HanSolo350 Posted July 2, 2007 Posted July 2, 2007 (edited) Count me in on the testing aswell. Edited July 3, 2007 by HanSolo350
mikwin Posted July 3, 2007 Posted July 3, 2007 I'd help test, but I'll be gone for about two months, so I'll have to wait until I get back.
budious Posted July 3, 2007 Posted July 3, 2007 Is it out yet, Is it out yet, Is it out yet? ?! July 4, 2007 GMT is here! "In the future it will become easier for old negatives to become lost and be 'replaced' by new altered negatives. This would be a great loss to our society. Our cultural history must not be allowed to be rewritten." - George Lucas, 1988. [u.S. Congressional hearing testimony on film preservation.] My old Rebellion site (very web 1.0) - Bud's Korner and Rebellion Strategy
tacoJoemeru Posted July 4, 2007 Posted July 4, 2007 Is it out yet, Is it out yet, Is it out yet? ?! July 4, 2007 GMT is here! OH MY ZEUS! ITS ALMOST JULY 4TH!!!!!!!!!!!!!!!!!!!!!! "The Chimaera is at your command, Admiral." —Captain Gilad Pellaeon
Darth_Lord_Vader Posted July 4, 2007 Posted July 4, 2007 HOLY CRAP!!!!! Teh Sith will Pownzorz you all!!!!!
PHH Posted July 4, 2007 Posted July 4, 2007 Ill be happy to assist in making Rebellion "return" to its "former glory" ....muhuhuhuhaaaaa cough cough (mad scientist) Ideas are useless if not used!
Darth_Rob Posted July 4, 2007 Posted July 4, 2007 Must...play...Reloaded... Your feeble skills are no match for the power of the Dark Side! My Website http://fp.profiles.us.playstation.com/playstation/psn/pid/BigBadBob113.png
RotorHead Posted July 4, 2007 Posted July 4, 2007 I'll be deployed for about 3 months However, not all is lost. I'll be taking my laptop w/me and would be happy to become part of the testing. Sign me up! Rotor
darthatton Posted July 4, 2007 Posted July 4, 2007 Finally, some fresh content implemented into this classic game! I'll be glad to report on the beta.
tacoJoemeru Posted July 5, 2007 Posted July 5, 2007 definitely count me in. cant wait You don't have to wait.... "The Chimaera is at your command, Admiral." —Captain Gilad Pellaeon
Lord_La_forge Posted July 5, 2007 Author Posted July 5, 2007 Alright, one again: We need a MODERATOR for beta testing. I hope all of you could install the beta without any problem. So please, somebody take the lead.(Jahled, Mask are busy with RL, I'm only the art director, and don't really know much about the stats)
budious Posted July 5, 2007 Posted July 5, 2007 I don't mind moderating the testing but I think it be better to have a sub-forum for bug/tweaking discussions and this forum for general discussion of reloaded. I did report a minor problem in the thread posted above this one and not sure if it is reproducible error but occurs with the setup.exe when installing on a machine with VMware Server installed. Second glitch I found so far is when playing in windowed mode "-w" argument, I haven't tried fullscreen yet, when I get to tactical combat mode and click the take command button. I get the following error: "The pixel format was invalid as specified." I can click "OK" on the message as it appears twice and the tactical mode completes loading and is playable. "In the future it will become easier for old negatives to become lost and be 'replaced' by new altered negatives. This would be a great loss to our society. Our cultural history must not be allowed to be rewritten." - George Lucas, 1988. [u.S. Congressional hearing testimony on film preservation.] My old Rebellion site (very web 1.0) - Bud's Korner and Rebellion Strategy
Lord_La_forge Posted July 5, 2007 Author Posted July 5, 2007 I don't mind moderating the testing but I think it be better to have a sub-forum for bug/tweaking discussions and this forum for general discussion of reloaded. I did report a minor problem in the thread posted above this one and not sure if it is reproducible error but occurs with the setup.exe when installing on a machine with VMware Server installed. Second glitch I found so far is when playing in windowed mode "-w" argument, I haven't tried fullscreen yet, when I get to tactical combat mode and click the take command button. I get the following error: "The pixel format was invalid as specified." I can click "OK" on the message as it appears twice and the tactical mode completes loading and is playable. Yes I had that error message too, but I think it's common, and not caused by the TC.Feel free to open new topics here for testing. Should be enough to handle it I think. I can't create new subforums, if you insist, you need to ask Big E.
Eagle Posted July 5, 2007 Posted July 5, 2007 There shouldn´t be the need for another sub-forum. Isn´t that just the sub-forum for Rebellion Reloaded, bud?! Eagle spreads his large wings and flys away to install Reloaded on his PC. Who cares at all?!
