Ghostly_Substance Posted October 29, 2005 Posted October 29, 2005 I know after a battle your units heal but what about during battles? Will your units just go in and rot during battles or can we have some sort of medic/soilder besides having a hero heal ? It would surely annoy the players and AI since when it looks like a victory your now drawn into a even force. Well if there aren't and only heroes can heal then thats ok nothing too serious just me wondering. -One Empire falls another riseshttp://myanimelist.net/signature/EuroSubstance.png http://miniprofile.xfire.com/bg/os/type/2/ghostlysubstance.png
Swiftdraw Posted October 29, 2005 Posted October 29, 2005 Maybe units health will regenerate over time like in WCIII. Or unit producing things also double as health/repair stations. I'm now teh lurker.http://miniprofile.xfire.com/bg/bg/type/2/swiftdraw.png
Jmaster3265 Posted October 29, 2005 Posted October 29, 2005 I think it would be interesting if they was no healing, besides heroes it would be more realistic. Although healing units are kind of what makes the gameplay good to some people. http://img74.imageshack.us/img74/1135/jmaster3265signew13rd.jpg
Naja Posted October 29, 2005 Posted October 29, 2005 Well, the Rebels will have bacta tanks. Overall though, we've been told that units will repair themselves over time.
Nevets Posted October 29, 2005 Posted October 29, 2005 Naja said: Well, the Rebels will have bacta tanks. Overall though, we've been told that units will repair themselves over time. If there is bacta in the game, it would be on both sides, it wasn't strictly rebel technology.
Moriarty101 Posted October 29, 2005 Posted October 29, 2005 I hope there is a medic unit. It sucks having to pull units off the line to heal themselves. I liked the way C&C worked the higher the vet. level was the better the unit could heal its self. What about hero units like Jedi or medcal droids that could heal your units like monks could in AOE. All It Takes For Evil To Flourish Is For Good Men To Do Nothing.
Ghostly_Substance Posted October 29, 2005 Author Posted October 29, 2005 Well maybe have the unit heal faster over time to be more realistic? Inject the unit with a buff (I'm talking trooper healing) then it will heal +10 instead of +5 over time. If heroes can heal then thats good also and I should have made it a medic/vehicle engineer type topic but o well I rushed the post. Well this shall annoy people thats for sure -One Empire falls another riseshttp://myanimelist.net/signature/EuroSubstance.png http://miniprofile.xfire.com/bg/os/type/2/ghostlysubstance.png
The Relentless Posted October 30, 2005 Posted October 30, 2005 http://empireatwar.filefront.com claims that Nebulon-B-frigates come in diiferent variations, like the medical frigate. Go Leafs go!
Nevets Posted October 30, 2005 Posted October 30, 2005 The Relentless said: http://empireatwar.filefront.com claims that Nebulon-B-frigates come in diiferent variations, like the medical frigate. hmm, that sounds cool.
Foshjedi2004 Posted October 30, 2005 Posted October 30, 2005 The Frigates are armed differently. IE Medical Frigates lose some weapons to allow more Bacta Facilities. http://i199.photobucket.com/albums/aa197/knivesdamaster/tags/sith_omguserbar_member.jpg
Popcorn2008 Posted October 30, 2005 Posted October 30, 2005 Well we do know that Obi Wan has the force heal ability, so maybe he can heal other units during battle? Lets just hope the empire has healing tech. also. http://img525.imageshack.us/img525/3269/pffuserbar2globalmodnx9.jpg> Petroglyph Forums Moderator> LucasForums Moderator
The Relentless Posted October 30, 2005 Posted October 30, 2005 Foshjedi2004 said: The Frigates are armed differently. IE Medical Frigates lose some weapons to allow more Bacta Facilities. But the question is: How do you use them in EaW? Go Leafs go!
Foshjedi2004 Posted October 30, 2005 Posted October 30, 2005 Medical Frigates would allow you to heal fighter squads quicker and rejuvinate troop losses. I dunno how they would work. We need Delphi to inform us of them. http://i199.photobucket.com/albums/aa197/knivesdamaster/tags/sith_omguserbar_member.jpg
Grand Moff Joyce Posted October 30, 2005 Posted October 30, 2005 If a wing of ship has been damaged and they return to the capitol ship they could heal back up. The new age of the Empire has come!
Joshinator Posted October 30, 2005 Posted October 30, 2005 I think it would be cool if since medic's never are actually on the front line healing troops, there's a random dice roll, and instead of troops dying, they have a chance to be incapacitated, and then behind the line of fire, medic's could come, take em to bacta tanks, and return them to battle after a small time. -You seem to have an over developed sence of vengeance. It's going to get you into trouble some day.SWEAW Petroglyph Fan ForumsClick for EaW Countdown Timer!http://i19.photobucket.com/albums/b191/Foshjedi2004/Empire.jpg
Phantom_pff Posted October 31, 2005 Posted October 31, 2005 that would be interesting, have like bacta M*A*S*H* units, also adding an incapacitation aspect would add to make it seam more realistic.
Grand Moff Joyce Posted November 1, 2005 Posted November 1, 2005 Unit could heal slowly over time like hero's could in SWGB. But you could have special troops that are trooper and medics at the same time. The new age of the Empire has come!
JediKnightNathan Posted November 2, 2005 Posted November 2, 2005 there is a star wars term simalar to mash.it was mentiond in the Medstar books.will post what it is called, when i find it again
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