Jump to content

Recommended Posts

Posted

I tried to make SPMAT max attack range (distance) greater, but it doesn't seem to work. Whether you add at the (or something like this) in Groundvehicles.xml +200 or +1.000.000, the SPMAT will keep getting in the original distance to fire.

 

This is not the case with MPTL, where everything works fine. Any ideas?

Posted

The Land FOW range indicates the cyrcle area (range) around the unit that erases Fog of War.

 

Strangely, SPMAT projectile is mostly controlled by the in the Projectiles.xml . Changing this value makes gravity force to projectile less and so, it lets it fly further. Ofcourse, needs to be changed along with it too (that's what i did).

Posted

Any one wanna tell me how they got infantry ranges fixed.. didnt want to make a new topic

 

we are on the topic of ranges anyways i can never seem to get it to work

http://www.swgbex.com/sig.jpg

Hehe IA 2 venator :P

Posted

Well in my own messings with the infiltrator I gave it an extended LOS and range via the GROUNDINFANTRY.XML file in these two lines:

 

525.0

1025.0

 

I never seen any kind of range in the Projectiles.xml file. All I did with that file was up the damage, and editings in these lines works fine.

Posted
well my infantry never seem to work.. :/.. i guess i just messed with it too much .. good thing this is just an experiment :P

http://www.swgbex.com/sig.jpg

Hehe IA 2 venator :P

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

Copyright (c) 1999-2025 by SWRebellion Community - All logos and trademarks in this site are property of their respective owner. The comments are property of their posters. Star Wars(TM) is a registered trademark of LucasFilm, Ltd. We are not affiliated with LucasFilm or Walt Disney. This is a fan site and online gaming community (non-profit). Powered by Invision Community

×
×
  • Create New...