Jump to content

Recommended Posts

Posted
Yeah, but the goal is to create a game where heroes aren't all-powerful. Where you can reasonably imagine playing with no heroes and still expect victory, if you play your cards right.

 

Hense the hypothetical rock paper scissors.

 

Regular units get whomped to death by (combat) heroes.

Heroes can be taken down by bounty hunters.

Bounty hunters are vulnerable to regular units.

 

Bounty hunters may indeed be heroes, but if you look at it a certain way, they're hireable heroes. You probably don't acquire them in the same way you'd get Obi-Wan or Thrawn. You'd probably just...well, buy their services.

 

Regardless, this should definately be a question for the live chat on the 18th. How the game can be balanced so that heroes and bounty hunters don't lord over everything.

 

Now it makes sense! Oops!

If bounty hunters could kill heroes and wade through normal troops, they would be awesome, but unfair!

Protecting the world from those who have an IQ higher than 30! Huzzah!

 

Trust me...I'm a professional.

 

Some other members and I are trying to be superheroes and save the forums. But we can't do it on our own. We need your help! Join us!

 

http://img504.imageshack.us/img504/5380/pffuserbar2modnp0.jpg

  • Replies 50
  • Created
  • Last Reply

Top Posters In This Topic

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

Copyright (c) 1999-2025 by SWRebellion Community - All logos and trademarks in this site are property of their respective owner. The comments are property of their posters. Star Wars(TM) is a registered trademark of LucasFilm, Ltd. We are not affiliated with LucasFilm or Walt Disney. This is a fan site and online gaming community (non-profit). Powered by Invision Community

×
×
  • Create New...