caprera Posted February 14, 2006 Posted February 14, 2006 Hi everyone, my first post...Very HappyI got a problem CLONEWARS MOD. It starts, then i see the menu on skirmish settings i choose republic, separatists for AI ,then i leave all the other settings as it gets. The mod starts loading but at the end it CTD... I've done everything right i think, infact Warlords 0.45 works fine! I have here the log file: Tue Feb 14 12:44:03 2006UTIL -- filepath failure, path doesn't exists 'C:\Programmi\Sierra\Homeworld2\data\locale\English'Uing ..profiles\ for profiles folderChanging from a 32 bit colour depth in winNT (5.1 build 2600),Using ATI Technologies Inc.'s 2.0.5469 WinXP Release RADEON X800 XL x86/MMX/3DNow!/SSE2 renderer (Suspected driver is atioglxx.dll 6.14.10.5469)SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels createdSOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels createdBuild name: Sajuuk-Khar - AutoBuild3498 - Ordered by smmatteBuilt by : mrbuildData path : C:\Programmi\Sierra\Homeworld2\dataNo mapping for font 'GenericSubtitleFont' - using 'default'Resetting fp control word.CmdLine: -mod CLONEWARS0.91.Big -luatraceCreating new profile name:caprera folder:..\PROFILES\Profile1\GAME -- Using player profile caprerabinding for hotkeyId:9 not foundbinding for hotkeyId:19 not foundUTIL -- filepath failure, path doesn't exists 'C:\Programmi\Sierra\Homeworld2\data\locale\English'Uing ..profiles\ for profiles folderKeyBinding: binding keycombo(E) over(E)KeyBinding: binding keycombo(M) over(M)KeyBinding: binding keycombo(A) over(A)KeyBinding: binding keycombo(A) over(A)KeyBinding: binding keycombo(A) over(A)KeyBinding: binding keycombo(M) over(M)KeyBinding: binding keycombo(I) over(I)KeyBinding: binding keycombo® over®KeyBinding: binding keycombo® over®KeyBinding: binding keycombo(P) over(P)KeyBinding: binding keycombo(A) over(A)KeyBinding: binding keycombo(S) over(S)KeyBinding: binding keycombo(F) over(F)KeyBinding: binding keycombo(A) over(A)KeyBinding: binding keycombo® over®KeyBinding: binding keycombo(I) over(I)KeyBinding: binding keycombo(I) over(I)KeyBinding: binding keycombo® over®KeyBinding: binding keycombo(S) over(S)KeyBinding: binding keycombo(M) over(M)KeyBinding: binding keycombo(S) over(S)KeyBinding: binding keycombo(S) over(S)KeyBinding: binding keycombo(F) over(F)KeyBinding: binding keycombo(F) over(F)KeyBinding: binding keycombo(F) over(F)KeyBinding: binding keycombo(A) over(A)KeyBinding: binding keycombo(T) over(T)KeyBinding: binding keycombo(T) over(T)KeyBinding: binding keycombo(T) over(T)KeyBinding: binding keycombo(T) over(T)KeyBinding: binding keycombo(T) over(T)KeyBinding: binding keycombo(V) over(V)KeyBinding: binding keycombo(V) over(V)KeyBinding: binding keycombo(V) over(V)KeyBinding: binding keycombo(P) over(P)KeyBinding: binding keycombo(F) over(F)KeyBinding: binding keycombo(P) over(P)KeyBinding: binding keycombo(S) over(S)KeyBinding: binding keycombo(F) over(F)KeyBinding: binding keycombo(F) over(F)KeyBinding: binding keycombo(I) over(I)KeyBinding: binding keycombo® over®KeyBinding: binding keycombo(I) over(I)KeyBinding: binding keycombo® over®KeyBinding: binding keycombo(S) over(S)KeyBinding: binding keycombo(S) over(S)KeyBinding: binding keycombo(S) over(S)KeyBinding: binding keycombo(S) over(S)KeyBinding: binding keycombo(S) over(S)KeyBinding: binding keycombo(A) over(A)KeyBinding: binding keycombo(M) over(M)KeyBinding: binding keycombo(G) over(G)KeyBinding: binding keycombo(G) over(G)KeyBinding: binding keycombo(G) over(G)KeyBinding: binding