Jump to content

Warlords 0.50 test


Inverse
 Share

Recommended Posts

First off I would like to say how much I appreciate the Warlords mod.

I downloaded the 0.50 test release and have been taking notes on what may be wrong.

Hitting the Nebulon B when it is broadside to your ships, etc.

I am sure you have heard most of what I have found before, and dont wish to waste your time with laundry lists of things you already know about.

With that in mind, is there a bug sheet/faq that I can check out (and possibly add to).

 

Also is there I change list from 0.45?

I ask so that I will know if even what I am seeing is a bug at all or if it was done for testing purposes. (shields being disabled as an example)

 

Thanks again for this mod, it is a ton of fun!

Link to comment
Share on other sites

  • SWR Staff - Executive

There isn't a list really that I've seen. Maybe Eville has an internal one.

Probably good to catch him on the chatroom and ask

Evaders99

http://swrebellion.com/images/banners/rebellionbanner02or6.gif Webmaster

http://swrebellion.com/images/banners/swcicuserbar.png Administrator

 

Fighting is terrible, but not as terrible as losing the will to fight.

- SW:Rebellion Network - Evaders Squadron Coding -

The cake is a lie.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

Copyright (c) 1999-2022 by SWRebellion Community - All logos and trademarks in this site are property of their respective owner. The comments are property of their posters. Star Wars(TM) is a registered trademark of LucasFilm, Ltd. We are not affiliated with LucasFilm or Walt Disney. This is a fan site and online gaming community (non-profit). Powered by Invision Community

×
×
  • Create New...