Stellar_Magic Posted March 15, 2005 Share Posted March 15, 2005 This topic is for debate on how the Galaxy at War engine will run, its features, complexity, and a variety of other topics. Firstly I must ask a question, we're talking about managing lots of worlds, and technologies, how much micromanagement do we want, or do we want macromanagement. This is another feature I think we should have, a number of factions within a nation. This means that you'll have to cope with the occasional rogue element within your nation, or perhaps find yourself with a bunch of splinter nations that have declared their independence from you. The factions would act almost like a political party within the nation, and you'll find yourself using negotiation both within and outside of your nation. Or you end up like Britain with all your empire evaporating into seperate nations before your eyes. We want characters!!! This is almost a duh, we want characters. But what role do we want them to play? Thats all for now, I'm headed to class... Forum and RPG Membership:http://img.photobucket.com/albums/v436/StellarMagic01/RaporaWarsTC.jpghttp://img.photobucket.com/albums/v436/StellarMagic01/RaporaWarsRPG2.jpg Signature:Sufficiently advanced technology would be indistinguishable from Magic. -Arthur C. Clarke Link to comment Share on other sites More sharing options...
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