dw333 Posted March 2, 2006 Author Posted March 2, 2006 planets? Update: added more capital ships and shipyard build system (to increase the build number x3) will post screens tonight when i get off work! Dan WilliamsMod Project : Star Wars - Civil War (v0.3)
kingdark Posted March 2, 2006 Posted March 2, 2006 did you not forget somethin? http://miniprofile.xfire.com/bg/os/type/0/kingdark.png
dw333 Posted March 3, 2006 Author Posted March 3, 2006 what? ^---??? Dan WilliamsMod Project : Star Wars - Civil War (v0.3)
DragonShadow Posted March 3, 2006 Posted March 3, 2006 what? ^---??? Screenshots. http://i61.photobucket.com/albums/h65/NightshadowDragon/RyuuKageSIG.jpg http://i61.photobucket.com/albums/h65/NightshadowDragon/AoSW-JCW_Banner.jpg
dw333 Posted March 3, 2006 Author Posted March 3, 2006 oh sorry ill get some up...oops :-[ Dan WilliamsMod Project : Star Wars - Civil War (v0.3)
jpinard Posted March 6, 2006 Posted March 6, 2006 dw33 this looks really amazing. I have a question though. Your mod will be pretty all-encompassing and I'm wondering if you culd make a version that doens't have 80 star systems? Maybe one that's in between 80 and the normal maximum size shipped with the game? Also, did Petroglyph say when they were releasing an importer?
z3r0x Posted March 6, 2006 Posted March 6, 2006 I am curious.. how did you increase the map size... I know how to move the planets around.. but its thr size thats stumping me. I tried the scale and mass factor in the Planets.XML file for the galaxy model. All I did was make the background itself further away or closer.
dw333 Posted March 6, 2006 Author Posted March 6, 2006 (edited) planets.xml, first section is galaxy, increase the scale. i could release it with any number of planets from 2 - 100 or so (100 or so being all planets in my planets.xml) Edited March 6, 2006 by dw333 Dan WilliamsMod Project : Star Wars - Civil War (v0.3)
dw333 Posted March 6, 2006 Author Posted March 6, 2006 Update (haven't been working on it to much lately, busy with life stuff), a few screenshots... Empire Heavy Shipyard Capital Ships (not complete, missing several, WD's, TS, etc)http://www.upload2.net/download2/Dd7pWszZbSNUgQr/ECS.jpg.html VSDII - Victory II Star DestroyerISDI - Imperial I Star DestroyerISDII - Imperial II Star DestroyerSSD - Super Star DestroyerSVSD - Sov. Super Star DestroyerESD - Eclipse Super Star DestroyerDHC - Dread. Heavy CruiserAHC - Aclam. Heavy Cruisersome more empire units not on there but in game (VSDI, Ventor SD, Bulk HC, Vanguard HC) Image showing a Heavy Shipyard in game, image isnt in box, but it will be...and Rebel/New Republic Cap Ships (not all in, but some not in picture are in game already, just not added in time of picture)http://www.upload2.net/download2/gd3PJV7mavUl2AA/HSY.jpg.html As Image of buying shipyardshttp://www.upload2.net/download2/hE1WXiKxGHXLtw8/SYs.jpg.html Shipyards cant be captured yet (as of now they are destroyed when you win battle), but you can do a hit and fade attack to destroy the shipyards, works and is very cool to cripple their building capacity! Am working on allowing them to be captured! Dan WilliamsMod Project : Star Wars - Civil War (v0.3)
dw333 Posted March 6, 2006 Author Posted March 6, 2006 I should post some batte screens, scaling, special effects, shipyards in battles, and such.. will try and get some up monday... Dan WilliamsMod Project : Star Wars - Civil War (v0.3)
Zer_Teron Posted March 6, 2006 Posted March 6, 2006 Thats some expensive shipyards! http://img20.imageshack.us/img20/3488/zersigef1.jpg
kingdark Posted March 6, 2006 Posted March 6, 2006 yhea i agree btw where is an download link? i would love to try it with that much planets http://miniprofile.xfire.com/bg/os/type/0/kingdark.png
z3r0x Posted March 6, 2006 Posted March 6, 2006 I will be able to get my modded files out tonight or tomorrow.. I just need to get the size factor done. I am not gonna have 80-100 planets.. Mine is more like 65. So far I added in Zhar, Ylesia, and Mustafar. Kamino was all added BACK in. There were a bunch of planets I wanted to add in.. however I am trying to keep it is realistic as possible. I am sticking to unihabited planets, Hutt planets, or Human planets. I wanted to add in Ord Mantell... however there are no existing ground maps.. that would match or even come close to Ord Mantell. Mustafar was easy. Its a volcanic planet. Not many inhabitants. So I ised the Shola maps.. Ylesia is a Swampy Hutt controled planet. So I just used Nal Hutta maps. Zhar is a grassy planet with humans. So I used the Wayland maps.
kingdark Posted March 6, 2006 Posted March 6, 2006 can i help with these kinda stuff? http://miniprofile.xfire.com/bg/os/type/0/kingdark.png
dw333 Posted March 6, 2006 Author Posted March 6, 2006 Shipyards are valuable, you cant just have them everywhere! a download will be available when i feel its ready for download, when enough things are done, this first release is only space changes and additions for the most part, there are a few changes to other areas and gameplay... Dan WilliamsMod Project : Star Wars - Civil War (v0.3)
z3r0x Posted March 6, 2006 Posted March 6, 2006 I tried scale increased to 2.0 nothing happened..then to 3.0 nothing then to 25.0 then to 100.00 still nothing.... what scale figures are you using?
Zer_Teron Posted March 6, 2006 Posted March 6, 2006 Did you remember to save it? It worked for me http://img20.imageshack.us/img20/3488/zersigef1.jpg
z3r0x Posted March 6, 2006 Posted March 6, 2006 Yes... I did save.. I will try again later when I get home.
dw333 Posted March 7, 2006 Author Posted March 7, 2006 1.25 Dan WilliamsMod Project : Star Wars - Civil War (v0.3)
z3r0x Posted March 8, 2006 Posted March 8, 2006 Ok... everything is ok... but now I got planets off the mini map. I see dw333's mini map all the planets fit on there. yet he increased the scale of the galaxy. Is there a way to adjust the scale of the mini map so everything fits?
dw333 Posted March 8, 2006 Author Posted March 8, 2006 commandbarcomponents.xml Button 135 135 Dan WilliamsMod Project : Star Wars - Civil War (v0.3)
z3r0x Posted March 8, 2006 Posted March 8, 2006 LOL... nvm, I just made the planets smaller. Worked like a charm....
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