Masa_Solo Posted October 11, 2002 Posted October 11, 2002 Hi! I have downloaded the Resource Hacker, and I can't open the .dll files. The .dll files don't appear on file list. How can I open the .dll files with a resource editor?What option need I have to change on my computer, if this is the cause of the problem? Please help me! Masa Solo
Markaine Posted October 11, 2002 Posted October 11, 2002 Where did you download it from? We got Deathstars, We got Deathstars....And you know that we got it, Deathstars!
the_mask Posted October 13, 2002 Posted October 13, 2002 You can download it from the original site: http://rpi.net.au/~ajohnson/resourcehacker/ I've never seen it behaving otherwise as opening the .dlls in the Rebellion directory. If it can't open a file it usually says something like 'file is not a win32pe file...', but you need no previous configuration, or installation. Just unzip and run it. http://img147.imageshack.us/img147/5183/animated9pn.gifhttp://img146.imageshack.us/img146/1778/reloadedbannerdu8.gifhttp://www.swrebellion.com/images/banners/rebellionbanner02or6.gif
ElvisMiggell Posted October 14, 2002 Posted October 14, 2002 Resource Hacker, as in give yourself a whole pile of maintenance points? Why not just increase the production of your mines and refineries. By the way, if you want the most possible do you want maximum production for both the mines and the refineries, or is there a better balance?Elvismiggell Elvismiggell. Strike me down and i will become more powerful than you can ever imagine... Nu kyr'adyc, shi taab'echaaj'la Not gone, merely marching far away
Markaine Posted October 14, 2002 Posted October 14, 2002 Is this a dead link? I can't get to it... We got Deathstars, We got Deathstars....And you know that we got it, Deathstars!
UntimelyDemise Posted October 14, 2002 Posted October 14, 2002 This link will work: http://www.users.on.net/johnson/resourcehacker/ Never interrupt your enemy when he is making a mistake.--Napoleon Bonaparte I know that you believe that you understood what you think I said, but I am not sure you realize that what you heard is not what I meant.--Robert McCloskey, State Department spokesman Support the USA!
Markaine Posted October 14, 2002 Posted October 14, 2002 (edited) Thank s UD. And nice site by the way. That is a sweet poster. Edited October 14, 2002 by Markaine We got Deathstars, We got Deathstars....And you know that we got it, Deathstars!
UntimelyDemise Posted October 14, 2002 Posted October 14, 2002 Markaine: Thanks! Elvis: Resource Hacker is not what you think. Resource in this case does not mean ore or mines. Never interrupt your enemy when he is making a mistake.--Napoleon Bonaparte I know that you believe that you understood what you think I said, but I am not sure you realize that what you heard is not what I meant.--Robert McCloskey, State Department spokesman Support the USA!
ElvisMiggell Posted October 14, 2002 Posted October 14, 2002 Okay i checked out the Resource Hacker web site, but how does that relate to Rebellion, what can i actually do with it?Elvismiggell Elvismiggell. Strike me down and i will become more powerful than you can ever imagine... Nu kyr'adyc, shi taab'echaaj'la Not gone, merely marching far away
the_mask Posted October 15, 2002 Posted October 15, 2002 I think it was named Resource Hacker, cause if you write Win-progs, for instance in MS-VC++ and you include Icons, Bitmaps,... then these things are called resources. R.H. is just a generic editor for these files. You can try it on other things, like you Windows calculator, for example. I tried it on the tactical.dll and found the structure for the models (among other things) and that's how it started (well, sort of). The link is dead ? Oops, that was the original link in the 'About'-dialog of the prog. I always get a new version on my Pc-World cds, so I don't bother downloading http://img147.imageshack.us/img147/5183/animated9pn.gifhttp://img146.imageshack.us/img146/1778/reloadedbannerdu8.gifhttp://www.swrebellion.com/images/banners/rebellionbanner02or6.gif
Markaine Posted October 15, 2002 Posted October 15, 2002 Ok, I got as far as replacing the "close up view" of the star galleon, to that old eclipse class. But I forgot to texture it. How difficult would it be to texture it. Actualy I got a little confused in the tut about texturing. What do I need program-wise? We got Deathstars, We got Deathstars....And you know that we got it, Deathstars!
Guest JediIgor Posted October 15, 2002 Posted October 15, 2002 I'm sure you can make textures with PSP/Photoshop, but I just don't know how to put it onto the model.
