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Posted (edited)

For optimal performance and stability, you'll want to use version 1.00 of Star Wars Rebellion with GameSpy Arcade.

 

If you currently have version 1.01 of SWR do a fresh installation. When you enter the Star Wars Rebellion Lobby it will prompt you to install version 1.01. Simply select "No Thanks" then proceed to the lobby.

 

If you are behind a firewall/proxy and are able to change its settings, Arcade needs the following TCP ports open in order to function:

 

6667 (IRC)

3783 (Voice Chat Port)

27900 (Master Server UDP Heartbeat)

28900 (Master Server List Request)

29900 (GP Connection Manager)

29901 (GP Search Manager)

13139 (Custom UDP Pings)

6515 (Dplay UDP) 6500 (Query Port)

 

Star Wars Rebellion uses the following Ports:

http://support.microsoft.com/default.aspx?scid=kb;en-us;240429

 

The following TCP and UDP ports must be open on the firewall or proxy server:

Using DirectX 7 or an earlier version

Connection Ports for Client Configuration Ports for Host Configuration

Initial TCP Connection 47624 Outbound 47624 Inbound

Subsequent TCP Inbound 2300-2400 2300-2400

Subsequent TCP Outbound 2300-2400 2300-2400

Subsequent UDP Inbound 2300-2400 2300-2400

Subsequent UDP Outbound 2300-2400 2300-2400

 

Using DirectX 8 or a later version

Connection Ports for Client Configuration Ports for Host Configuration

Initial UDP Connection 6073 Outbound 6073 Inbound

Subsequent UDP Inbound 2302-2400 2302-2400

Subsequent UDP Outbound 2302-2400 2302-2400

 

To determine the DirectPlay method for games that use the DirectPlay Lobby service, follow these steps: 1. Click Start, click Run, type dxdiag in the Open box, and then click OK.

2. Click the Save All Information button to save a Dxdiag.txt report.

3. Click Desktop, and then click Save.

4. Open the DxDiag.txt file on your desktop and find the section marked "DirectPlay Lobbyable Apps".

 

Note that each game listed here will report either "(DX7)" or "(DX8)" which corresponds to its DirectPlay connection method.

 

Note DirectPlay8 games can work with the Internet Connection Firewall (ICF) capabilities of Microsoft Windows XP. When the game starts to host, enumerate, or connect, the appropriate ports will automatically open and when the game quits, these ports will automatically close.

Additionally, Microsoft Windows Millennium Edition (Me) Internet Connection Sharing, Windows XP Internet Connection Sharing, and UPnP-compliant NATs cooperate with DirectPlay8 to make it possible to run full-featured, DirectPlay8 sessions through the NAT. Users can host or join DirectPlay8 sessions that are hosted inside or outside the NAT. No special configuration is required.

 

If you are using UPnP compliant network devices and are having difficulty, verify the following: • When you use Windows XP, make sure that you log on as an administrator.

• If you use a hardware NAT, contact the manufacturer to see if the hardware is UPnP-compliant or if there are any updates for it, if it is not.

• When you use Windows XP Internet Connection Sharing, make sure that the Allow other network users to control or disable the shared Internet connection and the Protect my computer and network by limiting or preventing access to this computer from the Internet check boxes are selected in the shared network device's properties.

• A client on a Windows Millennium Edition (Me) Internet Connection Sharing computer must join the session before any client behind the NAT joins the session or else the Internet Connection Sharing computer cannot join.

Edited by Strel

The best Rebellion player in the world. Want to challenge me? http://myleague.com/rebellion1

Posted
Your requirement is dependent on whether your opponent has Supremacy and you have Rebellion. You cannot mix the two in 1.00 so keep that in mind during international matchups. In this case you must patch. Otherwise I do agree that 1.00 is less problematic for two Rebellion players.

"In the future it will become easier for old negatives to become lost and be 'replaced' by new altered negatives. This would be a great loss to our society. Our cultural history must not be allowed to be rewritten." - George Lucas, 1988. [u.S. Congressional hearing testimony on film preservation.]

 

My old Rebellion site (very web 1.0) - Bud's Korner and Rebellion Strategy

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