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Posted

XQ2 Starbase Card v.2

 

For any of you who have downloaded the original XQ2 card, i now apologize :oops: I fogot to check the images for the blue tint. This has now been rectified and a new .rsc created. However after battling with the uploads section for 20 minutes i have now given up and will host the new card (in zip format) on my domain.

 

For those interested the zip file with the new version can be downloaded from > XQ2 v.2 zip

 

The model to go with the card can be downloaded from the following > XQ2 Model

 

 

http://www.swrebellion.com/cards/expandeduniverse/XQ2Platform.jpg

 

Thanks

 

Darth Griffin

http://img341.imageshack.us/img341/2350/darth1b3bu.jpg

Visit the forums > The Galactic Core Forums

Posted

Darth Griffin, what have you done with the station's antistarfighter laser cannon?

 

My Golan IIIs seem to be about as accurate as Imperial Stormtroopers in the movies. :?

Put an overpowered Solar Ionization Reactor in between two cheap-ass engines and a couple of laser cannon, put a chair with a rudimentary flight control and targeting computer on top, and surround the (unpressurized!) pilot with enough armor plate so he doesn't fry in a tenth of a second... riiiiiiiiight
Posted
XQ2 Starbase Card v.2

 

For any of you who have downloaded the original XQ2 card, i now apologize :oops: I fogot to check the images for the blue tint. This has now been rectified and a new .rsc created. However after battling with the uploads section for 20 minutes i have now given up and will host the new card (in zip format) on my domain.

 

For those interested the zip file with the new version can be downloaded from > XQ2 v.2 zip

 

The model to go with the card can be downloaded from the following > XQ2 Model

 

 

http://www.swrebellion.com/cards/expandeduniverse/XQ2Platform.jpg

 

Thanks

 

Darth Griffin

Excellent! :D (now if I can only get models to work correctly on my game)
Posted
Excellent! :D (now if I can only get models to work correctly on my game)

 

If you would like me to do a step by step walkthrough then let me know and i will be happy to help. Are you using the Model Importer program & Rebed?

http://img341.imageshack.us/img341/2350/darth1b3bu.jpg

Visit the forums > The Galactic Core Forums

Posted
Darth Griffin, what have you done with the station's antistarfighter laser cannon?

 

My Golan IIIs seem to be about as accurate as Imperial Stormtroopers in the movies. :?

 

The Golan III in my game has an anti-starfighter laser capacity of 150 allround. My XQ2 station has a laser capacity of 100 allround. The main idea is that the Golan III is not available until much later in the game.

http://img341.imageshack.us/img341/2350/darth1b3bu.jpg

Visit the forums > The Galactic Core Forums

Posted
My guess would be that neither one of them will be very effective against starfighters then.
Put an overpowered Solar Ionization Reactor in between two cheap-ass engines and a couple of laser cannon, put a chair with a rudimentary flight control and targeting computer on top, and surround the (unpressurized!) pilot with enough armor plate so he doesn't fry in a tenth of a second... riiiiiiiiight
Posted

No, to a degree they wont be. However i decided not to make them too invincible as the Empire was renown for poor anti-starfighter ships. Making the stations too powerful would have destroyed the feel of the game and made it too easy to repell attacks.

 

I did toy with increasing the GIII to 300 though at one point. Who knows i may increase it after i have played a few games and decided. Always difficult to be dure when you are testing it yourself as you well know i expect :)

http://img341.imageshack.us/img341/2350/darth1b3bu.jpg

Visit the forums > The Galactic Core Forums

Posted
Always difficult to be dure when you are testing it yourself as you well know i expect :)

 

Yeh you really do need people with different play styles to test it out. :?

Put an overpowered Solar Ionization Reactor in between two cheap-ass engines and a couple of laser cannon, put a chair with a rudimentary flight control and targeting computer on top, and surround the (unpressurized!) pilot with enough armor plate so he doesn't fry in a tenth of a second... riiiiiiiiight
Posted
Excellent! :D (now if I can only get models to work correctly on my game)

 

If you would like me to do a step by step walkthrough then let me know and i will be happy to help. Are you using the Model Importer program & Rebed?

It's not so much that as it is me. I follow everything step-by-step, I just can't get any models to work. Odds are, though, that I'll be contacting you in the future. :twisted:
  • SWR Staff - Executive
Posted
Look what it did to Evaders http://diplomats-empire.com/tgn/evaders1.GIF:lol:

 

Uhuh... :P

Evaders99

http://swrebellion.com/images/banners/rebellionbanner02or6.gif Webmaster

http://swrebellion.com/images/banners/swcicuserbar.png Administrator

 

Fighting is terrible, but not as terrible as losing the will to fight.

- SW:Rebellion Network - Evaders Squadron Coding -

The cake is a lie.

Posted
V3 of the XQ2 Starbase card will be completed by the end of this week. I have been testing the playability of the given levels and believe that they need 'tweaking'. Once i am happy with the tests i will create the new card :)

http://img341.imageshack.us/img341/2350/darth1b3bu.jpg

Visit the forums > The Galactic Core Forums

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