AdmiralToguroAni Posted September 28, 2005 Share Posted September 28, 2005 Hi guys. I'm making a model of Big Zam from the television show "Mobile Suit Gundam" and I've been using Mask's texture addendum for my tutorial. I've finished the model, textured it the way I want, and once I find a pirate copy of Deep Exploration, I'll convert it a .x file. My question is: How do I do all the close, medium, and far stuff? Do I just save it three times with three different names and then make 3 copies of the texture maps? Any help would be greatly appreciated. (by the way, Mask's tutorials told how to texture and do it in lith, but I'm using Gmax to texture, and his addendum ends before explaining how to finish up) Count Dooku is the strongest Star Wars character as depicted in the movies. All hail Christopher Lee. Link to comment Share on other sites More sharing options...
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