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i.e. if you were playing as the Empire is the chance of you attacking Yavin 4, really "1 to 1"?  

11 members have voted

  1. 1. i.e. if you were playing as the Empire is the chance of you attacking Yavin 4, really "1 to 1"?

    • Yes, we must strike at Yavin now!! Whipe them out!
      1
    • Naah, knowing the rebels are they are probably going to be gone. Cowards!!
      6
    • Naah, I think I just saw some rebels in the pub around the corner. ( If you choose this one you probably need profesional help )
      4


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Posted

*** CLASSIFIED ***

 

DATE: DAY 3

 

FROM: COLONEL WOLF YULAREN,

HEAD OF THE IMPERIAL INTELLIGENCE

 

MESSAGE TO ALL IMPERIAL PLAYERS!! REBEL BASE DETECTED ON YAVIN 4!!

 

SHOULD WE ATTACK THIS BASE NOW?

 

*** MESSAGE ENDS ***

"When you take water and pour it into a cup, it BECOMES the cup. When you put the water in a bowl it becomes the bowl. Be smart, be like water my friend.."-Bruce Lee
Posted

When playing against the ai there's no point, it moves as much as it can straight away.

 

Also i've been playing as the rebels recently and the Imperial ai doesn't seem to attack either.

Elvismiggell. Strike me down and i will become more powerful than you can ever imagine...

 

Nu kyr'adyc, shi taab'echaaj'la

Not gone, merely marching far away

Posted
When playing against the ai there's no point, it moves as much as it can straight away.

 

Also i've been playing as the rebels recently and the Imperial ai doesn't seem to attack either.

 

 

:arrow: You should see the P II 2.3 on wich i'm working now The Imperials will make you run :)

 

 

 

:arrow: I recomand to play Imperials on the PII 2.2 and let me know how is the AI ...... we invested alot of effort in tryng to induce a more agressive AI in a balanced game....

- The Trivium Organization - Community Manager -

- Petroglyph Fan Forums - CoAdmin & Human Resources Manager -

Posted
Knowing them they will have left and moving a fleet would leave certain systems undefended.

 

I mean in multiplayer offcourse..

 

I am interested to see what the general trend is. My guess is that quite a lot of people will stay on Yavin, knowing that it would take the Empire at least like 80-100 days to bring on a serious assault-force and even if they did 'blitz' Yavin that way, they would expose themselves, but offcourse that would make it all the more interesting to stay on Yavin, now wouldn't it? It makes for a great faint anyways..

"When you take water and pour it into a cup, it BECOMES the cup. When you put the water in a bowl it becomes the bowl. Be smart, be like water my friend.."-Bruce Lee
Posted

Few are foolish enough to leave all their key personel at the Yavin...

The computer doesn't attack often but in my last game it did...wow an empty planet

Sweat saves blood-Erwin Rommel
Posted

AHA!! So as long as you don't think I am "foolish' you would not suspect my main characters to on Yavin recruiting away, to be completely done recruiting by day 100? :?:

 

I'd say that makes Yavin the perfect base!! :D

"When you take water and pour it into a cup, it BECOMES the cup. When you put the water in a bowl it becomes the bowl. Be smart, be like water my friend.."-Bruce Lee
Posted
Is there a special test for that then? :P
"When you take water and pour it into a cup, it BECOMES the cup. When you put the water in a bowl it becomes the bowl. Be smart, be like water my friend.."-Bruce Lee
Posted
use the force? :wink:
"When you take water and pour it into a cup, it BECOMES the cup. When you put the water in a bowl it becomes the bowl. Be smart, be like water my friend.."-Bruce Lee

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