dw333 Posted January 31, 2006 Posted January 31, 2006 (edited) No or yes Edited January 31, 2006 by Cain Dan WilliamsMod Project : Star Wars - Civil War (v0.3)
Cain Posted January 31, 2006 Posted January 31, 2006 They are a lot of dummy units and notes in the xml's - I have no clue what they exactly do ??? Didn't have time to test this. - The Trivium Organization - Community Manager -- Petroglyph Fan Forums - CoAdmin & Human Resources Manager -
Star Wars Man Posted January 31, 2006 Posted January 31, 2006 I believe it is for the demo only..delphi said somewhere that the ai was turned down, it could be possible that that is the line they added. http://img525.imageshack.us/img525/3269/pffuserbar2globalmodnx9.jpg
Cain Posted January 31, 2006 Posted January 31, 2006 I believe it is for the demo only..delphi said somewhere that the ai was turned down, it could be possible that that is the line they added. Nope I don't think this is the case. I can enable the AI quite easly. Ahhh If I could only knew what enables the retreat from space and land - it is also in the xmls. - The Trivium Organization - Community Manager -- Petroglyph Fan Forums - CoAdmin & Human Resources Manager -
Teradyn_pff Posted January 31, 2006 Posted January 31, 2006 I believe it was stated that the retreat has to do with the Rebel and Empire factions having theirs disabled manually in the .exe. My Death Star is bigger than your Death Star!"The XML is strong with this one!"http://miniprofile.xfire.com/bg/bg/type/0/teradyn.png
Cain Posted January 31, 2006 Posted January 31, 2006 So why I can retreat from a land battle imp or reb / in the warlord mod? I must have done something in the xmls that enable it. - The Trivium Organization - Community Manager -- Petroglyph Fan Forums - CoAdmin & Human Resources Manager -
Teradyn_pff Posted January 31, 2006 Posted January 31, 2006 That I don't know. I have spent my time fruitlessly scouring the .exe file for the space lock, but that is a big file and I probably wont have it found by the time the game comes out. My Death Star is bigger than your Death Star!"The XML is strong with this one!"http://miniprofile.xfire.com/bg/bg/type/0/teradyn.png
Cain Posted January 31, 2006 Posted January 31, 2006 its not in the .exe - The Trivium Organization - Community Manager -- Petroglyph Fan Forums - CoAdmin & Human Resources Manager -
Teradyn_pff Posted January 31, 2006 Posted January 31, 2006 Where is it then? I thought you haven't enabled space retreat yet? My Death Star is bigger than your Death Star!"The XML is strong with this one!"http://miniprofile.xfire.com/bg/bg/type/0/teradyn.png
Cain Posted January 31, 2006 Posted January 31, 2006 yes I didn't - but how come I enabled the ground one?!?! - The Trivium Organization - Community Manager -- Petroglyph Fan Forums - CoAdmin & Human Resources Manager -
Teradyn_pff Posted January 31, 2006 Posted January 31, 2006 Well, remember that in the tutorials you used the retreat option on the ground, so they wouldn't have disabled it in the exe or by faction. However, you are not supposed to use the space retreat function so this could have been purposefully disabled without affecting the demo in any way. My Death Star is bigger than your Death Star!"The XML is strong with this one!"http://miniprofile.xfire.com/bg/bg/type/0/teradyn.png
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