bobandrubert Posted November 16, 2005 Posted November 16, 2005 here a progress updateon my battlefield 2 star wars mod: http://i23.photobucket.com/albums/b388/RussAquila/antiweapons.jpghttp://i23.photobucket.com/albums/b388/RussAquila/Weapons.jpghttp://i23.photobucket.com/albums/b388/RussAquila/Tantive.jpghttp://i23.photobucket.com/albums/b388/RussAquila/ISD.jpghttp://i23.photobucket.com/albums/b388/RussAquila/capturescene.jpghttp://img457.imageshack.us/img457/6567/69wk.jpghttp://img457.imageshack.us/img457/6627/67fe.jpghttp://img457.imageshack.us/img457/6982/10xt.pnghttp://img457.imageshack.us/img457/4557/24vq.jpghttp://img455.imageshack.us/img455/5155/bowcaster28wh.pnghttp://img372.imageshack.us/img372/128/a28030qk.pnghttp://img106.imageshack.us/img106/8464/sniperriflethingy23wu.pnghttp://img440.imageshack.us/img440/6482/hh15wip8kn.pnghttp://i3.photobucket.com/albums/y92/sithboy2000/glop_grenade2.jpg what you guys think?
Guest JediIgor Posted November 16, 2005 Posted November 16, 2005 Amazing you got this far. But where are the maps?
DarthTofu Posted November 16, 2005 Posted November 16, 2005 /me stares with mouth gaping open in wonder at what Bobandrubert has done. I may have to stop being a cheap bastard and go out to get this game if only for the mod you're making. 12/14/07Nu kyr'adyc, shi taab'echaaj'la Not gone, merely marching far away
Jonaray Posted November 16, 2005 Posted November 16, 2005 Absolutely!I couldnt aggree more!This looks elite!
bobandrubert Posted November 16, 2005 Author Posted November 16, 2005 Amazing you got this far. But where are the maps? Dude we need to make the models THEN the maps cause you need to make models to put IN the map. Amazing you got this far. Thanks for the support
Defender_16 Posted November 16, 2005 Posted November 16, 2005 Wow! Now if only my computer could run Battlefield 2.
Mad78 Posted November 16, 2005 Posted November 16, 2005 Very very nice. Does the Mod have a web site? http://i15.photobucket.com/albums/a359/Mad78/Palpycard.gifhttp://i15.photobucket.com/albums/a359/Mad78/Spamkinguserbarcopy.jpgCLICK HERE IT IS VERY IMPORTANT!!!Click here is you like Trance
Mad78 Posted November 17, 2005 Posted November 17, 2005 What is the total progress of the mod? http://i15.photobucket.com/albums/a359/Mad78/Palpycard.gifhttp://i15.photobucket.com/albums/a359/Mad78/Spamkinguserbarcopy.jpgCLICK HERE IT IS VERY IMPORTANT!!!Click here is you like Trance
bobandrubert Posted November 17, 2005 Author Posted November 17, 2005 uh......... I don't know lol! You guys could join as star wars researchers if you wanted too. also mad78 would u model?
