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Traitors


Bill
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if possible set the to Admiral, General or Commander. If you can't then just wait until your game goes better for you and they should go back to normal

Jedi Corran Duchai at your service.

 

There is no emotion; there is peace.

There is no ignorance; there is knowledge.

There is no passion; there is serenity.

There is no death; there is the Force.

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Too bad the game doesn't have a cut scene where Vader uses the force to choke the traitor.

 

"I find your lack of faith distrubing..." (Something like that?)

 

 

They are brutal on missions, I've never seen them get better. Once they turn, they seem to keep screwing up missions. You can give them leadership roles, or use them to mislead your opponent, i.e., use him on really dangerous missions.

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Traitors do 2 things that annoy me and tempt me to retire them.

 

1- they foil any mission you try to use them on.

 

2- I occasionally get "informant" information from an enemy world that is almost totally supporting the enemy. I suspect it is a traitor character of the enemies leaking me the info. Logic would suggest my traitors are likewise leaking information.

 

So I ask myself, "Self, can you think of a safe planet to stash this snitch on? Are they worth it?"

 

Usually? Nope. Time for the Vader School of Management. :D

:D:P Droids Rule! Fleshies Drool! :P:D
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