keycombo(G) over(G)KeyBinding: binding keycombo(G) over(G)KeyBinding: binding keycombo(G) over(G)KeyBinding: binding keycombo(G) over(G)KeyBinding: binding keycombo(G) over(G)KeyBinding: binding keycombo(G) over(G)KeyBinding: binding keycombo(G) over(G)KeyBinding: binding keycombo(S) over(S)KeyBinding: binding keycombo(S) over(S)KeyBinding: binding keycombo(S) over(S)KeyBinding: binding keycombo(S) over(S)KeyBinding: binding keycombo(S) over(S)KeyBinding: binding keycombo(S) over(S)KeyBinding: binding keycombo(S) over(S)KeyBinding: binding keycombo(S) over(S)KeyBinding: binding keycombo(S) over(S)KeyBinding: binding keycombo(S) over(S)KeyBinding: binding keycombo(E) over(E)KeyBinding: binding keycombo(E) over(E)KeyBinding: binding keycombo(E) over(E)KeyBinding: binding keycombo(E) over(E)KeyBinding: binding keycombo(E) over(E)KeyBinding: binding keycombo(E) over(E)KeyBinding: binding keycombo(E) over(E)KeyBinding: binding keycombo(E) over(E)KeyBinding: binding keycombo(E) over(E)KeyBinding: binding keycombo(E) over(E)KeyBinding: binding keycombo© over©KeyBinding: binding keycombo© over©KeyBinding: binding keycombo© over©KeyBinding: binding keycombo© over©KeyBinding: binding keycombo© over©KeyBinding: binding keycombo© over©KeyBinding: binding keycombo© over©KeyBinding: binding keycombo© over©KeyBinding: binding keycombo(M) over(M)KeyBinding: binding keycombo(A) over(A)KeyBinding: binding keycombo(M) over(M)KeyBinding: binding keycombo(A) over(A)KeyBinding: binding keycombo(M) over(M)KeyBinding: binding keycombo(S) over(S)KeyBinding: binding keycombo(S) over(S)KeyBinding: binding keycombo© over©KeyBinding: binding keycombo© over©KeyBinding: binding keycombo(F) over(F)KeyBinding: binding keycombo(F) over(F)KeyBinding: binding keycombo(S) over(S)KeyBinding: binding keycombo® over®KeyBinding: binding keycombo® over®KeyBinding: binding keycombo(F) over(F)KeyBinding: binding keycombo(F) over(F)KeyBinding: binding keycombo(F) over(F)KeyBinding: binding keycombo(S) over(S)KeyBinding: binding keycombo© over©KeyBinding: binding keycombo® over®KeyBinding: binding keycombo© over©KeyBinding: binding keycombo© over©KeyBinding: binding keycombo(A) over(A)KeyBinding: binding keycombo(A) over(A)KeyBinding: binding keycombo(D) over(D)KeyBinding: binding keycombo(A) over(A)KeyBinding: binding keycombo(V) over(V)KeyBinding: binding keycombo(P) over(P)KeyBinding: binding keycombo(V) over(V)KeyBinding: binding keycombo(V) over(V)KeyBinding: binding keycombo(V) over(V)KeyBinding: binding keycombo(V) over(V)KeyBinding: binding keycombo© over©KeyBinding: binding keycombo(O) over(O)KeyBinding: binding keycombo© over©KeyBinding: binding keycombo© over©KeyBinding: binding keycombo(P) over(P)KeyBinding: binding keycombo(I) over(I)KeyBinding: binding keycombo(M) over(M)KeyBinding: binding keycombo© over©KeyBinding: binding keycombo© over©KeyBinding: binding keycombo© over©KeyBinding: binding keycombo© over©KeyBinding: binding keycombo(P) over(P)KeyBinding: binding keycombo(P) over(P)KeyBinding: binding keycombo(P) over(P)KeyBinding: binding keycombo(P) over(P)KeyBinding: binding keycombo(P) over(P)KeyBinding: binding keycombo(P) over(P)KeyBinding: binding keycombo(P) over(P)KeyBinding: binding keycombo(P) over(P)KeyBinding: binding keycombo(P) over(P)KeyBinding: binding keycombo(S) over(S)KeyBinding: binding keycombo© over©KeyBinding: binding keycombo(E) over(E)KeyBinding: binding keycombo(E) over(E)GAME -- Using player profile capreraChanging from a 32 bit colour depth in winNT (5.1 build 2600),Using ATI Technologies Inc.'s 2.0.5469 WinXP Release RADEON X800 XL x86/MMX/3DNow!