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Re: Space battles not as good as I expected them to be....


kingo12
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The space battles are kinda fun but kinda lame in comparison to some other games. I was hoping it would be somewhat like HomeWorld where you cold adjust the elevation and angle of attack and do that neat alt+click on unit and watch the battle from their perspective.

 

Note to the people who like to complain about complainers:

This isn't complining so STFU

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Hey, watch it.  I don't think anyone on this forum doesn't know what that acronym stands for, and the compilation of letters has no meaning less than the intent.  You can have a negative view of the game, and in this one you present what you don't like about it and why, which is good and an improvement over some of your other posts, but the last sentence was completely uncalled for.

 

It might interest you to know that if you click on a unit and hit 'c' you can see the battle from its perspective.  Also, if you hit 'c' again, you can move the mouse around with the unit you selected earlier as the focal point and even use the mousewheel to zoom in and out to a certain extent.

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i'm going to try that Teradyn, (and Megajames look at the Light of the Empire Forum for a grade a arse hole!) but i think that the Hard point system is really cool.

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Hello, I'm the people who complain about complainers

 

**This post has been edited once.  Do not replace the removed sentence or more serious action will be taken.  Personal bodily threats are not tolerated, no matter if they are in jest or not.  Not only is it immature, it does not add anything to the discussion.  Moderator Edited.**

 

PS:

 

 

SPACE BATTLE ROCK!! ;D

 

 

 

 

HOMEWORLD WAS CONFUSING AND YOU CAN CHOSE ANGLES, (tell me if you don't know how to)  AND YOU CAN VIEW FROM CINIMATICT MODE

 

And give some more resons please

 

 

I think you should have more respect for other people MJ. It might stop you from getting into trouble like this.

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Whoa guys.. relax... no one needs to personaly offend other people on this board...

but there is one thing I have to say : I'm absolutly tired of people complaining about everything on this board. It's ok to give arguments why something is realy bad and what should be corrected with patches or in add ons... but if you hate the concept behind this game then be quiet and just do not buy this game because obviously you had something other in mind,but do not whine and fill the boards with threads about what is soooo awful about this game

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I think space battles are really good but does need some fixing(bugs and those uber strong transports)

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The space battles are kinda fun but kinda lame in comparison to some other games. I was hoping it would be somewhat like HomeWorld where you cold adjust the elevation and angle of attack and do that neat alt+click on unit and watch the battle from their perspective.

 

Note to the people who like to complain about complainers:

This isn't complining so STFU

 

 

Wow, there is no need for attitude and keep in mind this is just a demo. By the way why are all Or MOST of your posts negative?  ::) ???

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Wow there no need for attitude and keep in mind this is just a demo. By the way why is it all Or MOST of your posts negative?  ::) ???

Agreed ;D

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Hard point system: Awesome.

 

Everything else: Not so awesome. Particularly I don't like how the capital ships feel too weak compared to the fighters. I guess Warlords has spoiled me.

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Hard point system: Awesome.

 

Everything else: Not so awesome. Particularly I don't like how the capital ships feel too weak compared to the fighters. I guess Warlords has spoiled me.

Agreed again. ;D Though there is at least one unit on each side that is strong against fighters

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One thing that bothers me the most about this game the most is to actually damage the hull of the ship and not the hardpoints. Common hardpoints are just hardpoints and if you blow a critical hardpoint such as the engine there should be a 20% percent chance of the ship going boom. But since this is a game and not a simulation I think it might be better if we could also attack the ship in general and not the hardpoints.
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I think the thing that sucks the most is the fact that the space battles are on a 2-D plane, I also hope that it would be a little more like HomeWorld and have it on a 3-D plane
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Agreed ;D

 

the only thing negative in my post was the note to the people who complain about complaining, i was just saying that I wanted it to be like homeworld's

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Hey, i'm just agreeing to Jmaster. You do(or so in all the posts I've seen lately, which isn't alot) post negative(maybe minor but still...)

It is in 3-d if you look at the cinematic viewpoint.(good example is solos craft, it goes up and down) There are x,y,and z planes

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i am glad its not like hw lol hated that games map system , and no matter how much a small% of people wan that it wont happen, hw games are not huge hits there niche market games and had a loyal following of fans.

 

Only thing about the space battles i dislike is there speed, i want the ships to take ALOT longer to die, i wana see the battles rage on for a good bit of time not be over in minutes.

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I was hoping it would be somewhat like HomeWorld where you cold adjust the elevation and angle of attack and do that neat alt+click on unit and watch the battle from their perspective.

 

I'm not knocking HM, but I think there are far more people who are much happier with the route we took. 

 

I do pose the question, if the perspective in HM was so great, how come more developers don't adopt it for there games?  Hmm...

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the only thing negative in my post was the note to the people who complain about complaining, i was just saying that I wanted it to be like homeworld's

 

Your complaints would have more relevance if this was something unexpected. We've known that space battles would not be 3D for almost as long as this game's been in production. Why you choose now to complain is beyond me.

 

I personally find nothing wrong with the current "2.5D" setup. The only eyesore that gets to me for space battles is that "grid" type thing when you zoom out enough, and I think that's something only for the demo...right?

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The 2.5D is okay, but you didn't have to lock all the cap ships, frigates, and corvettes on their own layer.  It would have worked so much better if you'd let all the units rise and fall of their own accord, as it is its very asteticly... unsound? Perhaps I should just say ugly.

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Beowulf,

 

Actually, if you want a game like Homeworld but in the star wars universe, go get the sw mod for it.

 

Homeworld is a complex 3D space RTS. Personnaly, too complex for me. I prefer the simplicity offered by SWEAW so far. Simple but with a few elements to offer tactical opportunity and flexibility.

 

I like the design they used for fighters and capital ships. Fighter are faster, fragile but still carry some punch (especially the bombers). Capital ships are big, slow and powerfull.

Things are not as they seem,

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Vasuba,

 

You're absolutely right. A massive fleet of bomber is powerfull. However, extremelly vulnerable too. A balanced fleet with good anti-fighter elements will eat your bomber fleet very easily.

 

This brings the single element of what makes a good game: it's all about interesting choices. You, as the player, have the choice of making a specialized fleet or a balanced fleet? It's a big gamble, it can pay off but it can also end in utter failure and make you lose the war.

Things are not as they seem,

nor are they otherwise

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