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Posted

I was just wandering about the introduction sceens.

 

like the one from rebellion for the empire especaly

u see the lambda shuttle after game launce jump to hyperspace and the land for the imps on board a SSD with the rank of Stormtroopers

 

and with the rebels u see them land at the rebel base.

Posted

Welcome to the forums :)

Well maybe you'll see these for Empire at War:

Imperial: (After the Star Wars yellow wording screen)

Death Star continues being built after a halted few years of lack of resources and such. Then a Star Destroyer with a sqaudron of TIE Fighters slowly going around the unfinished Death Star. Then it goes to Coroscount and shows Vader and Sidious talking to each other then dispatching troops to some planet. Then a space and land tutorial begins and have a choice to skip it or not.

 

Rebels:

Rebels at their homebase planning to defend themselves and maybe them making deals for more vehicles to buy to use in their military. Imperials find out and have a land and space battle tutorial on Dantooine ? Tatooine ?

 

 

Well I wouldn't want the beginning to be spoiled since it might ruin the "suprised" thats holding EAW together :roll: You cant just start without a cinematic. Well if they didn't it will still be good :roll:

Posted
I think thats the general opening sequence. Showing the X-wing defection and the production of the first Death Star and ISDs.
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Posted

I hope we have the option of the tutorial and that it is before the game starts like on the main menu youve got:

 

1. Campaign (or whatever the standard 1 player is called)

2. Multiplayer (With a Submenu for al the multiplayer options)

3. Skirmish (Looking forward to this, hopefully it'll be there)

4. Tutorial

5. Quit

Posted
i say put the tutorial into the campaighn permanently as a little prologish thing and if you want to just skip it then the option will be present on the main menu or something
Posted
well it wasnt really a tutorial for zelda, it was you needed to get x and x and y. the helpful stuff you had to gio and find grr. but my question is, how would skirmish work? would you be able to duke it out on 1 planet ground and space battle if you wanted to play quixckly or would it be take over the galaxy?
I've have you now - Lord Vader
Posted

hmmmm lets say you could pick how many resourses you started out with to build an army then for each enemy you killed you got a little money.

EX:start game with 1000 credits

kill an x-wing get 50 credits

kill a correlian gunship get 100 credits

kill a mon cal get 500 credits

and so on (hope that made sence)

Posted

Hope they do since it would make people think twice before attacking. Dont want to give the enemy the upper hand now do you ? :roll:

 

Gain extra resources just because someone didn't think things through and just went straight to attack. Maybe beef up your base from all those wasted enemy resources :roll:

Posted
but also what could make it bad is just beef up on defense, then when you get enough spoils youll easily overpower them. itll turn into who mcan defend longest game which sucks :( i oplay too many of those on battle.net
I've have you now - Lord Vader
Posted
I'd just capture loads of Scrapped ISDs then. Crew them for a bit then mothball the super fleet when the Imps are down to like 3 cruisers.
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