least Petro added bribe prices to every unit. As for Piracy, where it can be done as well as what units it unlocks is entirely controlled by Planets.xml. I've already made every ship and vehicle available through piracy (have to make more custom maps though, I'm just reusing stock ones atm). ;D

http://i61.photobucket.com/albums/h65/NightshadowDragon/RyuuKageSIG.jpg

 

http://i61.photobucket.com/albums/h65/NightshadowDragon/AoSW-JCW_Banner.jpg

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That will require xml modding. Browsing through the unit files, it looks like at the very least Petro added bribe prices to every unit. As for Piracy, where it can be done as well as what units it unlocks is entirely controlled by Planets.xml. I've already made every ship and vehicle available through piracy (have to make more custom maps though, I'm just reusing stock ones atm

 

So what your saying in your experience is that it is possible?

 

Cool, and cool. 

 

Next week needs to hurry up and get here - the computer shuffle is nearly ready to happen, just getting things cleaned up, dust bunnies eradicated etc.  The FOC editor is already downloaded, then I gotta get that meg extractor thingy for the maps I'm going to begin tweaking.  By the way, where's a link to the meg extractor thing?  I'd better get that soon while that computer is on a broadband connection, cuz after the move, I'll be back on dialup *yeesh*

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