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Posted (edited)

Just finished moddin generals .. so i moved on to EAW .. nice and easy to learn :D

 

 

but any more experienced modders know if you could have hardpoints in buildings or ground units.. per say.. attacking an at at's neck with missiles?

Edited by Cain

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Posted
Probably could be done, if you're willing to take the time to do all that work.

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Posted

well buildings....

 

. :/

 

 

but think about it.. taking out the treads or legs of vehicles

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Posted

*Stellar Smirks*

 

Actually the turreted ground vehicles already use hardpointing, its just not damagable.  They work the same way that the hardpoints on the Corellian Corvettes work.

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Posted

wait.. does this game make every turret a hard point.. and the source of the engine as hard points.. in generals u defined stuff like that with a small diamond shaped bone. whos name corresponded to its use... normally

 

 

. if so.. hardpoints might not be hard at all to make.. ... just enabling it to show it on ground battles.. hmm

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Posted
You need a model for each hitpoint plus the overall unit.  I think the unit entries are generic enough that they can be applied to ground units.  I am also fairly certain that if the Corvettes use hard points, they are defined in a completely different way than large capital ships.
Zing!

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