Venrai Posted March 4, 2006 Posted March 4, 2006 You should be able to using the advanced options for campaign. Person B: Wheres the Emperor, anyway?Person A: The Emperor is currently at Nal Hutta.Person B: I don't think he'd be at Nal Hutta it has a swamp.Person A: Whats wrong with a swamp?Person B: Well its the Emperor, he would never touch a swamp as hes well the Emperor.Person A: Your right...Person B: Instead he'd make a super weapon to destroy the swamp, it'd probably be called the Plunginator!!!!Person A: Huh?Person B: Lol....
The_talented Posted March 5, 2006 Posted March 5, 2006 buddy please rephrase that, and rephrase the problem...
Venrai Posted March 5, 2006 Author Posted March 5, 2006 During Campaign, you should be able to change win or lose conditions, for instance what if i don't want the emperor to cause loss, or perhaps mon mothma who sits in factorys and doesn't even have a ship of her own shouldn't cause the rebellion to lose. Person B: Wheres the Emperor, anyway?Person A: The Emperor is currently at Nal Hutta.Person B: I don't think he'd be at Nal Hutta it has a swamp.Person A: Whats wrong with a swamp?Person B: Well its the Emperor, he would never touch a swamp as hes well the Emperor.Person A: Your right...Person B: Instead he'd make a super weapon to destroy the swamp, it'd probably be called the Plunginator!!!!Person A: Huh?Person B: Lol....
The_talented Posted March 7, 2006 Posted March 7, 2006 advanced option for the campaign... so you mean like get rid of superweapons??? that basically eliminate the point of "story" mode
Venrai Posted March 7, 2006 Author Posted March 7, 2006 no, i mean like change conditions actually be able to click tech 1 and it starts at tech 1, be able to block out units, you know custom settings. Person B: Wheres the Emperor, anyway?Person A: The Emperor is currently at Nal Hutta.Person B: I don't think he'd be at Nal Hutta it has a swamp.Person A: Whats wrong with a swamp?Person B: Well its the Emperor, he would never touch a swamp as hes well the Emperor.Person A: Your right...Person B: Instead he'd make a super weapon to destroy the swamp, it'd probably be called the Plunginator!!!!Person A: Huh?Person B: Lol....
NOT Hadoken13 Posted March 7, 2006 Posted March 7, 2006 well they have the tech thing and basic stuff that you mentioned can be modded in the xml.(though i don't know how to do it) my EAW online screen name [PFF]HAdoken13
Holly-Gan Posted March 8, 2006 Posted March 8, 2006 I find it stupid that you can still get tech 5 units when you put it on tech 4 max.. This is my sig. There are many like it, but this one is mine.http://www.petrolution.net/PetrolutionButton.gifhttp://miniprofile.xfire.com/bg/bg/type/2/hollygun.png
Elukka Posted March 9, 2006 Posted March 9, 2006 The only tech 5 unit is the Death Star, though Rebels have tech levels 0-4 and the Empire has 1-5. Not sure if it shows tech 4 as 5 as rebels in-game.
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