/SSE2 renderer (Suspected driver is atioglxx.dll 6.14.10.5469)SOUND -- created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels createdSOUND -- created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels createdBuild name: Sajuuk-Khar - AutoBuild3498 - Ordered by smmatteBuilt by : mrbuildData path : C:\Programmi\Sierra\Homeworld2\dataNo mapping for font 'GenericSubtitleFont' - using 'default'Starting Level: data:LevelData\Multiplayer\Deathmatch\CIVILWAR2.LEVELEngineTrailStatic::getTweaks requesing index(1) that doesn't exist.EngineTrailStatic::getTweaks requesing index(1) that doesn't exist.EngineTrailStatic::getTweaks requesing index(1) that doesn't exist.EngineTrailStatic::getTweaks requesing index(1) that doesn't exist.EngineTrailStatic::getTweaks requesing index(0) that doesn't exist.EngineTrailStatic::getTweaks requesing index(0) that doesn't exist.EngineTrailStatic::getTweaks requesing index(0) that doesn't exist.EngineTrailStatic::getTweaks requesing index(1) that doesn't exist.EngineTrailStatic::getTweaks requesing index(1) that doesn't exist.EngineTrailStatic::getTweaks requesing index(0) that doesn't exist.EngineTrailStatic::getTweaks requesing index(0) that doesn't exist.CPU: CLASSDEF LOADEDLOADING CPU MILITARYRUN MP RESTRICTENABLE ALL RESEARCHENABLE HYPERSPACEBUILD LIMIT RULEGAMETYPES=====================================INJECTIONS=====================================WIN CONDITIONS================================Destroy All win condition enabledSTARTING FLEETS=========================================Setting up Reinforcements battleparameter: attempt to call global `SetStartFleetSuffix' (a nil value)stack traceback:1: function `OnInit' at line 414 [string ""]SCAR ERROR: could not find OnInit function in rule file (data:LevelData\Multiplayer\SKIRMISH.LUA) -- FATAL EXIT -- scar/223:! --stack trace-- 0x0062519F: getLibraryID Can u help me ? http://img104.imageshack.us/img104/7394/play6ao.gif http://img104.imageshack.us/img104/1507/ffuser5gx.jpg
caprera Posted February 15, 2006 Author Posted February 15, 2006 Here again... i found clonewars 8.0 and after having removed 9.1 i tried... This one works but i get a ctd error from windowsXP after a minute or so. I haven't found out yet what's the problem. Also this one works because i copied English.big into a folder that i named "locale" and reanmed it as "English'.big" as in HW.log file the program said it wasn't found even if no one said me to create it. I keep waiting for support http://img104.imageshack.us/img104/7394/play6ao.gif http://img104.imageshack.us/img104/1507/ffuser5gx.jpg
SWR Staff - Executive Evaders99 Posted February 15, 2006 SWR Staff - Executive Posted February 15, 2006 Using HW 1.1 Patch? Created a new player profile? Updated your video drivers? Not much else you can do. Have to wait til 0.50 comes out, then Clone Wars will be obsolete Evaders99http://swrebellion.com/images/banners/rebellionbanner02or6.gif Webmasterhttp://swrebellion.com/images/banners/swcicuserbar.png Administrator Fighting is terrible, but not as terrible as losing the will to fight.- SW:Rebellion Network - Evaders Squadron Coding -The cake is a lie.
caprera Posted February 16, 2006 Author Posted February 16, 2006 Yes : 1.1 ,then New profile, reinstalled everything and updated video drivers... Btw what u mean with CW will be obsolete ? Warlords will include it in 0.50 ??? http://img104.imageshack.us/img104/7394/play6ao.gif http://img104.imageshack.us/img104/1507/ffuser5gx.jpg
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