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Eawextractor ok->data ok->Factions.xml ok->i_icon_empire.tga ok- wait what?


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Posted (edited)

Hello all.

 

so i'm trying to create a new factions. to start with i copied the entire entry for the

and renamed it

 

so far so good (i suppose). then i made a new Text ID using the DATeditor (TEXT_FACTION_COALITION). easy

then comes:

i_icon_empire.tga

ok...i'l just replace "empire" with "coalition", should be easy.

 

then i spen around 30mins trying to find i_icon_empire.tga(and every other .tga for that matter :P) before i came along

a link to http://eawnexus.gamingsource.net/forums/index.php?showtopic=155

1 .tga file.....for everything. Ok, i'm no expert on .tga files, so, i look around a bit mor for this ONE file, and finally found it in textures.meg. Extracted it....its 8Mb big, oh my  :o

 

opening it up, it has like the above topic says every .tga in there.....so my question is

 

How would i add in a new Faction icon (or anything else for that matter) and make it so the games knows its "that" particualr part of the Greater .TGA file?

 

any help would be appreciated :)

 

cheers!

 

p.s the faction is called Coalition cause, hey, we have an Empire, and Allaince...what comes next?

Edited by Cain

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