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Allegiance SD model problems


Texas_Fett
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Hokay. I loaded the Allegiance SD into the model importer, and things appear to be fine. Logfile appears normal. However, when I open RebEd to take a peek and select the Allegiance, I get some funky French error message and RebEd crashes. I've since used a 'placeholder' model while I attempt to get this straightened out, but has anyone else encountered this problem? Mask? Any insights?

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I remember Mask saying that sometimes RebEd would crash, even if the model was installed correctly,as it uses a different procedure to preview the models.

 

Try testing it ingame and if that doesn't work, you can always wait for mask to pop up around here.

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Trej's right. That's just RebEd for you, or rather that RebEd has been written before any models were replaced :wink:

 

Try it ingame, it should work. I never had any problems with it, but then I can also see it in RebEd (see why I like NVidia chips :roll: )

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Trej's right. That's just RebEd for you, or rather that RebEd has been written before any models were replaced :wink:

 

Try it ingame, it should work. I never had any problems with it, but then I can also see it in RebEd (see why I like NVidia chips :roll: )

 

Say, i've got Nvida chips and it still crashes out onme dude! :?

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*gulp* 8O

 

Also the latest (>version 50) of the Detonator XP drivers ?

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