Megajames Posted February 8, 2006 Posted February 8, 2006 Wold it be possible to mod in a unit that had a minelaying special ability. It could have one type that blows fighter to pieces but won't scratch caps, and another that fighters can weave in and out of, but caps get a kicking. The unit should be small and fast (so it can get to where it is neaded at the start of the battle) with no weapons, except a weak laser like the transporters have. Evacuate, in our moment of triumph. I think you overestimate their chances. Please can you post a comment on My clone story, in fan fiction. http://pff.swrebellion.com/index.php?topic=2306.0 (\_/)(O.O)(> <) This is Bunny. Copy Bunny into your signature to help him on his way to world Domination
Ghostly_Substance Posted February 8, 2006 Posted February 8, 2006 A modified Tie-Scout or a modified Y-Wing ;D Could just use the Land IMP Scout unit special and give it a proxy mode to it or something. Should work -One Empire falls another riseshttp://myanimelist.net/signature/EuroSubstance.png http://miniprofile.xfire.com/bg/os/type/2/ghostlysubstance.png
Megajames Posted February 8, 2006 Author Posted February 8, 2006 no a fighter would not hold many mine, I was thinking more the size of an imp v2 patrol thing Evacuate, in our moment of triumph. I think you overestimate their chances. Please can you post a comment on My clone story, in fan fiction. http://pff.swrebellion.com/index.php?topic=2306.0 (\_/)(O.O)(> <) This is Bunny. Copy Bunny into your signature to help him on his way to world Domination
Ghostly_Substance Posted February 8, 2006 Posted February 8, 2006 Those were examples............... Well what you could always do is use the Venator and make it smaller, make it grey and give it a mine layer role. -One Empire falls another riseshttp://myanimelist.net/signature/EuroSubstance.png http://miniprofile.xfire.com/bg/os/type/2/ghostlysubstance.png
Stellar_Magic Posted February 8, 2006 Posted February 8, 2006 How about the seismic charge special ability from Slave 1... Just put it on a longer timer or something. Forum and RPG Membership:http://img.photobucket.com/albums/v436/StellarMagic01/RaporaWarsTC.jpghttp://img.photobucket.com/albums/v436/StellarMagic01/RaporaWarsRPG2.jpg Signature:Sufficiently advanced technology would be indistinguishable from Magic. -Arthur C. Clarke
Zer_Teron Posted February 8, 2006 Posted February 8, 2006 There talking about something that explodes when something goes near it http://img20.imageshack.us/img20/3488/zersigef1.jpg
Megajames Posted February 8, 2006 Author Posted February 8, 2006 might work, great idea anyway, think, send some of them in to the enemys fleet at high speed and have them drop about five charges each, than after 10 secs they blow up with more than normal damage, but the enemy has had a chance to get away from the bombs. But my idea really work on them being coded like proximity mines, think hide some in some asteroids and there goes the enemy sneak fighter flanking maneuver or make clumps of them in front of your ship as a defencive wall. or... Evacuate, in our moment of triumph. I think you overestimate their chances. Please can you post a comment on My clone story, in fan fiction. http://pff.swrebellion.com/index.php?topic=2306.0 (\_/)(O.O)(> <) This is Bunny. Copy Bunny into your signature to help him on his way to world Domination
swgbex Posted February 8, 2006 Posted February 8, 2006 we need some automated floating turrets like from the x wing alliance.. the ion cannon floating turrets.. ect ect http://www.swgbex.com/sig.jpgHehe IA 2 venator
Lucius Posted February 8, 2006 Posted February 8, 2006 swgbex said: we need some automated floating turrets like from the x wing alliance.. the ion cannon floating turrets.. ect ect would that be apart of the fleet or the plantary defense?
