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RR: New Republic Character Contest


Trejiuvanat
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Propose your New Republic Character here!

 

Use your imagination, it's up to you to expand the Thrawn Era with your very own character. Step into EU and add something to the saga, to the community, to our TC.

 

What we are looking for:

 

    For the New Republic: We need a command figure.

 

Limitations: (

 

 

    No mixing eras. Reloaded is set in the Thrawn/NR Era. So not bringing Clone Wars/NJO Stuff into it.
     
    Realistic, balanced characters. No super Jedi/Sith, etc.

 

What you must do:

 

    Give us a name and a little background.
    IMPORTANT! This is your chance to get a CUSTOM character aboard! So do not post characters, that are already knownf rom the Expanded Universe, from any books or novels. Create your OWN character!
     
    (Optional) A drawing/photo or accurate description.
     
    (Optional) Stats. Though they might be revised and altered at a later date.

 

Note: Don't worry about the card drawing. To keep the Mod Art coherent, the Card Team will take care the art (that's what we are here for). Thus only rough artistic guidelines are required. [/b]

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Saith Rayse

 

Rayse is a native of Alderran who joined the Empire as a mechanic, assisting in creating new TIE fighter Designs. Through superior leadership and motivation, he helped his people to discover many sabatoged items, making him an invaluable operative in leading a garrison. After the Death Star Destroyed his home planet, Rayse left to join the Rebellion, assisting in the maintenance of fighters and buildings, learning much about fighter combat in the process.

 

Leadership: 120 variance 40

Combat: 70 variance 10

Espionage: 50 variance 20

Force Rank: none

 

Ship design: Yes

Facility design: Yes

Troop Training: No

 

Detection rating: something rather high (I'm not sure if you can adjust it)

 

Admiral: No

General: Yes

Commander: No

 

This good? The name is of my sister's design (I just like using it) Other random names you might like are Kormiic, Torv, and Silve. If any of those fit your fancy :D

12/14/07

Nu kyr'adyc, shi taab'echaaj'la

Not gone, merely marching far away

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Lieutenant Commander Kara Nessis

 

Born on the impoverished and rough world of Nar Shadaa, Kara learned to fight to survive and developed a deep resentment for criminals and smugglers. At the age of twelve she smuggled herself off the world to more civilized worlds. There she began working as a navigator apprentice and began looking for a way to get back at the smuggling cartels.

 

The opportunity presented itself when she was conscripted by imperial authorities and given a choice of her branch of service. She embraced a new career as a part of the Ubiqtorate Intelligence Apparatus. There her talents in memorization, inovation, and initiative which she developed served her well and propelled her to greater heights.

 

Now as a Lieutenant Commander she oversees her own intelligence outpost on the outer rim.

 

Leadership: 60 (30)

Combat: 60 (30)

Espionage: 90 (30)

Diplomacy: 30 (30)

Force: None (30% chance)

 

No Design Abilities

 

Admiral: No

General: No

Commander: Yes

 

Physical appearance:

Petite pale complected woman with brown hair and icy blue eyes. She defy's regulation length of hair (Which means her hair is about shoulder length) and often wears the bdu of Imperial intellgience instead of the formal uniform common to base personnel.

Forum and RPG Membership:

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Signature:

Sufficiently advanced technology would be indistinguishable from Magic. -Arthur C. Clarke

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Oh Frag, I just realized I posted in the wrong forum!

Forum and RPG Membership:

http://img.photobucket.com/albums/v436/StellarMagic01/RaporaWarsTC.jpghttp://img.photobucket.com/albums/v436/StellarMagic01/RaporaWarsRPG2.jpg

 

Signature:

Sufficiently advanced technology would be indistinguishable from Magic. -Arthur C. Clarke

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Nerp Lancer - Master spy

 

Apearance:

 

5" 8'

180 LB.

Race: Human.

Gender: Male.

Eye Color: Green. (Can be changed.)

Hair Color: Black.

Skin Color: Tanish White.

 

Stats

 

Leadership: 20 (20)

Combat: 70 (40)

Espionage: 110 (10)

Diplomacy: 5 (5)

Force: None (5% chance)

 

History:

 

At the age of 4 Nerp was sent to Ithor and he was raised by Ithorians. By the time He was 19, the Galactic Civil War was taking place. Due to being raised by the Ithorians, Nerp hated the Empire. And at the Age of 20, He joined the Rebellion.

 

He now Asists the Rebels, with his masterful skill in stealth, Taught by his Ithoring Family.

 

 

Hope that was good.

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Shy'ati Rhy'stol

 

Appearance:

Species: Thankwash Male

Height: 3.5 meters

Fur color: golden brown

Eyes: black

Shy'ati Rhy'stol is a Thakwashian who learned to dislike the Empire for their descriminations against him. Due to multiple minds in his head, Shy'ati is capable of performing many tasks with admirable skills, including espionage and combat which are aided by the increadible strength of his species.

