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I thought I'd start a news thread.

 

Spring Break! I'll be offline for the next week, but that doesn't mean I'll be lazy, expect the next version of the mod a couple days after I get back. And to my fellow College Students, have fun and be safe!

 

-Stellar_Magic

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Sufficiently advanced technology would be indistinguishable from Magic. -Arthur C. Clarke

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  • 2 weeks later...

I'm back, and I've got a progress report.

 

Foundation V0.3 is slightly behind schedule at the moment, and it may be another week or more until I've got it into playable condition.  Part of the reason for this delay comes from the sure mass of all the scripting I've got to do.  Creating hardpoints for each training level and each side is quite time consuming if not very difficult.  Thus far I've got Untrained versions of a majority of space units but the higher training levels aren't ready yet and I've got to add at least a portion of the corporation tech system before it will become truly playable.

 

I've got most of the space heroes in game at the proper abilities (Training level 7 "Legendary") and Piett's ship is complete with its wing of legendary starfighters (THEY'RE SCARY MAN!).  I'll post some updates later.

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Sufficiently advanced technology would be indistinguishable from Magic. -Arthur C. Clarke

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