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RESIGNED!!! REMOVE ACCOUNT!!!


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THE STAR WARS FILMS SHOULD BE CONTINUED AFTER EPISODE III WITH AS MANY OF THE SAME ACTORS/ACTRESSES AS POSSIBLE AND GEORGE SHOULD HAVE/SHOULD FOLLOW EMPIRE/JEDI's THEME FOR THEM  

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  1. 1. THE STAR WARS FILMS SHOULD BE CONTINUED AFTER EPISODE III WITH AS MANY OF THE SAME ACTORS/ACTRESSES AS POSSIBLE AND GEORGE SHOULD HAVE/SHOULD FOLLOW EMPIRE/JEDI's THEME FOR THEM

    • Disagree on the continuity
      2
    • Agreed on the continuity with as much of the same actors/actresses as possible
      5
    • Agreed on the continuity, but with new actors/actresses
      1


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Okay, i think i can explain the DS II thing.

 

Go into ResHack.

Click open.

Select, lucasarts/rebellion/

Open 'tactical.dll'

click on 303

Scroll down until you find 5010

Click on it.

Click action

Click the first option (save as something or other)

Save it just in case :)

Click on 5020 and do the same

Right click on 5010's 1033 number thing

click replace

replace it with the 1033 from 5020

the numbers to put in are, 303, 5010, and 1033

save the tactical.dll

exit reshack

load up rebed and lopad a DS II card

Enjoy!!!! :D

 

 

I think that's it, sorry if that's wrong, i hope you can work it out from what i've said.

Elvismiggell. Strike me down and i will become more powerful than you can ever imagine...

 

Nu kyr'adyc, shi taab'echaaj'la

Not gone, merely marching far away

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Well done, my young apprentice :lol:

 

But I like to add, that you can only use the 'Action' for 5010 and 5020, if you already click on the 1033 of that entry at this stage of the procedure.

 

Now let me try the other questions:

 

#2: The tactpal.bmp ? Dunno exactly. At first I thought the program would pick the colors, that were allowed from there, but I tried once without the tactpal.bmp and it still worked. Maybe it's just, so you can see what colors are possible, or maybe you can use it to import the palette with a graphic program. But in short: it can't hurt to leave it in the folder, where the fighter pics are, that you want to convert. :)

 

 

#3: just like the man said, with my addition and it'll work fine. 5010 is the completed DS and 5020 will only appear when a DS is under construction + at least one Imp ship is in orbit + a Rebel fleet is joining the party. The DS under construction will be visible, but unable to fire.

http://img147.imageshack.us/img147/5183/animated9pn.gif

http://img146.imageshack.us/img146/1778/reloadedbannerdu8.gif

http://www.swrebellion.com/images/banners/rebellionbanner02or6.gif

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In-game 5010 is the picture for the completed Deathstar and 5020 is the Deathstar under construction, just like I said before. Dunno about 5030 from memory right now.

 

With that line I ment that you'd have to click on the + on 5010 and then on 5010's 1033 number, only then can you use the things from the Action menu. Otherwise they are displayed grey and are not usable.

http://img147.imageshack.us/img147/5183/animated9pn.gif

http://img146.imageshack.us/img146/1778/reloadedbannerdu8.gif

http://www.swrebellion.com/images/banners/rebellionbanner02or6.gif

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You get the Death Star under construction DLL when ever your fleet arrives at a system where the Empire is building one, obviously opposite the planetry image...
http://www.jahled.co.uk/smallmonkeywars.gif
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