 

Stats:

Leadership: 100 (20)

Combat: 98 (20)

Espionage: 60 (30)

Diplomacy: 80 (40)

 

Ship design: no

Facility design: no

Troop training: no

 

Admiral: no

General: yes

Commander: no

 

 

Change whatever you want, give him a force ranking, yadda, yadda, yadda. Hope this guy is good for you- he's based a bit on Runt from Wraith Squadron.

12/14/07

Nu kyr'adyc, shi taab'echaaj'la

Not gone, merely marching far away

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Appearance:

Species: Adult Human Male

Height: 1.8 meters

Hair color: Jet Black

Eyes: Ice Blue

Daith Ranar was once a young, popular, well trained high potential Imperial Admiral with a knack for using lesser forces to defeat superior opponents who served aboard the newly commissioned highly secret ImpStar Deuce Dark Invader, which was used to protect a highly secret TIE Defender production facility. He used a highly advanced state-of-the-art communications system to monitor the goings on in the Empire. When Thrawn took command, Admiral Ranar was one of the first to know. He researched Thrawn, and the what little he could gather indicated that Thrawn was a power-mad incredibly powerful military strategist. But when the Victory Class Star Destroyer Black Remora, serving alongside the Dark Invader returned to Imperila space seeking Thrawn, it was ambushed and destroyed for an unknown reason. Daith hypothesized that Thrawn thought he was on the Black Remora and was probably right. he convinced his crew to change sides, but on their way out system, the local base commander decided to disagree with Raith's decision and launched three full wings of TIE Defenders at Raith's ship. Raith was eventually forced to abandon his ship and flee with most of his crew in hyperdrive-equiped shuttles to the nearest New Republic planet, leaving behind the Dark Invader to crash into the Imperial base. Raith only hopes that none of the TIE pilots managed to escape.

 

 

 

Stats:

Leadership: 130 (30)

Combat: 90 (20)

Espionage: 60 (10)

Diplomacy: 63 (10)

Force: 10% chance.

 

Ship design: no

Facility design: no

Troop training: no

 

Admiral: yes

General: no

Commander: yes

 

PS: If anyone interested, stats and various details can be changed at your wish-I just ask that it is done with my full knowledge.

Sovereign ProtAKtor of the BEAK Imperium.

 

1 Corinthians 16:14 " Your every act should be done with love."

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There was a "high" and three "highly". That might be abit much, but as I tried to get across before, none of this is 'final copy' stuff, just getting the idea across, while including the relevant details. I actually have alot more on Raith Danar and some more on the associated Imperial TIE pilot (see the Imperial version of this thread), but it want to make anything to tedious or to long.

 

With Regards,

Psych.

Sovereign ProtAKtor of the BEAK Imperium.

 

1 Corinthians 16:14 " Your every act should be done with love."

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Name: Rysch Altorik

Race: Human

 

History - Born on the planet of Corellia, Rysch looked to the stars for adventure, and the Empire as his ticket to the stars. But when he enetered the Acedemy, they disovered that his skills in starfighters was below average. But when it came to tactics, his skills were far above those of his peers.

 

He gained entrance to Officers training, and quickly graduated near the top of his class. Soon, he found himself stationed abaord the Star Destroyer Obliterator, in charge of the vessels TIE squadrons. But he quickly grew bored with his new station, realising he was never going to see any part of the galaxy other than what he saw from the viewport of the bridge. When the Obliterator was attached to Admiral Krennels anti-rebel taskforce, he found his means for new adventure. In action against Rebel forces in orbit of Althos IX, he ordered the Star Destoryers squadrons through a series of manuevers that virtually garaunteed they destruction at the hands of the rebels. With its starfighter support gone, the Obliterator fell prey to the rebel Y-Wings and Frigates.

 

Rysch escaped the vessels death throes in an escape pod, and upon his capture, quickly pledged his loyalty to the rebellion. In dire need of good officers, the rebellion accepted him, and Rysch found that the Rebelliion was much more adventurous then the Empire ever was.

 

Descrition : Average height, with soft green eyes and light blonde hair.

