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please help with model importer


dodododo
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First off, I would like to thank all those helping us newbies. A great insperation to future modlers, card makers and TC creaters. Great site!

 

My problem.

 

I have created a cheesy Star Trek Battle Cruiser with 3ds Max 6, using a Nebulon-B Frigate to ensure scale.

 

I converted the file to BC.x with lithunwrap, and it previews just fine.

 

I have installed the model importer to, and the import folder :

G:\LucasArts\rebellion\model mod

G:\LucasArts\rebellion\model mod\import

respectively.

 

I run Model Importer and the log file shows:

 

(yah I know its 5am, but the wife is preggie and sleeps like a hungry tasmainian devil, I needed a hobby :) )

 

[04 Jul 2004, 04:58:06]

 

[FileNames]

Exe=..\tactical.dll

SaveAs=..\tactical.dll

Log=_logfile.txt

 

[Commands]

-addoverwrite "import\BC.x",301,"2600",1033

Modified: 301,2600,1033

-addoverwrite "import\BC.x",301,"2601",1033

Modified: 301,2601,1033

-addoverwrite "import\BC.x",301,"2602",1033

Modified: 301,2602,1033

 

Commands completed

 

I assume all went well, so I run REBED and try view the new BC in the V2SD slot where I (hopefully) stored the BC.x file and get this error:

 

***Erreur Critique***

From 'NIL' Sender, at 00031A73

Exception Class :EAccessViolation

Message : Access violation at address 00432A73 in module 'Rebed.exe'. Read of address 00000000

L'application va etre fermee.

 

 

funny thin I'm not french. I guess Mask is :)?

 

The game also crashes whenever I need to view the model.

 

So, I tried the manual way using Resouce Hacker, following the instructions from one of your many excellent tutorials, and got the same error.

 

I re-installed the game and tried it in reverse, same again.

 

I am certain it is something silly and simple, but if anyone has any help for a silly and simple, sleep deprived man, I would be gratefull.

 

Thanx again.

 

dodododo (humm, it to Indy)

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  • 5 weeks later...

:lol: Ok, I've just reconsidered buying the student version of 6.0 then :roll:

 

Thanks, TK.

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