Markaine Posted October 15, 2002 Posted October 15, 2002 yeah, thats my problem. assigning the textures to certain faces is driving me insane. We got Deathstars, We got Deathstars....And you know that we got it, Deathstars!
the_mask Posted October 16, 2002 Posted October 16, 2002 Well, that's somehow my prob too But since I found no way to add texures as bitmaps (like the original models have), I sort of cheated, applying colors to certain parts of the models. This way the model will not be plain white and with a little patience you can even add stuff, like the drive-flares I did for the Executor. These are just really flat cylinders, with a orange-red color on them, then I scaled 'em down and stuffed them into the drives Btw: Venix, is it possible that LW cannot export to other formats, than .lwo ? Converting between .lwo and .3ds creates some strange effects using Lith. http://img147.imageshack.us/img147/5183/animated9pn.gifhttp://img146.imageshack.us/img146/1778/reloadedbannerdu8.gifhttp://www.swrebellion.com/images/banners/rebellionbanner02or6.gif
Markaine Posted October 16, 2002 Posted October 16, 2002 The_Mask, I replaced the Star Galleon with your SSD. The problem is i replaced all three models for the view(close, far, ?) I got a message about a compressed format for the last one? No idea, but I replaced it anyway and it crashed the game. I tried deleting, renaming and replace my edited Tactical.dll but It wouldn't allow me, so after I uninstalled I got a message saying to restart the computer to delete certain files. BTW this is NOT a complaint. I just want to know if I should only replace the first two models: 2620 and 2621. The 3rd model confuses me, any idea what it is? We got Deathstars, We got Deathstars....And you know that we got it, Deathstars!
Admiral-Beef Posted October 26, 2002 Posted October 26, 2002 does this really apply to this part of the forum...no it dosent...i hate that when people put stuff in the wrong part of the forumyes i no i do it all the time,oki'll shut up now
ElvisMiggell Posted October 28, 2002 Posted October 28, 2002 I think it's quite relevant, we're talking about model editing, and we're in the model editor forum. Elvismiggell. Strike me down and i will become more powerful than you can ever imagine... Nu kyr'adyc, shi taab'echaaj'la Not gone, merely marching far away
the_mask Posted October 28, 2002 Posted October 28, 2002 Hi, the three views are close, medium and far. Although you don't need to replace all three it looks kinda weird if you don't The original models look less and less detailed, as you go farther 'away' in your view. I think that was for the sake of slower computers. Like I wrote in my tut, I didn't feel that ambitious to actually create 3 models and the one works fine for me so far The only thing I can imagine, that lead to the message about the compressed file format is, that you may have entered something wrong in the 'replace resource' dialog. It's boring and sometimes I get confused too, but the order for the three fields is -301 (general for all models)-model (like you said 2620, 2621, or 2622 for close, medium and far)-1033 for language, this also applies to every model. If you have a different value for the language in your original models, then use this. Although I can't imagine that, I'm living in Germany and the only version ever sold here that I saw was the US version. I don't know, if the value differs in Supremacy, the UK version. Anyone with Supremacy here, who might know ? http://img147.imageshack.us/img147/5183/animated9pn.gifhttp://img146.imageshack.us/img146/1778/reloadedbannerdu8.gifhttp://www.swrebellion.com/images/banners/rebellionbanner02or6.gif
Markaine Posted October 28, 2002 Posted October 28, 2002 Don't get worried now, I could have F---ed something up. Off the topic, how are things with converting new models? You and Hastings are really getting my hopes up. Keep up the good work. As for the bad work, post that too... Been there, done that, hate to do it again. BTW a lot of my friends really love that Name length and Description editor. Thanx We got Deathstars, We got Deathstars....And you know that we got it, Deathstars!
Guest JediIgor Posted October 29, 2002 Posted October 29, 2002 IMO you should just convert all the XWA models.. nobody would care... hehe...
the_mask Posted October 29, 2002 Posted October 29, 2002 (edited) Igor, that's almost exactly what I do Although, if I see something from another model, or if it looks better than the XWA one, I take this one. But I plan to make all the XWA models as well. Of course, if anyone would also like to make some models, we could maximize our output, if no one makes the same model twice (economics lecture from yesterday still haunting my mind, sorry). While I was buisy fragging some youngsters at a LAN party last weekend (friday to sunday) and between gaming and somewhere visiting the university I've actually been working on new models My last experiments were the YT-1300, the YT-2400, the VSD and the ISD.All of them still need some tweaking here and there, so I don't want to show the w.i.p. yet. Markaine, thankx again for the praises, that's lifting my spirits. Especially after the 3 hours of math I just had .... breathe ... let the force flow ... yes ... ... ah, now I feel better. Edited October 31, 2002 by the_mask http://img147.imageshack.us/img147/5183/animated9pn.gifhttp://img146.imageshack.us/img146/1778/reloadedbannerdu8.gifhttp://www.swrebellion.com/images/banners/rebellionbanner02or6.gif
ElvisMiggell Posted October 29, 2002 Posted October 29, 2002 Tee he he, a fleet of Millenium Falcons!!! Elvismiggell. Strike me down and i will become more powerful than you can ever imagine... Nu kyr'adyc, shi taab'echaaj'la Not gone, merely marching far away
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