Mad78 Posted November 18, 2005 Posted November 18, 2005 I don't know I have so much i already have to work on. What kinda models? http://i15.photobucket.com/albums/a359/Mad78/Palpycard.gifhttp://i15.photobucket.com/albums/a359/Mad78/Spamkinguserbarcopy.jpgCLICK HERE IT IS VERY IMPORTANT!!!Click here is you like Trance
Mad78 Posted November 19, 2005 Posted November 19, 2005 I mean vehicules? weapons? buildings? ... http://i15.photobucket.com/albums/a359/Mad78/Palpycard.gifhttp://i15.photobucket.com/albums/a359/Mad78/Spamkinguserbarcopy.jpgCLICK HERE IT IS VERY IMPORTANT!!!Click here is you like Trance
bobandrubert Posted November 19, 2005 Author Posted November 19, 2005 ah well anything an AT-AT would be great
Mad78 Posted November 19, 2005 Posted November 19, 2005 Whats the maximum polycount? I may give it a go in my freetime (if i get any). http://i15.photobucket.com/albums/a359/Mad78/Palpycard.gifhttp://i15.photobucket.com/albums/a359/Mad78/Spamkinguserbarcopy.jpgCLICK HERE IT IS VERY IMPORTANT!!!Click here is you like Trance
bobandrubert Posted November 20, 2005 Author Posted November 20, 2005 Vehicles Rec. Max. Polygon count 1P-thingypit poly countClass 0, i.e. Buggies and civilian vehicles 4000 incl. integrated Kit parts in the mesh Integrated with original meshand texture Class 1, i.e. Hummer or Attack Heli. Airplane 5500 incl. integrated Kit parts in the mesh 1000 (Vehicles with entireinterior could use up to 2000, i.e. Hummer) Class 2, i.e. Tank 6000 incl.integrated Kit parts in the mesh 1000 Class 3, i.e. AA-Vehicles Or Transport Heli 7000 incl. integrated Kit parts in the mesh 1000 Class 4, i.e. LCAC (Hovercraft) 8000 incl. integrated Kit parts in the mesh 1000 Number of vehicle LOD steps and reduction in poly count.LOD0 100%LOD1 40%LOD2 15%LOD3 2-4% Player Models Rec. Max. Polygon count8000 - 10000 1P Weapons Rec. Max. Polygon count 3P weaponHeavy MG 4000 40% of 1PAssault rifle 3000 40% of 1PPistol 1500 40% of 1PGrenade 1000 40% of 1PKnife 1000 40% of 1P ObjectsBuildings Rec. Max. Polygon countHouse small (i.e sheds) 800House Medium (i.e village houses) 4000House Huge (i.e City houses) 6000 Number of building LOD steps and reduction in poly count.LOD0 100%LOD1 50%LOD2 10% Misc. ObjectsSmaller object doesn’t have any strict rules since it is impossible to categorize them in to groups with a strict poly count.
Mad78 Posted November 20, 2005 Posted November 20, 2005 Okay so i recon an AT-AT counts as a tank. So max 6000. What do you mean by integrated Kit parts? http://i15.photobucket.com/albums/a359/Mad78/Palpycard.gifhttp://i15.photobucket.com/albums/a359/Mad78/Spamkinguserbarcopy.jpgCLICK HERE IT IS VERY IMPORTANT!!!Click here is you like Trance
bobandrubert Posted November 20, 2005 Author Posted November 20, 2005 EA wrote this so can't help. Just do 6000 polys and we will go there
bobandrubert Posted November 27, 2005 Author Posted November 27, 2005 Hello again and welcome to this week's update for our Star Wars based mod for Battlefield 2, First Strike! This week we have another mega update! We have received a lot of new members since our last update and I would like to extend a huge thank you out to all of them! Because of them we are getting things done even faster. Our new and more organized website is being done by kpasa and it's almost done. It's about 90% completed. Expect it to be up in time for the next update. If you want to help us out with our mod drop by our current site and support us! We really need modelers, texturers, and coders, so please come on out and help us. We are in desperate need of those. However you can also help us design our new website, be a sound person, an animator, or a Star Wars information person. This is the link to our website. http://bf2firststrike.proboards33.com/ Now for the models. This is the BlasTech A280 Blaster Rifle. It is the main blaster rifle for the Rebels that the main Rebel Trooper will use. It was skinned by ramseus and modeled by ahhsai. http://img466.imageshack.us/img466/6730/a2802dq.png Next is the Golan Arms HH-15 Portable Missile Launcher. It