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please help with model importer


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First off, I would like to thank all those helping us newbies. A great insperation to future modlers, card makers and TC creaters. Great site!


My problem.


I have created a cheesy Star Trek Battle Cruiser with 3ds Max 6, using a Nebulon-B Frigate to ensure scale.


I converted the file to BC.x with lithunwrap, and it previews just fine.


I have installed the model importer to, and the import folder :

G:\LucasArts\rebellion\model mod

G:\LucasArts\rebellion\model mod\import



I run Model Importer and the log file shows:


(yah I know its 5am, but the wife is preggie and sleeps like a hungry tasmainian devil, I needed a hobby :) )


[04 Jul 2004, 04:58:06]








-addoverwrite "import\BC.x",301,"2600",1033

Modified: 301,2600,1033

-addoverwrite "import\BC.x",301,"2601",1033

Modified: 301,2601,1033

-addoverwrite "import\BC.x",301,"2602",1033

Modified: 301,2602,1033


Commands completed


I assume all went well, so I run REBED and try view the new BC in the V2SD slot where I (hopefully) stored the BC.x file and get this error:


***Erreur Critique***

From 'NIL' Sender, at 00031A73

Exception Class :EAccessViolation

Message : Access violation at address 00432A73 in module 'Rebed.exe'. Read of address 00000000

L'application va etre fermee.



funny thin I'm not french. I guess Mask is :)?


The game also crashes whenever I need to view the model.


So, I tried the manual way using Resouce Hacker, following the instructions from one of your many excellent tutorials, and got the same error.


I re-installed the game and tried it in reverse, same again.


I am certain it is something silly and simple, but if anyone has any help for a silly and simple, sleep deprived man, I would be gratefull.


Thanx again.


dodododo (humm, it to Indy)

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  • 5 weeks later...

:lol: Ok, I've just reconsidered buying the student version of 6.0 then :roll:


Thanks, TK.




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