Jump to content

The Sith War Arises from the Ashes


Xyvik
 Share

Recommended Posts

After a very long slumber, The Sith War has awoken with a vengeance, and with quite an excellent model from Rifter! Click on the thumbnail to gain a larger picture.

 

http://sithwar.xyvik.com/renders/SithStationT.jpg

 

Enter the Sith Arcane Station! This construct is for the development, and eventual release, of vacuum-ready alchemal creatures of terrible power, completely under the control of the Sith Casters.

 

This station can be upgraded to accommodate the later Sith metal-based starships.

 

Stay tuned for more models coming soon at The Sith War!

http://www.xyvik.com/arcaniartslogo.JPG

Arcani Arts: 3D Computer Art on various Gifts and Products!

http://members.cox.net/d.a.xyvik/sithwarbase9.jpg

 

What Would Fett Do?

Link to comment
Share on other sites

For those who don't know the Sith War read this:

 

The Sith War is a Total Conversion for the PC Real Time Strategy game Star Wars: Empire At War, aiming to bring to life epic infantry and Jedi battles in an era of Star Wars made famous by the recent Knights of the Old Republic, the time long before the Clone Wars and the rise of the Empire. With an independant storyline and proposed campaign, three completely unique sides, and giant battles, The Sith War will bring alive the destructive times when the Dark Side reigned supreme!

 

At the core of The Sith War is a heightened focus on infantry and their roles in battle. Gone are the "only four types of infantry and rarely more" days of early RTS games. Instead, the Mandalorian Clans alone have six different infantry types, the Sith have eight, and the Republic a sheer eleven different types of infantry! Each infantry unit is specially tailored to fill a role for that particular side that is both unique and vital. More often than not, a player will find themselves using all the infantry at their disposal in order to gain the most complete victory.

 

While the infantry are a diverse and important part of the gameplay, so are the vehicles. Aircraft will play a vital role in the carrying out of missions and tactics to suplement the powerful ground vehicles that will come into play. From the weak-yet-quick Republic Police Skiff to the Turbolaser-on-wheels Mandalorian Stormer, every unit has a place and a purpose.

Interested in the Republic go here: http://sithwar.xyvik.com/republic.php

Interested in the Sith Empire go here: http://sithwar.xyvik.com/sith.php

Interested in the Mandalorian Warriors go here: http://sithwar.xyvik.com/mandalorians.php

 

You can discuss the Mod Further on the Sith War Forums: http://sithwar.xyvik.com/phpBB2/index.php

http://i199.photobucket.com/albums/aa197/knivesdamaster/tags/sith_omguserbar_member.jpg
Link to comment
Share on other sites

Glad you find it interesting, Garbageben! We'll be releasing the Fleet info fairly soon, just got the Sith side hammered out and now working on the Mandalorians.

http://www.xyvik.com/arcaniartslogo.JPG

Arcani Arts: 3D Computer Art on various Gifts and Products!

http://members.cox.net/d.a.xyvik/sithwarbase9.jpg

 

What Would Fett Do?

Link to comment
Share on other sites

Indeed I have, which is why I felt it was necassary to do my own little...rewrite :twisted:

 

I happen to be a fan of the Sith, so I had to put my own story in there where they actually didn't get defeated just because they are the so-called "bad guys"...

 

The Sith War is what would really happen in a contest between the Jedi and the Sith, without having LucasArts or Lucas' approval.

http://www.xyvik.com/arcaniartslogo.JPG

Arcani Arts: 3D Computer Art on various Gifts and Products!

http://members.cox.net/d.a.xyvik/sithwarbase9.jpg

 

What Would Fett Do?

Link to comment
Share on other sites

Actually, to make sure that everybody gets their own way, there will be three seperate campaigns with different outcomes for each side (kind of like the good/bad campaigns in BFME). The -true- story of TSW is the one involving the Sith and the outcome that occurs there, and if there is ever a sequal the storyline will pick up based on that.

 

However, just because I like the Sith does not mean they will be the dominant forces in the Galaxy. Each side has their own particular strategic backing, and based on a one-to-one unit ration, the Mandalorians are by far the most powerful. However, they have the least amount of units(the least diversity) are the slowest and cost the most. On the flip side of the coin is the Republic who has a vast array of infantry types to call upon to fit any situation, and due to mass production their units are all cheap and fast. However, they are extremely weak, and I have a few other things up my sleeves as well. The Sith sit in the middle and are probably the most well-rounded civilization, they have cloaking units, have alchemy units that can slowly heal over time, but are neither fast nor slow, and neither cheap nor expensive. I'm planning a few other things so as to not make them overly powerful.

 

So yes, your Mandalorians will be powerhouse killers, just as it should be :)

http://www.xyvik.com/arcaniartslogo.JPG

Arcani Arts: 3D Computer Art on various Gifts and Products!

http://members.cox.net/d.a.xyvik/sithwarbase9.jpg

 

What Would Fett Do?

Link to comment
Share on other sites

  • 1 month later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

Copyright (c) 1999-2022 by SWRebellion Community - All logos and trademarks in this site are property of their respective owner. The comments are property of their posters. Star Wars(TM) is a registered trademark of LucasFilm, Ltd. We are not affiliated with LucasFilm or Walt Disney. This is a fan site and online gaming community (non-profit). Powered by Invision Community

×
×
  • Create New...