will be used by the Rebel Vanguards as an Anti-Armor weapon obviously. This is your counter to the AT-STs and AT-PTs. Also skinned by ramseus and modeled by ahhsai. http://img466.imageshack.us/img466/7105/hh153wq.png Next is the Wookiee Bowcaster. It will be used by the Wookiee Engineer on the Rebel side. It was again skinned by ramseus and modeled by ahhsai. http://img466.imageshack.us/img466/8981/bowcaster9jm.png Our next weapon is the BlasTech E-17D Blaster Sniper Rifle. It is going to be used by the Rebel Sharpshooter. It was skinned by ramseus and modeled by ahhsai. http://img466.imageshack.us/img466/9260/e170jq.png This is the fragmentation grenade. It will be used by both sides. It was skinned by ramseus and modeled by nusirilo. http://img466.imageshack.us/img466/8663/frag2la.png Next we have the biotic grenade. It was also skinned by ramseus and modeled by nusirilo. http://img466.imageshack.us/img466/1371/biotic8md.png This is the glop grenade. The glop grenade uses its relatively small explosive charge to disperse its deadly chemical payload in the area of the grenade upon detonation. The target is cemented to the ground for a certain period of time. Again, it was skinned by ramseus and modeled by nusirilo. http://img466.imageshack.us/img466/9913/glop2gm.png Now for the rendered models. This is a WIP X-Wing, used by the Rebels of course. It was modeled by Aquila. http://i23.photobucket.com/albums/b388/RussAquila/test.jpg This is a Merr-Sonn Flamethrower, which we cannot as of yet reveal who will be using. It was modeled by ahhsai. http://img510.imageshack.us/img510/7708/flamethrower4tv.png This is a Concussion Grenade modeled by nusirilo. It is going to be used by the Anti-Armor Class on both sides as an Anti-Armor Grenade. http://i3.photobucket.com/albums/y92/sithboy2000/concussion_grenade3.jpg Now we have an almost done WIP AT-ST, used by the Imperials. It was modeled by our leader Aquila. http://i23.photobucket.com/albums/b388/RussAquila/ATSTlp3.jpg This is a Thermal Detonator, modeled by nusirilo. http://i3.photobucket.com/albums/y92/sithboy2000/thermal_detonator2.jpg This is a Proton Grenade, which will be used by the Rebels. It was also modeled by nusirilo. http://i3.photobucket.com/albums/y92/sithboy2000/proton_grenade1.jpg Finally, we have the Merr-Sonn Mark II Blaster Cannon, which will be used by the Heavy Weapons Class on the Rebellion. It was modeled by ahhsai. http://img365.imageshack.us/img365/8140/rebblasterythingy2su.png That's it for this week. Take care.
Mad78 Posted November 27, 2005 Posted November 27, 2005 I will try and finish the AT AT model tadoy. At the latest by the end of next week. http://i15.photobucket.com/albums/a359/Mad78/Palpycard.gifhttp://i15.photobucket.com/albums/a359/Mad78/Spamkinguserbarcopy.jpgCLICK HERE IT IS VERY IMPORTANT!!!Click here is you like Trance
bobandrubert Posted November 27, 2005 Author Posted November 27, 2005 ok do you have a render of it so far?
Mad78 Posted November 27, 2005 Posted November 27, 2005 I will post one tonight. EDIT: Sadly my computer has decided that it doesn't like me and keeps on crashing when i try the render the model. So i want be able to render a pic tonight.Anyway the modelling stage is completed to about 90%. I ain't a very good texture maker so I think i shall pass the model on to one of your texturers for that bit of the job. http://i15.photobucket.com/albums/a359/Mad78/Palpycard.gifhttp://i15.photobucket.com/albums/a359/Mad78/Spamkinguserbarcopy.jpgCLICK HERE IT IS VERY IMPORTANT!!!Click here is you like Trance
bobandrubert Posted November 27, 2005 Author Posted November 27, 2005 ya i got a textueruter waiting for the model. THe mod team has a strict no leek policy so please pm the model. thanks
Mad78 Posted November 27, 2005 Posted November 27, 2005 Okay, I shall mail it to you. http://i15.photobucket.com/albums/a359/Mad78/Palpycard.gifhttp://i15.photobucket.com/albums/a359/Mad78/Spamkinguserbarcopy.jpgCLICK HERE IT IS VERY IMPORTANT!!!Click here is you like Trance
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