Mikan Cyclone Posted February 9, 2006 Posted February 9, 2006 In response to the mines, that would be incredibly leet. just stringa wall of mines around the entire planet...capital ships speed in like idiots and BOOM! XP. In response to the whole planetary defense thing, they should put things like Golan defense platforms in. Basically a space station with all guns. THAT would be sweet. http://i12.photobucket.com/albums/a245/loverdog/pffuserbar1.jpghttp://i74.photobucket.com/albums/i276/At-At_controller/leetspeak4cz1jr.gif
swgbex Posted February 9, 2006 Posted February 9, 2006 planetary defence. http://www.swgbex.com/sig.jpgHehe IA 2 venator
Teradyn_pff Posted February 9, 2006 Posted February 9, 2006 This brings up an interesting question. Does anyone know about how the skirmish space defenses are built? Is it freeform or are their "space build pads" that you have to control? My Death Star is bigger than your Death Star!"The XML is strong with this one!"http://miniprofile.xfire.com/bg/bg/type/0/teradyn.png
Megajames Posted February 9, 2006 Author Posted February 9, 2006 at the space station proberly Evacuate, in our moment of triumph. I think you overestimate their chances. Please can you post a comment on My clone story, in fan fiction. http://pff.swrebellion.com/index.php?topic=2306.0 (\_/)(O.O)(> <) This is Bunny. Copy Bunny into your signature to help him on his way to world Domination
Lucius Posted February 9, 2006 Posted February 9, 2006 it would be kind of cheap... but it would be an advantage if you could already have laid mines befoe they arrive and have them right when they come out of hyperspace... good rebel tactio id think
DragonShadow Posted February 10, 2006 Posted February 10, 2006 I think the best shot at success is modifying the Slave I's bomb code and adding it to a new minelayer ship. The difficult part would be making the bombs go off based on proximity. Maybe the FOW detector radius (line-of-sight, I think) could be dialed down to a small area around the bomb, and somehow trigger the explosion for when it detects an enemy (or, realistically, any) unit within the visible radius. http://i61.photobucket.com/albums/h65/NightshadowDragon/RyuuKageSIG.jpg http://i61.photobucket.com/albums/h65/NightshadowDragon/AoSW-JCW_Banner.jpg
Megajames Posted February 11, 2006 Author Posted February 11, 2006 What would be good is that you can't see the mines at first, and if one goes off you know there is a mine fieild but not where the mines are. I still like the idea of a ship that can speed in the the enermy formation drop 5 chareges and after 10secs (To give them some time to get out the way) the charges goBOOM Evacuate, in our moment of triumph. I think you overestimate their chances. Please can you post a comment on My clone story, in fan fiction. http://pff.swrebellion.com/index.php?topic=2306.0 (\_/)(O.O)(> <) This is Bunny. Copy Bunny into your signature to help him on his way to world Domination
Lucius Posted February 11, 2006 Posted February 11, 2006 so your sayin they should lay mines down and then set the timer long enough to let the enemy get away? thats how im reading it
Capstani Posted February 12, 2006 Posted February 12, 2006 It didn't end up being hard to do. I've now got a minelayer corvette. It is buggy though - the mines are so small that it is VERY difficult to get anything to run into them, especially considering the z-axis of movement. So therefore I'm looking at giving them a trigger radius of some type... or maybe once tools are released I can just make a big, inivisible model with a couple of mines on it. Any ideas on how to do that? Also want to try to make their blast do friendly damage too... http://members.shaw.ca/nertea/images/EaW/minelayer.jpg Mines are the tiny red dots (they flash ingame) http://members.shaw.ca/nertea/images/EaW/mines.jpghttp://members.shaw.ca/nertea/images/EaW/mines2.jpg
Megajames Posted February 12, 2006 Author Posted February 12, 2006 Leto Fretwell said: so your saying they should lay mines down and then set the timer long enough to let the enemy get away? thats how I'm reading it sort of, they get a chance but if they don't take itbubi Capstani said: It didn't end up being hard to do. I've now got a minelayer corvette. It is buggy though - the mines are so small that it is VERY difficult to get anything to run into them, especially considering the z-axis of movement. So therefore I'm looking at giving them a trigger radius of some type... or maybe once tools are released I can just make a big, invisible model with a couple of mines on it. Any ideas on how to do that? Also want to try to make their blast do friendly damage too... http://members.shaw.ca/nertea/images/EaW/minelayer.jpg Mines are the tiny red dots (they flash ingame) http://members.shaw.ca/nertea/images/EaW/mines.jpghttp://members.shaw.ca/nertea/images/EaW/mines2.jpgWow can you post a downloadble mod for it please Evacuate, in our moment of triumph. I think you overestimate their chances. Please can you post a comment on My clone story, in fan fiction. http://pff.swrebellion.com/index.php?topic=2306.0 (\_/)(O.O)(> <) This is Bunny. Copy Bunny into your signature to help him on his way to world Domination
Star Wars Man Posted February 12, 2006 Posted February 12, 2006 Yeah mod link please. http://img525.imageshack.us/img525/3269/pffuserbar2globalmodnx9.jpg
Some Guy Posted February 13, 2006 Posted February 13, 2006 hey, could you make Marauders and Broad~ Missile Corvettes to give them a special ability of dropping mines, that i see on screenshoots? I was trying whole day, and i didn`t made it btw: that unit you made, which is on screenshots, is additional ship or just you modyfied some... and, downloadable link for that "imperial minelyer corvette" plxors
dw333 Posted February 14, 2006 Posted February 14, 2006 just copy the ability from one ship (fetts mines) to any other ship, should work Dan WilliamsMod Project : Star Wars - Civil War (v0.3)
Zer_Teron Posted February 14, 2006 Posted February 14, 2006 It wouldnt be a mine, just a bomb. Megajames got mines that only explode on cantact with something, which Bobas dont do http://img20.imageshack.us/img20/3488/zersigef1.jpg
Megajames Posted February 14, 2006 Author Posted February 14, 2006 I don't, Capstani has Evacuate, in our moment of triumph. I think you overestimate their chances. Please can you post a comment on My clone story, in fan fiction. http://pff.swrebellion.com/index.php?topic=2306.0 (\_/)(O.O)(> <) This is Bunny. Copy Bunny into your signature to help him on his way to world Domination
Zer_Teron Posted February 14, 2006 Posted February 14, 2006 Whoops, dont quote the pictures next time http://img20.imageshack.us/img20/3488/zersigef1.jpg
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