 

Stats: Leadership - 110 (30)

Combat - 40 (20)

Espionage - 30 (10)

Force Rank - None

 

Commands: Admiral - No

General - Yes

Commander - Yes

I once knew a great man. Nothing got to him, and he always smiled. May he forever rest in peace, knowing fully well that his freinds shall remember him.
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General Ferrion Caxo

 

Rebel

Male Human

 

Ferrion was the Imperial base commander on Coruscant when it fell to the New Republic. A Rebel sympathiser for years, he, and those under his command, defected at the time the Rebellion attacked Coruscant, helping them to conquer the planet more easily. Well respected by his troops, General Caxo was a loyal imperial until he was forced as a Colonel to slay several hundred civilians who were thought by Vader to be rebel spies. The final straw that brought him to the Rebellion was the mysterious dissapearance of his sisteer and her family on coruscant monthes before his assignment to that position. She had been a senator, but she had supported Palpatine in his rise to power. During his personal infvestigation, all he could finds out was that her neighbors had seen red-claoked Royal Guards at her house, and after that, none in her family had been heard from since. All questions to authorities came back negative. General Caxo is adept at defense and ferreting out spies and interlopers. He was also a key figure in the adaptation of the AT-ST walkers from the older models used during the Clone Campaigns, 20 years earlier. His unswerving loyalty to the New Republic, and insights into the inner workings of the Imperial Army have earned him a place of respect in the Alliance Military.

 

Leadership: 90 (10)

Espionage: 60 (30)

Combat: 60(30)

Diplomacy: 0 (30)

 

Force Sensitive: 1%

 

Admiral: Yes

General: Yes

Commander: Yes

 

Research:

Troops: 40 (30)

 

Loyalty 100% (may defect later)

no jedi training

 

 

////////////////////////

 

hope that one is interesting. I figure most of the alliance military we don't already know about from the established universe is probably an imperial defector. Who better than the base commander from Coruscant? =)

 

Brad Reinhold

Dark Forces

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Name: Valzelos Adalzemar

Race: Trandoshan

Skin color: Jungle Green

 

Diplomacy 0 (20)

Espionage 70 (20)

Combat 85 (20)

Leadership 75 (30)

 

Valzelos spent his early years learning how to track and kill prey, as did most Trandoshans. During his adolescent years, he travelled with his father to deliver some Wookiee slaves to a Black Sun client by the name of Prince Xizor. Much to Valzelos' surprise, Xizor was using a human woman, Guri, as a bodyguard. Valzelos' father laughed at the unorthodox choice, and Xizor proposed a bargain with him: if he could defeat Guri, then Xizor would pay triple price for the Wookiees, if not, then Xizor would receive the slaves for free. Valzelos' father accepted, and was promptly defeated with a single strike by Guri, who was actually a Human Replica Droid. Stunned, Valzelos asked how such a thing could be possible, and Xizor casually replied that Guri was a master of Teras Kasi, an ancient form of martial arts.

Soon after, Valzelos sought someone to teach him the ways of Teras Kasi, so that he too could become strong enough to defeat a man in one blow. He found a master, and over time, learned the powerful skill. He became loyal to his old sage, and was surprised when his master finally died of old age. As the Trandoshan packed his things, he found several documents in his master's house revealing that the master had been a member of the Rebel Alliance. Valzelos quickly joined the rebels after that, serving as a spy team leader on rim worlds. Now that the Empire has fallen and the New Republic is in control, Valzelos works to discover potential insurrections among the crime gangs of the outer rim.

Count Dooku is the strongest Star Wars character as depicted in the movies. All hail Christopher Lee.
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  • 2 weeks later...

Darth Trej.

 

Darth Trej was a very powerful dark Jedi, even more powerful than both Darth Vader and Palpatine. And Darth Tyrannus.

He killed hundreds of Jedi during the Great Plague, but dissappeared suddenly. Thousands of years later he reappeared and joined the New Republic. He wields three double bladed lightsabres and can destroy entire fleets of stardestroyers with just one wave of his hand.

He is a powerful ally to the Republic. He can train other Jedi hopefuls in only one day and make them more powerful than Luke Skywalker.

 

He is also very good in sabotaging and has a diplomacy rating that is higher than all Republic diplomats together.

 

Except all these qualities he is a great admiral and can also serve as general or commander.

 

Leadership: 1000!

Combat: 700

Espionage: 200

Force Rank: 400

 

Ship design: Yes

Facility design: Yes

Troop Training: Yes

 

Detection rating: VERY HIGH!!!!!!!1one

 

Admiral: Yes

General: Yes

Commander: Yes

Z'anthr saves the world. Sorry about the mess...
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Nedel Arcast (this is me in the SWCombine - i will provide my picture if u want)

 

Nedel Arcast was born on Corellia.He never known his parents,he grow up on the streets.He was young when he was forced to learn cunning ploys.

As he grows he showing a great talent piloting starfighters and other ships.

He became a great smuggler,but never joined to empire or alliance.

But once on a smuggling mission he was captured and tortured by empire.

After this he felt a great hate against who serve the empire,and seeking contact with some guerillas to fight against the imperials.

Later he joined the Republic and assisted in many operations against the Empire.

 

Diplomacy : 10 + (30)

Espionage : 80 + (10)

Combat : 80+ (10)

Leadership: 80 + (10)

 

Ship,troop,facility research : no

 

Admiral : yes

General : no

Commander : yes

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I've got to say, there's a lot of good ideas and characters in these threads. Keep up the good work everyone :D

 

Oh, and nice uber character TK421 :wink:

I bet Trej is flattered :P

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Thanks Krytos.

