RogueCommander Posted November 9, 2005 Posted November 9, 2005 After watching most of the clips bombers look like they do alot of damage. My main concern is that can bomber runs on a planet be spammed?If they can be I think it would ruin gameplay since whoever controls the space won't even have to mount a large attack force but instead overrun the opponent with squads of bombers. Comments?Opinions?
TSKNF Posted November 9, 2005 Posted November 9, 2005 I think there will be a cooldown between bombing runs. So you can fix damage, set up good AA defences or try and smash the enemy so they no longer send bombers. "My doctor says I have a malformed public duty gland and a natural deficiency in moral fibre and am therefore excused from saving universes"-Ford Prefecthttp://img154.imageshack.us/img154/9513/bam7hn.gif
Nevets Posted November 9, 2005 Posted November 9, 2005 Comments? Lots of Anti-Aircraft placements. (I am sure there will be a cool down time tho)
Swiftdraw Posted November 9, 2005 Posted November 9, 2005 I agree with the cool down time. I mean it will take time for the bombers to get out of orbit, to the target, and back up again to re-load. Also I figure if you lose enough bombers to AckAck, you get a even longer re-charge time. I'm now teh lurker.http://miniprofile.xfire.com/bg/bg/type/2/swiftdraw.png
Naja Posted November 9, 2005 Posted November 9, 2005 Similar to when a planetary defender sends his (losing) forces into a suicide mission to destroy the invader's transports during a space battle, it would probably be very profitable to destroy as many bombers as possible for the same reason: making a ground invasion of your world a living hell for the invader.
Sithxace Posted November 10, 2005 Posted November 10, 2005 remember the people who are making this game made the c&c games, chances are they'll do something similar to what they did and worked in the past, which is...........cool down and lots of AA guns -SithxaceEaW.net Moderator
Garbageben Posted November 10, 2005 Posted November 10, 2005 remember the people who are making this game made the c&c games, chances are they'll do something similar to what they did and worked in the past, which is...........cool down and lots of AA gunsI guess you could think of it like the A-10 strike in CnC Generals I think it was. It took some time to recharge and the A-10s could be shot down (at least I think so). http://miniprofile.xfire.com/bg/sh/type/0/garbageben.png
Nightmarenny Posted November 10, 2005 Posted November 10, 2005 After watching most of the clips bombers look like they do alot of damage. My main concern is that can bomber runs on a planet be spammed?If they can be I think it would ruin gameplay since whoever controls the space won't even have to mount a large attack force but instead overrun the opponent with squads of bombers. Comments?Opinions? You can probably build intercepter air craft.
Swiftdraw Posted November 11, 2005 Posted November 11, 2005 remember the people who are making this game made the c&c games, chances are they'll do something similar to what they did and worked in the past, which is...........cool down and lots of AA gunsI guess you could think of it like the A-10 strike in CnC Generals I think it was. It took some time to recharge and the A-10s could be shot down (at least I think so). Oh yeah they could. The same thing with the A-10 strike in the original C&C. They could take a fair bit of punishment, but they went down after awhile. I'm now teh lurker.http://miniprofile.xfire.com/bg/bg/type/2/swiftdraw.png
The Relentless Posted November 11, 2005 Posted November 11, 2005 Man, I hate AA guns. To a point they're great, but they can be overused so easily. I hope something is done about this, maybe a cap or something. Go Leafs go!
Deadeye31_pff Posted November 11, 2005 Posted November 11, 2005 AA-gun could be made more realistic by doing something very simple: Letting them miss and letting fighters take evasive maneuvers. I have only one strategy game where anything missed it's target but really did try to hit it: Cavedog's "Total Annihilation". That is, to me, the best strategy game of all time because of the sheer diversity of the mechs, the true 3D terrain environments, and the fact that a battle could take more than seconds because bombs, rockets and missiles could actually miss their target.
Guest JediIgor Posted November 11, 2005 Posted November 11, 2005 Guys, this is *STAR WARS*, if there are any AA guns, they can probably be taken out by planetary bombardment .
Deadeye31_pff Posted November 11, 2005 Posted November 11, 2005 I don't think there will be planetary bombardment. It just gives too much of an advantage to the invaders. I think they will be sticking to just bomber attacks.
Dorkthehunter Posted November 11, 2005 Posted November 11, 2005 I don't think there will be planetary bombardment. It just gives too much of an advantage to the invaders. I think they will be sticking to just bomber attacks. Yes. Planetary bombardments would make the Death Star pointless, and it would give the attacker a huge advantage-all they have to do is win the space battle and then they can kill everything on the ground with their Star Destroyers or other capital ships. I think bombers will have a time limit, but it also is a strategy for the defenders in space to kill all of the enemy bombers with faster fighters. That's what I will do to stop the bombers. Protecting the world from those who have an IQ higher than 30! Huzzah! Trust me...I'm a professional. Some other members and I are trying to be superheroes and save the forums. But we can't do it on our own. We need your help! Join us! http://img504.imageshack.us/img504/5380/pffuserbar2modnp0.jpg
Guest JediIgor Posted November 11, 2005 Posted November 11, 2005 Well that's too bad.. because I thought shields are supposed to protect against that, which is why you'd have to send in a ground force (to take out the shields).
Stellar_Magic Posted November 11, 2005 Posted November 11, 2005 I guess we'll just have to mod it so that Planetary Bombardment and "Realisitic" Shielding is in the game... Forum and RPG Membership:http://img.photobucket.com/albums/v436/StellarMagic01/RaporaWarsTC.jpghttp://img.photobucket.com/albums/v436/StellarMagic01/RaporaWarsRPG2.jpg Signature:Sufficiently advanced technology would be indistinguishable from Magic. -Arthur C. Clarke
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