Krytos Posted July 5, 2007 Posted July 5, 2007 Second glitch I found so far is when playing in windowed mode "-w" argument, I haven't tried fullscreen yet, when I get to tactical combat mode and click the take command button. I get the following error: "The pixel format was invalid as specified." This appears to be a bug that occurs due to the windowed mode, and as LLF pointed out, has nothing to do with Reloaded.I've encountered this with a fresh install of Rebellion - just because it's in Windowed mode. Feel free to open new topics here for testing. Should be enough to handle it I think. I can't create new subforums, if you insist, you need to ask Big E.I think that'll be a good idea too, that way it's easier to keep an eye on what is an acutal bug - and we might get some members writing out rather long write ups (I wouldn't mind reading something Def, Tex or BS style regaurding their game play) http://img146.imageshack.us/img146/1778/reloadedbannerdu8.gifhttp://img152.imageshack.us/img152/1333/3dartistbanneranimationws1.gifhttp://img154.imageshack.us/img154/4026/rebellionbannerdi2.gif
piper877 Posted July 5, 2007 Posted July 5, 2007 Well crap, my email was incorrect, so if this is how you got a link to the beta, I'm screwed. Any chance for a resend? Thanks.
Eagle Posted July 5, 2007 Posted July 5, 2007 No worries, piper. You can find the Download-Link here. Who cares at all?!
piper877 Posted July 5, 2007 Posted July 5, 2007 Thanks for the link! Well it seems I can't install unfortunately. When I try to open the .reb file from the cards directory, it says it's not a valid RebEd card file. Edit: Nevermind, I got it to work. For those that don't have experience with RebEd, you must load the .reb file from the cards folder using the RebEd interface by clicking on "Load Settings" and pointing it to the rr_beta/cards directory. Also, I noticed that as the rebels, I can build Carracks and Star Destroyers. Is that by design for the beta?
Lord_La_forge Posted July 5, 2007 Author Posted July 5, 2007 Also, I noticed that as the rebels, I can build Carracks and Star Destroyers. Is that by design for the beta? Many ships are available to both sides! That is one part we need to test. Ships like the Star Destroyer or the Neb. class frigate and the Carrack too.This could unbalance the game in some way, though it could also get it more even. We'll se about this after a few rounds.
mrpp Posted July 6, 2007 Posted July 6, 2007 Firstly let me say "I love the effort and work that the reloaded team have done." I know this is a beta so here come a some observations for tweaks.I don't know if this is how it is intended, or some glitch in my install but no doubt someone will let me know. The sector names have changed OK.The planet names are still in their original state so instead of starting points being Coruscant for the NR and Wayland for Imperials they are still listed as Yavin and Coruscant. The planetary icons for them however have changed.This must be a glitch with the installer and the TEXTSTRA.dll file. Also, changing "Admiral Thrawn" to "Grand Admiral Thrawn" in TEXTSTRA.dll (2377,1033,38017) may be a nice touch. The new logo movie for the intro works fine and the "in game" audio does have all the reloaded team voices in. Some are a little quiet though. Maybe the volume can be increased in later beta releases. The animation for the Mon Calamari Guide works really well, although Threepio pops up from time to time. Just a thought on the intro NR movie. As the rebels are in possession of Coruscant at the start of the game, why not (for the next beta) copy MDATA.103 (the invasion of Coruscant) into that slot. It sort of fits. The picture that pops up when a fleet battle is about to commence does make seeing the ships you have at your disposal for the battle a little difficult to see. This may be better in greyscale. A game playing issue with the accurate locations of Coruscant and Wayland is that they are relatively close together. When playing the Imperials, with C'Boath recruiting on Wayland without any other characters in the vacinity early in the game he has been abducted twice from Coruscant, I assume by Han and/or Luke. This may lead a few boring games. Just to reiterate. I love reloaded It has given new life to the game and I look forward to further beta releases before the FULL release.
DarthOminous Posted July 9, 2007 Posted July 9, 2007 Howdy all, and thanks for the beta, nice touch on many things. Only issue I seem to have is my MC -80 cruisers sometimes dont seem to move, and whatever the SSD is (if it's realy that) doesnt seem to attack either, any thoughts? thanks again!!!
xamination Posted July 9, 2007 Posted July 9, 2007 One problem I'm getting is that when I try to make one of my guys a commander, general, or admiral, their name reverts back to the old one... IDK why that happens though.
HanSolo350 Posted July 9, 2007 Posted July 9, 2007 I think that there are two Mon Calamaris on the map for some reason.
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