 

There are indeed some good new characters. Considering most fans don't know all names of characters we used for Rebellion Reloaded, they won't see the difference between EU and 'fake'.

Z'anthr saves the world. Sorry about the mess...
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  • 2 weeks later...

Mr. Bucket!

 

Mr. Bucket is a mass-produced children's toy, or so it seemed until the New Republic looked closer into it. As it turns out, Mr. Bucket was really an Imperial Remnant Propoganda machine!!! 8O8O8O

 

By reverse-engineering Mr.Bucket and destroying all but one the NR has gained a powerful new ally that is able to seize the minds of children and convert them to the cause of the NR. Mr. Bucket is also capable of firing out multiple plasma grenades at unsuspecting foes from his mouth, while still singing a merry little tune.

 

Mr. Bucket was promoted to Vice-Admiral after destroying a Star Destroyer with a ball propelled at light speed. In addition Mr. Bucket was given AI to better suit his completely awesome nature. With a commander like Mr. Bucket the Imperial Remnant doesn't stand a chance.

 

(Warning, some balls may be hazardous to humans, especially to those under the age of three. Some assembly is required, batteries not included.)

http://www.hgd.com/goofy/mr/mr_bucket.jpg

 

Admiral: Yes

General: Yes

Uber-Badass: Hell Yes

Commander: Yes

Energy Sapper: No comment.

 

Ship Design: No

Facility Design: No

Troop Design: No

Pandemonia Design: Yes

 

Force Sensitive: No, Mr. Bucket needs no force.

Force Rank: More powerful than you can possibly imagine.

 

Loyalty: 100%

Will Never Betray His Side: Yes

"I saw the greatest minds of my generation destroyed by madness, starving, hysterical, naked, dragging themselves through the negro streets at dawn looking for an angry fix." -Allen Ginnsberg, "Howl"
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  • 2 weeks later...

I am not sure how to work the skills etc but here is a bio which should adaquately describe Karl Verosin!

Name: Karl Verosin

Race: Human

 

Karl is 27 years old.

He is young but respectable.

He Has Dark hair, and a well kept beard to match.

He started flying when he was a young boy on Corilia!

He was quickly taught how to survive in battle after his father was killed while protecting a precious cargo from pirates!

He set out for revenge, in his fathers YT-2400 light freighter. At first he was by himself. But his motovation soon caught the eyes of others.

These people fought alongside Verosin.

Quickly he learned the art of tactical and Gurilla warfare, fastly developing the skills of a military leader.

Verosin now had the skills to take on the pirates. To cap this off, he also had a small yet skillful group of pilots backing him.

He lead his small group to the pirates, and ultimately to victory, by picking of the pirate ships one by one.

At the time of their demise, the pirates were attacking republic cargo.

The republic forces, Having arrived to an allready completed battle congratulated Verosin.

After beeing questioned as to their motives and why they were present, Verosin and his pilots were officially invited to the new Rupublic navy!

Having completed all he achieved for, he had no hesitation taking on bigger adventures!

 

I dont know how to give attribute values but:

 

Leadership: Very good, his dedication and motovation passes on to others!

Combat: During the attack on the pirates he was very aggressive, but also very skillful! This is why he was able to defeat the pirates.

Espionage: Well, he grew up on corillia, what can I say?

Force Rank: N?A

 

Ship design: Well, He was allways around ships and ship yards as a kid so presumably he can design a good ship or knows how to!

Facility design: Probibly clueless

Troop Training: Well, at least as far as pilots are concerned, he rocks!

 

Detection rating: Is this like how stealthy he is? His YT-2400 has great cloaking etc!

Admiral: Yes-He can lead and stratigise very well!

General: Yes - He can Follow Orders and lead very well!

Commander: Yes - He is a great pilot and a good leader!

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Umm, might want to go back and edit that. For instance, in 'combat' instead of saying that he is very good at it, you can just put down a base number, like, say, 95. A modifier is (and I'm kind of assuming this) a randomiser that will raise or lower your character's stat in that particular area. Say you have combat: 95 and a modifier of 10. The game would then start with the base number of 95 and or subtract a number from 0 to ten.

12/14/07

Nu kyr'adyc, shi taab'echaaj'la

Not gone, merely marching far away

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Umm, no, not out of 100. Where did you get 100? Let's say that you want to give your person a doplomacy rating of 10 with a modifier of 5. That means that you can have a person with diplomacy skills of 5,6,7,8,9,10,11,12,13,14, or 15. Now do you get it?

12/14/07

Nu kyr'adyc, shi taab'echaaj'la

Not gone, merely marching far away

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