Sentryx Posted March 13, 2006 Posted March 13, 2006 (edited) Hiho Dear Boys and Girls i am short of time ..soo just a readme and a downloadlink. Sentryx Merged Mod 1.0 (single player) I wish to share this little mod,it aims at Realism and expanded gameplay.No nonsense added. Use this for galactic conquest only. Features: -Added for Imperial Player:Tie Fighter Tie Bomber V-Wing Z-95 Firespray (tech level 2) Venator class SD (spawning V-Wings) -Added for Rebel Player :V-Wing Z-95 Capital Ships spawn Fighters Nebulon B: 1 x-wing Assault Frigate: 1 x-wing, 1 a-wing Mon Calamari Cruiser: 2 x-wing, 1 a-wing Caution Tie-Fighter and Tie-Bomber are NOT hyperspace capable...add them to a hyperspace capable fleet if you have to move them. Global Changes: -Cost,health and buildtime for all capital ships and spacestations raised. -Hyperspace speeds adjusted -tried to change the difficultysettings for a more slow-paced game (if you don´t like it simply delete the DIFFICULTYADJUSTMENTS.xml) Exeption:The A.I will be faster than normal on EASY Difficulty. -removed the Broadside and Marauder missile cruisers (changed techlvl to 7) -Some minor changes Additional Info: -Made Firespray Squad counting only one unit because of balance issues.....hope it is useful and balanced.....the unit-description is that from slave 1....laser and flightsounds integrated. -The Firesprays main-roll is as Anti-Fighter Ship.A corellian corvette or missile boat will eat it alive. Install:copy the content of the zip file into Drive(c,d):\Star Wars Empire at War\GameData\Data (the text and the XML folder) This is a privat modification of existing content use it at own risk.Always backup your original gamecontent. Have fun Apologies for my poor english V1.1 -minor bugfixing -The Venator finds its place as cheap Low-Tech Fighter Carrier.Added 1 Headhunter Squad. Available Fighters at start: 1 V-Wing Squad,1 z-95 Squad Reserve: 3 V-Wing Squads v1.2 -added population cap to all fighters....playtested for a while now and it feels good. I hope it also stops endgame a-wing hordes. -raised spacecap (Empire 35,Rebels 35) -had to remove some starting units from "Conflict begins map" because of the above changes" -lowered venator reserve squads -minor bugfixing V1.2Download: http://files.filefront.com/SMM12zip/;4879500;;/fileinfo.html Thanks,have fun. Edited March 14, 2006 by Sentryx
z3r0x Posted March 13, 2006 Posted March 13, 2006 (edited) Someone already made a mod identical to this... BTW... there is no "Firespray Blastboat" Its a Firespray Class Patrol/Attack ship. As far as blastboats go.. there is a Skipray Blastboat.. You may be confused. Dear Boys and Girls We are mostly adults thank you. i am short of time ..soo just a readme and a downloadlink Thanks for telling us you wont be contributing. No nonsense added You mean like using BS names on ships and removing 2 good ships? Interesting! Edited March 13, 2006 by z3r0x
Sentryx Posted March 14, 2006 Author Posted March 14, 2006 Thanks for your constructive critics z3..whatever dude. Youre shure you are an adult?
Cain Posted March 14, 2006 Posted March 14, 2006 Thank you for the mod Sentryx - I will certantly try it - The Trivium Organization - Community Manager -- Petroglyph Fan Forums - CoAdmin & Human Resources Manager -
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